* Windows CI: make vcpkg download compatible with draft release
* forcing nvdia driver dll to be ignored in fixup_bundle
* disabling opencv cudec and python
* disabling rtabmap-console --version on cuda build
* Added assert when bad imu data is provided. Added checks when zed sdk is returning nan imu data.
* Updated zed sdk5 resolution and quality
* Updated zed sdk5 resolution and quality
* Fixing parameters reloaded when testing camera. Also fixed app freezing when closing Preferences dialog after using test camera dialog
* cleanup and debug logs
* Added dialogs when starting/stopping sensors/detection. Fixed nullptr bug on MainWindow::handleEvents
* renamed
* found a way to expose ZED model downloads
* Updated default config path on Windows
* Fixed extra endline in file logging (windows)
* Fixed camera local transform when used with lidar and odomSensor
* CI(macos): build g2o from source with OpenMP (libomp include/link fix)
* Mac: added ceres dep, fixed omp not found by cmake
* Mac: bundle orbbec extensions
* stripping rpath of orbbec's extensions
* cleanup
* Realsense2 error as error (not warning)
* Fixed config ownership changed to root when sarting in sudo. LidarVLP16: fixed crash on Mac by reimplementing our own socket threading
* LidarVLP16: own socket implementation only for Mac (linux and windows use original PCL's reader)
* Windows CI: more sensor drivers + Windows/macOS bundle scripts
* added opengv to mac build
* windows bundle fixes
* zed extra neural ddl in separate package
* OpenGV macos eigen version error
* opengv macos build issues
* Adding OpenGV as submodule (optional)
* Remove submodule to migrate to FetchContent
* using FetchContent
* remove empty .gitmodules
* Fixing OpenGV not able to find eigen on windows
* patching opengv to adjust -march=native based on PCL
* fixing patching on windows
* eigen fix
* PR cancel on-going CI builds if new commit is added to PR
* try another approach
* updating patch with some logs
* more debug mesage
* fixing EIGEN_INCLUDE_DIR
* enable rolling_builds on appveyor
* removed rolling_builds appveyor
* fixing eigen cache
* test
* more debug logs
* another try
* cleanup
* updated appveyor to work with fetchcontent
* removed mkdir build (appveyor)
* appveyor: trying ninja to increase CI speed
* removed mkdr
* appveyor: spitting opengv and rtabmap builds to be under 60 min per job
* appveyor: caching dependencies
* using global configuration
* using baked image
* fixing wget in ps
* fixing not support for
* pip error
* reverted pip install
* fixed realsense cache
* fixing multi step build
* removing baked image
* typo
* Windows: Converted appveyor to github actions
* updated boost version
* fixing boost
* udpated boost config
* boost...
* platform_version
* install boost directly
* silent boost install
* very silent boost
* fixing ls
* added boost install dir
* showing boost install dir
* moved windows dependencies in external action file
* explicitly save boost cache to same time on iterations
* pip install gdown
* update
* caching more deps
* caching all depts
* removed explicit boost cache save
* mscv 14.0
* forcing building visual studio 14 2015
* installing v12 in 2022 instead
* setup cmd prompt
* init right toolset
* fixing system version for opengv compilation error
* fixing package and artifact
* CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION
* removing cmd
* find manually psapi.lib
* resolve
* refactor psapi env
* forcing 10.0.19041.0
* using windows=2022 runner instead
* added vcpkg
* commenting windows-latest for now
* trying vcpkg instead
* search path
* updated path
* moved json
* removed deleted file for git
* adding a real version
* using version-string
* cleanup vcpkg
* building artifacts with vcpkg
* removed old windows build approach, added custom dependencies (gtsam, libpointmatcher) to vcpkg build
* udpated vcpkg version for issue https://github.com/microsoft/vcpkg/pull/49103
* try with minimal dep first
* disable opengv for now
* try vcpkg single compilation
* space
* updated link
* fixed qupote
* fixing cache name
* adding debug folder
* adjust path
* adjust path
* providing vcpkg binaries instead
* ident
* added triplet
* added BOOST_ROOT
* boost root
* boost root
* fixed path
* adding eigen headers
* try path
* cmake prefix path
* boost timer def
* libnabo fixes
* pointmatcher prefix
* disabling pointmathcer tests
* updated cmake parameters
* changed how file is downloaded
* trying curl instead
* puttoing backe InvokeWeb because it is a dropbox issue
* skipping optional deps for now
* ficing env variable
* triplet
* installing triplets
* not overriding default vcpkg env variables
* missing path
* manifet install off
* that was working locally
* missing protobuf path
* fixing tiff not found
* fixing vtk not found
* more vtk fixes
* another thy
* changing download url
* updated url
* try
* shoudl work now
* protobuf exe
* readding tiff
* explicit vcpkg installed folder
* missing commands
* try without tiff
* ficing vtk comple path
* -DPSAPI_LIBRARIES=Psapi.lib
* quoting
* fixing psapi required
* Set up MSVC Developer Command Prompt
* disabling pckaging for now
* openni.ini
* renabling packing
* Added stripped deps
* fix name
* updated binaries
* format
* updated opengv eigen path
* added tbb dep
* updatd archive name with vs version
* updated archive in action
* fixing patch error
* corrupted
* updated gtsam version / vcpkg
* removed appveyor. Set internal opengv build disabled by defaut (because build can be very long on some machines), will enable it inside the ros release branches instead.
* updated opengv patch
* gtsam mkl dep
* updated vcpkg binaries
* updated patches
* removed mkl dep
* missing eigen in gtsam dep
* disabling gtsam till we find a compatible version locally
* all working locally!
* removed ninja
* working python calls
* fixed hard symlink for python3.dll
* fixed qt missing png, fixed opengv not finding eigen with config, fixed python3.dll missing
* fixed flaoting dockwidget on start, removed cmd line window when launching bundled app
* use sub-packages cudnn
* Added cuda dev workflow
* fixed archive name
* Updated deps with pytorch cuda
* updating ci PATH
* fixing ci build without torch
* rename cuda artifacts
* cache cuda, add job to test internal opengv build
* Updated output artifacts zip name
* windows package: only zip on pull request
* Change USE_INTERNAL_OPENGV to BUILD_OPENGV
* use use-github-cache
* updated artifacts path