Files
rtabmap/corelib/test/test_util3d_transforms.cpp
matlabbe ee49beaf4f Adding doc and tests (#1492)
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2026-08-06 13:32:20 -07:00

376 lines
12 KiB
C++

#include "gtest/gtest.h"
#include "rtabmap/core/util3d_transforms.h"
#include "rtabmap/utilite/UException.h"
using namespace rtabmap;
TEST(Util3dTransformsTest, TransformLaserScanBasicXYZTransform)
{
// Create a simple 3D laser scan with 3 points
cv::Mat scanData(1, 3, CV_32FC3); // 3D points (X,Y,Z)
scanData.at<cv::Vec3f>(0,0) = cv::Vec3f(1.0f, 0.0f, 0.0f);
scanData.at<cv::Vec3f>(0,1) = cv::Vec3f(0.0f, 1.0f, 0.0f);
scanData.at<cv::Vec3f>(0,2) = cv::Vec3f(0.0f, 0.0f, 1.0f);
LaserScan scan(scanData, 0, 10.0f, LaserScan::kXYZ, Transform::getIdentity());
// Create a transform: translate (1, 2, 3) and rotate 90 degrees about Z
Transform transform(0, -1, 0, 1,
1, 0, 0, 2,
0, 0, 1, 3);
// Apply transform
LaserScan result = util3d::transformLaserScan(scan, transform);
// Expected points after transformation
std::vector<Eigen::Vector3f> expectedPoints = {
Eigen::Vector3f(1.0f, 3.0f, 3.0f), // Rotated (1,0,0) + translated
Eigen::Vector3f(0.0f, 2.0f, 3.0f), // Rotated (0,1,0) + translated
Eigen::Vector3f(1.0f, 2.0f, 4.0f) // Rotated (0,0,1) + translated
};
ASSERT_EQ(result.size(), 3);
for (int i = 0; i < 3; ++i)
{
EXPECT_NEAR(result.field(i, 0), expectedPoints[i].x(), 1e-5f);
EXPECT_NEAR(result.field(i, 1), expectedPoints[i].y(), 1e-5f);
EXPECT_NEAR(result.field(i, 2), expectedPoints[i].z(), 1e-5f);
}
}
TEST(Util3dTransformsTest, TransformLaserScanXYZNormalTransform)
{
// One point: position (1, 0, 0), normal (0, 1, 0)
cv::Mat scanData(1, 1, CV_32FC(6)); // XYZ + normal_x, normal_y, normal_z
float* ptr = scanData.ptr<float>(0, 0);
ptr[0] = 1.0f; // x
ptr[1] = 0.0f; // y
ptr[2] = 0.0f; // z
ptr[3] = 0.0f; // normal_x
ptr[4] = 1.0f; // normal_y
ptr[5] = 0.0f; // normal_z
LaserScan scan(scanData, 0, 10.0f, LaserScan::kXYZNormal, Transform::getIdentity());
// Transform: rotate 90 deg around Z axis + translate (0, 1, 0)
Transform transform(0, -1, 0, 1,
1, 0, 0, 2,
0, 0, 1, 3);
// Apply transform
LaserScan result = util3d::transformLaserScan(scan, transform);
ASSERT_EQ(result.size(), 1);
const float* out = result.data().ptr<float>(0, 0);
// Expected:
// Point (1,0,0) → rotated to (0,1,0) + translated → (1,2,3)
// Normal (0,1,0) → rotated to (-1,0,0) (normals are rotated, not translated)
EXPECT_NEAR(out[0], 1.0f, 1e-5); // x
EXPECT_NEAR(out[1], 3.0f, 1e-5); // y
EXPECT_NEAR(out[2], 3.0f, 1e-5); // z
EXPECT_NEAR(out[3], -1.0f, 1e-5); // normal_x
EXPECT_NEAR(out[4], 0.0f, 1e-5); // normal_y
EXPECT_NEAR(out[5], 0.0f, 1e-5); // normal_z
}
TEST(Util3dTransformsTest, TransformPointCloudXYZ)
{
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>);
pcl::PointXYZ pt(1.0f, 2.0f, 3.0f);
cloud->push_back(pt);
Transform tf(1, 0, 0, 1,
0, 1, 0, 2,
0, 0, 1, 3); // Translate (1,2,3)
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).x, 2.0f);
EXPECT_FLOAT_EQ(result->at(0).y, 4.0f);
EXPECT_FLOAT_EQ(result->at(0).z, 6.0f);
// test indices
pcl::PointXYZ pt2(4.0f, 5.0f, 6.0f);
cloud->push_back(pt2);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).x, 5.0f);
EXPECT_FLOAT_EQ(result->at(0).y, 7.0f);
EXPECT_FLOAT_EQ(result->at(0).z, 9.0f);
}
TEST(Util3dTransformsTest, TransformPointCloudXYZI)
{
pcl::PointCloud<pcl::PointXYZI>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZI>);
pcl::PointXYZI pt;
pt.x = 1; pt.y = 1; pt.z = 1; pt.intensity = 42.0f;
cloud->push_back(pt);
Transform tf(1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 1); // Translate (0,0,1)
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).z, 2.0f);
EXPECT_FLOAT_EQ(result->at(0).intensity, 42.0f);
// test indices
pt.intensity = 52.0f;
cloud->push_back(pt);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).intensity, 52.0f);
}
TEST(Util3dTransformsTest, TransformPointCloudXYZRGB)
{
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::PointXYZRGB pt;
pt.x = 0; pt.y = 0; pt.z = 0;
pt.r = 255; pt.g = 100; pt.b = 50;
cloud->push_back(pt);
Transform tf(1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_EQ(result->at(0).r, 255);
EXPECT_EQ(result->at(0).g, 100);
EXPECT_EQ(result->at(0).b, 50);
// test indices
pt.r = 250; pt.g = 105; pt.b = 55;
cloud->push_back(pt);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_EQ(result->at(0).r, 250);
EXPECT_EQ(result->at(0).g, 105);
EXPECT_EQ(result->at(0).b, 55);
}
TEST(Util3dTransformsTest, TransformPointCloudPointNormal)
{
pcl::PointCloud<pcl::PointNormal>::Ptr cloud(new pcl::PointCloud<pcl::PointNormal>);
pcl::PointNormal pt;
pt.x = 1; pt.y = 0; pt.z = 0;
pt.normal_x = 0; pt.normal_y = 1; pt.normal_z = 0;
cloud->push_back(pt);
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0); // 90 deg rotation around Z
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_NEAR(result->at(0).x, 0.0f, 1e-6);
EXPECT_NEAR(result->at(0).y, 1.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_x, -1.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_y, 0.0f, 1e-6);
// test indices
pt.x = 0; pt.y = 1; pt.z = 0;
pt.normal_x = 1; pt.normal_y = 0; pt.normal_z = 0;
cloud->push_back(pt);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_NEAR(result->at(0).x, -1.0f, 1e-6);
EXPECT_NEAR(result->at(0).y, 0.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_x, 0.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_y, 1.0f, 1e-6);
}
TEST(Util3dTransformsTest, TransformPointCloudXYZINormal)
{
pcl::PointCloud<pcl::PointXYZINormal>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZINormal>);
pcl::PointXYZINormal pt;
pt.x = 0; pt.y = 1; pt.z = 0; pt.intensity = 42.0f;
pt.normal_x = 1; pt.normal_y = 0; pt.normal_z = 0;
cloud->push_back(pt);
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).intensity, 42.0f);
EXPECT_NEAR(result->at(0).normal_x, 0.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_y, 1.0f, 1e-6);
// test indices
pt.intensity = 52.0f;
cloud->push_back(pt);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_FLOAT_EQ(result->at(0).intensity, 52.0f);
}
TEST(Util3dTransformsTest, TransformPointCloudXYZRGBNormal)
{
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZRGBNormal>);
pcl::PointXYZRGBNormal pt;
pt.x = 0; pt.y = 1; pt.z = 0;
pt.r = 10; pt.g = 20; pt.b = 30;
pt.normal_x = 1; pt.normal_y = 0; pt.normal_z = 0;
cloud->push_back(pt);
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPointCloud(cloud, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_EQ(result->at(0).r, 10);
EXPECT_EQ(result->at(0).g, 20);
EXPECT_EQ(result->at(0).b, 30);
EXPECT_NEAR(result->at(0).normal_x, 0.0f, 1e-6);
EXPECT_NEAR(result->at(0).normal_y, 1.0f, 1e-6);
// test indices
pt.r = 250; pt.g = 105; pt.b = 55;
cloud->push_back(pt);
pcl::IndicesPtr indices(new std::vector<int>(1,1)); // will transform only second point
result = util3d::transformPointCloud(cloud, indices, tf);
ASSERT_EQ(result->size(), 1);
EXPECT_EQ(result->at(0).r, 250);
EXPECT_EQ(result->at(0).g, 105);
EXPECT_EQ(result->at(0).b, 55);
}
TEST(Util3dTransformsTest, TransformCVPointF)
{
cv::Point3f pt(1.0f, 2.0f, 3.0f);
Transform tf(1, 0, 0, 1,
0, 1, 0, 2,
0, 0, 1, 3); // Translate (1,2,3)
auto result = util3d::transformPoint(pt, tf);
EXPECT_FLOAT_EQ(result.x, 2.0f);
EXPECT_FLOAT_EQ(result.y, 4.0f);
EXPECT_FLOAT_EQ(result.z, 6.0f);
}
TEST(Util3dTransformsTest, TransformCVPointD)
{
cv::Point3d pt(1.0f, 2.0f, 3.0f);
Transform tf(1, 0, 0, 1,
0, 1, 0, 2,
0, 0, 1, 3); // Translate (1,2,3)
auto result = util3d::transformPoint(pt, tf);
EXPECT_FLOAT_EQ(result.x, 2.0);
EXPECT_FLOAT_EQ(result.y, 4.0);
EXPECT_FLOAT_EQ(result.z, 6.0);
}
TEST(Util3dTransformsTest, TransformPointXYZ)
{
pcl::PointXYZ pt(1.0f, 2.0f, 3.0f);
Transform tf(1, 0, 0, 1,
0, 1, 0, 2,
0, 0, 1, 3); // Translate (1,2,3)
auto result = util3d::transformPoint(pt, tf);
EXPECT_FLOAT_EQ(result.x, 2.0f);
EXPECT_FLOAT_EQ(result.y, 4.0f);
EXPECT_FLOAT_EQ(result.z, 6.0f);
}
TEST(Util3dTransformsTest, TransformPointXYZI)
{
pcl::PointXYZI pt;
pt.x = 1; pt.y = 1; pt.z = 1; pt.intensity = 42.0f;
Transform tf(1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 1); // Translate (0,0,1)
auto result = util3d::transformPoint(pt, tf);
EXPECT_FLOAT_EQ(result.z, 2.0f);
EXPECT_FLOAT_EQ(result.intensity, 42.0f);
}
TEST(Util3dTransformsTest, TransformPointXYZRGB)
{
pcl::PointXYZRGB pt;
pt.x = 0; pt.y = 0; pt.z = 0;
pt.r = 255; pt.g = 100; pt.b = 50;
Transform tf(1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPoint(pt, tf);
EXPECT_EQ(result.r, 255);
EXPECT_EQ(result.g, 100);
EXPECT_EQ(result.b, 50);
}
TEST(Util3dTransformsTest, TransformPointPointNormal)
{
pcl::PointNormal pt;
pt.x = 1; pt.y = 0; pt.z = 0;
pt.normal_x = 0; pt.normal_y = 1; pt.normal_z = 0;
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0); // 90 deg rotation around Z
auto result = util3d::transformPoint(pt, tf);
EXPECT_NEAR(result.x, 0.0f, 1e-6);
EXPECT_NEAR(result.y, 1.0f, 1e-6);
EXPECT_NEAR(result.normal_x, -1.0f, 1e-6);
EXPECT_NEAR(result.normal_y, 0.0f, 1e-6);
}
TEST(Util3dTransformsTest, TransformPointXYZINormal)
{
pcl::PointXYZINormal pt;
pt.x = 0; pt.y = 1; pt.z = 0; pt.intensity = 42.0f;
pt.normal_x = 1; pt.normal_y = 0; pt.normal_z = 0;
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPoint(pt, tf);
EXPECT_FLOAT_EQ(result.intensity, 42.0f);
EXPECT_NEAR(result.normal_x, 0.0f, 1e-6);
EXPECT_NEAR(result.normal_y, 1.0f, 1e-6);
}
TEST(Util3dTransformsTest, TransformPointXYZRGBNormal)
{
pcl::PointXYZRGBNormal pt;
pt.x = 0; pt.y = 1; pt.z = 0;
pt.r = 10; pt.g = 20; pt.b = 30;
pt.normal_x = 1; pt.normal_y = 0; pt.normal_z = 0;
Transform tf(0, -1, 0, 0,
1, 0, 0, 0,
0, 0, 1, 0);
auto result = util3d::transformPoint(pt, tf);
EXPECT_EQ(result.r, 10);
EXPECT_EQ(result.g, 20);
EXPECT_EQ(result.b, 30);
EXPECT_NEAR(result.normal_x, 0.0f, 1e-6);
EXPECT_NEAR(result.normal_y, 1.0f, 1e-6);
}