* Reorganize DepthAI params
* Advanced Tuning of DepthAI’s SGBM Pipeline
* Update IMU Local Transform for OAK-D LR, OAK-D SR, and PoE Devices
* Reorganiz the usage of DepthAI. Get params before creating the pipeline, and automatically determine the resolution of different models.
* Identify the IMU type to specifically handle BMI270 and BNO085/086
* Added OdomF2M/BundleAdjustmentMinMotion and OdomF2M/BundleAdjustmentMaxKeyFramesPerFeature parameters
* Added new odom stats localBundleMaxKeyFramesForInlier
* Adjusted how localBundleMaxKeyFramesForInlier is computed when OdomF2M/BundleAdjustmentMaxFrames is used.
* optimization: Dont compute average pixel distance if parameter is not used
* add rvl_codec
* add support for RVL deep image compression
* DBViewer: edit depth re-using same compression format than the one in database.
* Fixing windows ci
* 💄
* missing dll export (windows)
* typo
---------
Co-authored-by: matlabbe <matlabbe@gmail.com>
* Stashing changes so far
* Tested and working
* removed unused options
* Added density_radius and density_angle options
* improved description
* backward compatibility fixes, matching texture exported file names with base name
* Setting global full opt by default, updated preferences defaulting to g2o or gtsam if one or the other is unavailable
* created concise layout
* Hiding matching lines and always update graphics view A when clicking on a node in the graph in concise view mode
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Co-authored-by: Chuck-Ellison <charles.c.ellison@erdc.dren.mil>
Co-authored-by: matlabbe <matlabbe@gmail.com>
* Added Data Recording Mode. Added option to filter ARKit localization jumps.
* Implemented max acc relocalization filtering (working on iOS)
* Fixed android build, added re-localization max acceleration parameter
* ARCore Java: Fixed pose of depth not available at stamp requested
* Android log fix
* Added libLAS support
* ios: added LAS support
* updated dep install script to skip libraries already installed
* CameraMobile: Fixed origin not updated if updateOnRender() is used
* Default max opt error increased to 2x to reduce number of loop closures rejected. OptimizerGTSAM: updated gravity noise model to use same sigma for both parameters.
* Updated license
* bump 0.21.7
* updated license date
* Clicking Nodes\Links brings them up in viewer
* Removed duplicated feature, kept spin box and single click node event. Removed unrelated border option crashing.
* added code to highlight selected nodes
* Refactored: merged A-B functions into single one, fixed highlighted node color not reset after selecting another node, highlighting also when changing constraint sliders, change node color instead of border, added menu options to change color (added to settings).
* cleanup
* Fixed duplicates in neighbor and loop closure sliders, fixed WM checkbox not visible.
* Fixed forward neighbors slider scrolling showing only one color.
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Co-authored-by: Chuck Ellison <charles.c.ellison@erdc.dren.mil>
Co-authored-by: matlabbe <matlabbe@gmail.com>
Co-authored-by: Alex Perez <alex.s.perez@erdc.dren.mil>
* Adding GFTT and SIFT Cuda support
* Working CudaSift
* Disable cudasift option when not available
* Added check to avoid re-allocating gpu memory everytime parseParameters is called. Added workaround of to detect/ignore invalid descriptors
* Added SIFT/PreciseUpscale and SIFT/Upscale parameters. Adjusted max octave to behave more like opencv
* Refactored how maximum features are thresholded, to be more similar to OpenCV version
* Updated loop closure benchmark scripts
* Cuda optical flow tmp commit
* Added Stereo/Gpu Vis/CorFlowGpu parameters (optical flow gpu integration for F2F odom and stereo correspondences)
* Fixed build without opencv cuda
* Fixed build with Opencv 4.10
* ZED: updated parameters to match zed sdk 4
* MRPT requires C++17
* updated max octave limit CudaSift
* Working rtabmap_lidar-mapping example (live and pcap)
* finalizing merge, added some deprecated
* fixed build
* Working deskewing for Lidar + Camera/IMU (no camera pose correction yet) and Lidar + Odom Sensor in main UI.
* backward compatibility
* fixed some not used variable warnings, fixed qt build for lidar mapping example
* Refactored CameraMobile, added AREngine background support, fixed LidarVPL16 build error with PCL 1.8
* ARCoreJava: buffer last depth image in case its stamp i higher than pose stamp. CameraMobile: added pose buffer. SensorCaptureThread: to get pose, odomSensor should be explicitly set, but can be same as lidar or camera inputs.
* Working external lidar on iOS
* util3d::commonFiltering()/adjustNormalsToViewPoint() added organized cloud support. MainWindow: updated odomSensor setup
* fixed winsock include order
* reverted camera tool
* disable imu filtering when odom sensor is used
* Updated package version
* fixed windows build
* fixing more windows build erros