Commit Graph

43 Commits

Author SHA1 Message Date
matlabbe
bc724a2125 iOS CI (#1722)
* iOS CI

* g2o hard-coded path

* bump ios version

* Fixed opencv 4.10.0 build on docker resolute
2026-06-21 12:44:03 -07:00
matlabbe
018b804a46 Adding OpenGV as submodule (optional) and use Github actions for windows CI (#1656)
* Adding OpenGV as submodule (optional)

* Remove submodule to migrate to FetchContent

* using FetchContent

* remove empty .gitmodules

* Fixing OpenGV not able to find eigen on windows

* patching opengv to adjust -march=native based on PCL

* fixing patching on windows

* eigen fix

* PR cancel on-going CI builds if new commit is added to PR

* try another approach

* updating patch with some logs

* more debug mesage

* fixing EIGEN_INCLUDE_DIR

* enable rolling_builds on appveyor

* removed rolling_builds appveyor

* fixing eigen cache

* test

* more debug logs

* another try

* cleanup

* updated appveyor to work with fetchcontent

* removed mkdir build (appveyor)

* appveyor: trying ninja to increase CI speed

* removed mkdr

* appveyor: spitting opengv and rtabmap builds to be under 60 min per job

* appveyor: caching dependencies

* using global configuration

* using baked image

* fixing wget in ps

* fixing not support for

* pip error

* reverted pip install

* fixed realsense cache

* fixing multi step build

* removing baked image

* typo

* Windows: Converted appveyor to github actions

* updated boost version

* fixing boost

* udpated  boost config

* boost...

* platform_version

* install boost directly

* silent boost install

* very silent boost

* fixing ls

* added boost install dir

* showing boost install dir

* moved windows dependencies in external action file

* explicitly save boost cache to same time on iterations

* pip install gdown

* update

* caching more deps

* caching all depts

* removed explicit boost cache save

* mscv 14.0

* forcing building visual studio 14 2015

* installing v12 in 2022 instead

* setup cmd prompt

* init right toolset

* fixing system version for opengv compilation error

* fixing package and artifact

* CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION

* removing cmd

* find manually psapi.lib

* resolve

* refactor psapi env

* forcing 10.0.19041.0

* using windows=2022 runner instead

* added vcpkg

* commenting windows-latest for now

* trying vcpkg instead

* search path

* updated path

* moved json

* removed deleted file for git

* adding a real version

* using version-string

* cleanup vcpkg

* building artifacts with vcpkg

* removed old windows build approach, added custom dependencies (gtsam, libpointmatcher) to vcpkg build

* udpated vcpkg version for issue https://github.com/microsoft/vcpkg/pull/49103

* try with minimal dep first

* disable opengv for now

* try vcpkg single compilation

* space

* updated link

* fixed qupote

* fixing cache name

* adding debug folder

* adjust path

* adjust path

* providing vcpkg binaries instead

* ident

* added triplet

* added BOOST_ROOT

* boost root

* boost root

* fixed path

* adding eigen headers

* try path

* cmake prefix path

* boost timer def

* libnabo fixes

* pointmatcher prefix

* disabling pointmathcer tests

* updated cmake parameters

* changed how file is downloaded

* trying curl instead

* puttoing backe InvokeWeb because it is a dropbox issue

* skipping optional deps for now

* ficing env variable

* triplet

* installing triplets

* not overriding default vcpkg env variables

* missing path

* manifet install off

* that was working locally

* missing protobuf path

* fixing tiff not found

* fixing vtk not found

* more vtk fixes

* another thy

* changing download url

* updated url

* try

* shoudl work now

* protobuf exe

* readding tiff

* explicit vcpkg installed folder

* missing commands

* try without tiff

* ficing vtk comple path

* -DPSAPI_LIBRARIES=Psapi.lib

* quoting

* fixing psapi required

* Set up MSVC Developer Command Prompt

* disabling pckaging for now

* openni.ini

* renabling packing

* Added stripped deps

* fix name

* updated binaries

* format

* updated opengv eigen path

* added tbb dep

* updatd archive name with vs version

* updated archive in action

* fixing patch error

* corrupted

* updated gtsam version / vcpkg

* removed appveyor. Set internal opengv build disabled by defaut (because build can be very long on some machines), will enable it inside the ros release branches instead.

* updated opengv patch

* gtsam mkl dep

* updated vcpkg binaries

* updated patches

* removed mkl dep

* missing eigen in gtsam dep

* disabling gtsam till we find a compatible version locally

* all working locally!

* removed ninja

* working python calls

* fixed hard symlink for python3.dll

* fixed qt missing png, fixed opengv not finding eigen with config, fixed python3.dll missing

* fixed flaoting dockwidget on start, removed cmd line window when launching bundled app

* use sub-packages cudnn

* Added cuda dev workflow

* fixed archive name

* Updated deps with pytorch cuda

* updating ci PATH

* fixing ci build without torch

* rename cuda artifacts

* cache cuda, add job to test internal opengv build

* Updated output artifacts zip name

* windows package: only zip on pull request

* Change USE_INTERNAL_OPENGV to BUILD_OPENGV

* use use-github-cache

* updated artifacts path
2026-03-15 14:57:27 -07:00
matlabbe
098db33547 ios: updated rtabmap include path 2025-10-18 14:09:44 -07:00
matlabbe
6d4e8a4173 New feature: Depth confidence (#1520)
* New feature: Depth confidence

* iOS app updated to save depth confidence, added util2d::depthBleedingFiltering function

* Updated tools to show/extract depth confidence

* Android: moved smoothing in post-processing, fixed confidence registration, added depth bleeding error option.

* Fixed warning

* removed debug log

* Added new feature types, fixed rendering when exporting texture >4096 (#1469), added depth bleeding filter option to iOS

* fixed some warnings, android: added bleeding error option

* CI: try updating ros2 key

* added sudo

* antoher test

* bump ios app version
2025-06-01 14:14:29 -07:00
matlabbe
9e862cec68 iOS: updated xcode project 2025-05-26 09:01:30 -07:00
matlabbe
eb2a8f132c iOS: updated g2o patch to find correctly cholmod 2025-05-26 08:53:04 -07:00
matlabbe
7a317b9f39 iOS added suitesparse dependency for g2o 2025-05-25 21:01:41 -07:00
matlabbe
f5f51bc792 Fixed iOS build for XCode 16.3 (#1482 #1491) 2025-05-25 20:35:57 -07:00
matlabbe
28dbf1c98a iOS feb 2025 various updates (#1451)
* Using shadows on all texts and icons to see them better when background is white. Buffering database previews to show faster the Library. Updated how RAM usage is computed and now show max memory. Added warnings when RAM usage is low.

* Added measuring tool

* fixed map not shown when closing visualization

* Added measure text size setting, changed look and feel of point to point

* Fixed measuring point not showing

* Added fix for #1401

* Addressing #1407

* Export: Added colored OBJ options

* fixed index_t not existing on focal

* Fixed Settings not applied after restoring to all default settings witohut restarting the app (Marker detection not working issue #1455 )

* Marker detection: Fixing wrong depth used when rgb and depth image sizes cannot be divided exactly one from the the other #1455

* Added Marker Max Range option (default 1m)

* Added OBJ texture policy option (keep color on textureless polygons)

* Added texture/color blending option directly in the app. Added LAZ export option.

* Hiding measuring button if not mesh, dont zip if exporting to laz, updating Export XXX button based on the current context, fixed always blending texture/color on not visualization mode

* updated default marker max range to 2m

* bump ios app version

* fixing pcl 1.8.1 build

* fixed android build
2025-03-15 10:58:03 -07:00
zeitlerv
19a8292ad0 RAM: add entilement com.apple.developer.kernel.increased-memory-limit to increase the available ram for the app. ( Effect on iphone 12 = 3GB ->4GB) (#1446) 2025-02-15 15:39:05 -08:00
matlabbe
17c2142c98 iOS: updated settings information (#1355) 2024-10-13 14:10:29 -07:00
matlabbe
595f200a89 iOS various updates (#1340)
* Added Data Recording Mode. Added option to filter ARKit localization jumps.

* Implemented max acc relocalization filtering (working on iOS)

* Fixed android build, added re-localization max acceleration parameter

* ARCore Java: Fixed pose of depth not available at stamp requested

* Android log fix

* Added libLAS support

* ios: added LAS support

* updated dep install script to skip libraries already installed

* CameraMobile: Fixed origin not updated if updateOnRender() is used

* Default max opt error increased to 2x to reduce number of loop closures rejected. OptimizerGTSAM: updated gravity noise model to use same sigma for both parameters.

* Updated license

* bump 0.21.7

* updated license date
2024-10-06 17:16:22 -07:00
tomaja
409ef73e56 Update iOS app's install_deps.sh to remove PCL SSE dependency and make the script complete. (#1351) 2024-10-06 15:59:17 -07:00
matlabbe
f3ccfcb452 Fixed iOS install_deps.sh for Xcode15 (min target 11->12) 2024-09-07 22:00:05 -07:00
Kem Chen
20734cade9 Remove bitcode support (#1326)
> Starting with Xcode 14, bitcode is no longer required for watchOS and tvOS applications, and the App Store no longer accepts bitcode submissions from Xcode 14.
>
> Xcode no longer builds bitcode by default and generates a warning message if a project explicitly enables bitcode: “Building with bitcode is deprecated. Please update your project and/or target settings to disable bitcode.” The capability to build with bitcode will be removed in a future Xcode release. IPAs that contain bitcode will have the bitcode stripped before being submitted to the App Store. Debug symbols can only be downloaded from App Store Connect / TestFlight for existing bitcode submissions and are no longer available for submissions made with Xcode 14.

ref: https://developer.apple.com/documentation/xcode-release-notes/xcode-14-release-notes#Deprecations
2024-08-13 16:09:16 -07:00
matlabbe
700704bec9 LiDAR capture support in standalone library (#1264)
* Working rtabmap_lidar-mapping example (live and pcap)

* finalizing merge, added some deprecated

* fixed build

* Working deskewing for Lidar + Camera/IMU (no camera pose correction yet) and Lidar + Odom Sensor in main UI.

* backward compatibility

* fixed some not used variable warnings, fixed qt build for lidar mapping example

* Refactored CameraMobile, added AREngine background support, fixed LidarVPL16 build error with PCL 1.8

* ARCoreJava: buffer last depth image in case its stamp i higher than pose stamp. CameraMobile: added pose buffer. SensorCaptureThread: to get pose, odomSensor should be explicitly set, but can be same as lidar or camera  inputs.

* Working external lidar on iOS

* util3d::commonFiltering()/adjustNormalsToViewPoint() added organized cloud support. MainWindow: updated odomSensor setup

* fixed winsock include order

* reverted camera tool

* disable imu filtering when odom sensor is used

* Updated package version

* fixed windows build

* fixing more windows build erros
2024-04-14 19:06:04 -07:00
matlabbe
ab3ade0309 fixed #1051 2023-06-19 15:06:16 -07:00
matlabbe
fc7a6708c5 iOS: updated copyright years 2023-03-25 14:19:34 -07:00
matlabbe
11e5437eba iOS: Addressing #998 #1001 2023-03-25 14:11:42 -07:00
matlabbe
aa380de2a7 Update install_deps.sh
Removed vtk default iOS simulator build
2022-12-07 17:59:11 -08:00
matlabbe
05676d1577 ios: Moved install_deps.sh in upper directory to easy cleanup Libraries. Fixed uNumber2Str(double) link error. 2022-11-19 12:41:01 -08:00
matlabbe
def876983d docker/android: fixed docker not detecting compilation failure. ios: added exit flag for install_deps.sh script 2022-10-30 15:07:55 -07:00
matlabbe
53e0099dd8 ios: tmp database is now public, so it can be copied from file explorer / Finder in case recovery fails. 2022-02-27 14:32:19 -05:00
matlabbe
5ec73bee8d ios: improved significantly rendering performance 2022-01-19 02:11:38 -05:00
matlabbe
b1dd44526d ios: fixed background camera not shown in landscape mode (iPhone) 2022-01-17 22:06:35 -05:00
matlabbe
a08fce2068 ios: added requestReview() 2022-01-03 20:57:41 -05:00
matlabbe
129bbf8f98 ios: added placeholder R in Library view for db not having preview (like recovered database) 2022-01-03 13:44:29 -05:00
matlabbe
a9d4a16ba4 bump ios version 0.20.17 2022-01-02 23:40:46 -05:00
matlabbe
f3ace6c86a Added recovery feature to android 2022-01-02 18:09:57 -05:00
matlabbe
3147b4ab56 ios: added recovery feature 2022-01-02 17:08:44 -05:00
matlabbe
fcde52c6bf ios: set First-P. View by default 2021-12-30 15:37:46 -05:00
matlabbe
044145926f ios: incremented build number 2021-12-28 18:35:55 -05:00
matlabbe
33130890fd Localization: Improved resulting pose in case there are gravity constraints. iOS: clear odom trace when not visible, fixed opt mesh not correctly aligned with graph on loading when switching RGBD/OptimizeFromGraphEnd. 2021-12-18 15:37:49 -05:00
matlabbe
6eb81cbb72 Added RGBD/MaxOdomCacheSize option to iOS App. 2021-12-12 20:40:28 -05:00
matlabbe
5fcbe2ed70 iOS: fixed install script (#785 #741) 2021-11-16 18:11:40 -05:00
matlabbe
be24203840 iOS: added toast info on rejected loop closures 2021-06-24 22:39:25 -04:00
matlabbe
f475f2d21c 0.20.12: iOS/android sync 2021-06-21 10:07:30 -04:00
matlabbe
6342658ec5 iOS: fixed origin when we do New Scan while we were already mapping, improved FPV feedback in point cloud mode, showing camera overlay in visualization mode (pinch out to disable). Localization mode: Updated how marker detection transform are modified by gravity constraints. 2021-06-12 12:42:56 -04:00
matlabbe
3f633081cb iOS: improved feedback in first-person mapping mode (red background), fixed not matching camera overlay with 3D model, updated how memory usage is computed. 2021-06-11 21:41:59 -04:00
matlabbe
a6f3a81999 fixed ios build 2021-06-11 10:20:07 -04:00
matlabbe
3e3d4142fc RGBD/OptimizeMaxError default to 1 for mobile apps. iOS: increased Kp/MaxFeatures to 400 (was 200). 2021-06-11 09:29:37 -04:00
matlabbe
0a37d01d1d ios/android: Updated default MaxOptimizeError to 1.5x 2021-06-10 11:27:53 -04:00
matlabbe
289d4afd76 ios first release 2021-06-08 00:06:49 -04:00