Files
rtabmap/app/android/jni/tango-gl/camera.cpp
2016-02-15 19:35:24 -05:00

68 lines
2.1 KiB
C++

/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "tango-gl/camera.h"
#include "tango-gl/util.h"
namespace tango_gl {
Camera::Camera() {
field_of_view_ = 45.0f * DEGREE_2_RADIANS;
aspect_ratio_ = 4.0f / 3.0f;
near_clip_plane_ = 0.1f;
far_clip_plane_ = 100.0f;
}
glm::mat4 Camera::GetViewMatrix() {
return glm::inverse(GetTransformationMatrix());
}
glm::mat4 Camera::GetProjectionMatrix() {
return glm::perspective(field_of_view_, aspect_ratio_,
near_clip_plane_, far_clip_plane_);
}
void Camera::SetAspectRatio(float aspect_ratio) {
aspect_ratio_ = aspect_ratio;
}
void Camera::SetFieldOfView(float fov) {
field_of_view_ = fov * DEGREE_2_RADIANS;
}
Camera::~Camera() {
}
glm::mat4 Camera::ProjectionMatrixForCameraIntrinsics(float width, float height,
float fx, float fy,
float cx, float cy,
float near, float far) {
const float xscale = near / fx;
const float yscale = near / fy;
const float xoffset = (cx - (width / 2.0)) * xscale;
// Color camera's coordinates has y pointing downwards so we negate this term.
const float yoffset = -(cy - (height / 2.0)) * yscale;
return glm::frustum(xscale * -width / 2.0f - xoffset,
xscale * width / 2.0f - xoffset,
yscale * -height / 2.0f - yoffset,
yscale * height / 2.0f - yoffset,
near, far);
}
} // namespace tango_gl