Added ViewPlane XY, XZ and YZ options to GraphViewer

Parameter RGBD/SavedLocalizationIgnored now called RGBD/StartAtOrigin (updated description, used only in localization mode)
IcpReg: if Force4DoF, set lower covariance values for roll and pitch
DbViewer: updated detectMoreLoopClosures with new minRadius option and update optimized poses between each new accepted loop closures.
MainWindow: suppressed warning if depth image is not found in current node data (when rgb is).
3D Map view: changed default map point size to 1 (was 2)
This commit is contained in:
matlabbe
2021-03-12 17:47:36 -05:00
parent da2e2f810c
commit f6e17be2b4
13 changed files with 360 additions and 102 deletions
+3 -3
View File
@@ -1056,7 +1056,7 @@ PreferencesDialog::PreferencesDialog(QWidget * parent) :
_ui->rgdb_angularUpdate->setObjectName(Parameters::kRGBDAngularUpdate().c_str());
_ui->rgdb_linearSpeedUpdate->setObjectName(Parameters::kRGBDLinearSpeedUpdate().c_str());
_ui->rgdb_angularSpeedUpdate->setObjectName(Parameters::kRGBDAngularSpeedUpdate().c_str());
_ui->rgbd_savedLocalizationIgnored->setObjectName(Parameters::kRGBDSavedLocalizationIgnored().c_str());
_ui->rgbd_savedLocalizationIgnored->setObjectName(Parameters::kRGBDStartAtOrigin().c_str());
_ui->rgdb_rehearsalWeightIgnoredWhileMoving->setObjectName(Parameters::kMemRehearsalWeightIgnoredWhileMoving().c_str());
_ui->rgdb_newMapOdomChange->setObjectName(Parameters::kRGBDNewMapOdomChangeDistance().c_str());
_ui->odomScanHistory->setObjectName(Parameters::kRGBDNeighborLinkRefining().c_str());
@@ -1781,10 +1781,10 @@ void PreferencesDialog::resetSettings(QGroupBox * groupBox)
_3dRenderingVoxelSizeScan[i]->setValue(0.0);
_3dRenderingColorScheme[i]->setValue(0);
_3dRenderingOpacity[i]->setValue(i==0?1.0:0.75);
_3dRenderingPtSize[i]->setValue(2);
_3dRenderingPtSize[i]->setValue(i==0?1:2);
_3dRenderingColorSchemeScan[i]->setValue(0);
_3dRenderingOpacityScan[i]->setValue(i==0?1.0:0.5);
_3dRenderingPtSizeScan[i]->setValue(2);
_3dRenderingPtSizeScan[i]->setValue(i==0?1:2);
_3dRenderingPtSizeFeatures[i]->setValue(3);
_3dRenderingGravity[i]->setChecked(false);
_3dRenderingGravityLength[i]->setValue(1);