* Reorganize DepthAI params
* Advanced Tuning of DepthAI’s SGBM Pipeline
* Update IMU Local Transform for OAK-D LR, OAK-D SR, and PoE Devices
* Reorganiz the usage of DepthAI. Get params before creating the pipeline, and automatically determine the resolution of different models.
* Identify the IMU type to specifically handle BMI270 and BNO085/086
* Added OdomF2M/BundleAdjustmentMinMotion and OdomF2M/BundleAdjustmentMaxKeyFramesPerFeature parameters
* Added new odom stats localBundleMaxKeyFramesForInlier
* Adjusted how localBundleMaxKeyFramesForInlier is computed when OdomF2M/BundleAdjustmentMaxFrames is used.
* optimization: Dont compute average pixel distance if parameter is not used
* add rvl_codec
* add support for RVL deep image compression
* DBViewer: edit depth re-using same compression format than the one in database.
* Fixing windows ci
* 💄
* missing dll export (windows)
* typo
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Co-authored-by: matlabbe <matlabbe@gmail.com>
* Stashing changes so far
* Tested and working
* removed unused options
* Added density_radius and density_angle options
* improved description
* backward compatibility fixes, matching texture exported file names with base name
* Setting global full opt by default, updated preferences defaulting to g2o or gtsam if one or the other is unavailable
* Added Data Recording Mode. Added option to filter ARKit localization jumps.
* Implemented max acc relocalization filtering (working on iOS)
* Fixed android build, added re-localization max acceleration parameter
* ARCore Java: Fixed pose of depth not available at stamp requested
* Android log fix
* Added libLAS support
* ios: added LAS support
* updated dep install script to skip libraries already installed
* CameraMobile: Fixed origin not updated if updateOnRender() is used
* Default max opt error increased to 2x to reduce number of loop closures rejected. OptimizerGTSAM: updated gravity noise model to use same sigma for both parameters.
* Updated license
* bump 0.21.7
* updated license date
* Adding GFTT and SIFT Cuda support
* Working CudaSift
* Disable cudasift option when not available
* Added check to avoid re-allocating gpu memory everytime parseParameters is called. Added workaround of to detect/ignore invalid descriptors
* Added SIFT/PreciseUpscale and SIFT/Upscale parameters. Adjusted max octave to behave more like opencv
* Refactored how maximum features are thresholded, to be more similar to OpenCV version
* Updated loop closure benchmark scripts
* Cuda optical flow tmp commit
* Added Stereo/Gpu Vis/CorFlowGpu parameters (optical flow gpu integration for F2F odom and stereo correspondences)
* Fixed build without opencv cuda
* Fixed build with Opencv 4.10
* ZED: updated parameters to match zed sdk 4
* MRPT requires C++17
* updated max octave limit CudaSift