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Texturing: add distanceToCamPolicy option
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@@ -305,7 +305,7 @@ int main(int argc, char * argv[])
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std::multimap<int, Link> links;
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printf("Optimizing the map...\n");
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rtabmap.getGraph(optimizedPoses, links, true, true, &nodes, true, true, true, true);
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printf("Optimizing the map... done (%fs).\n", timer.ticks());
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printf("Optimizing the map... done (%fs, poses=%d).\n", timer.ticks(), (int)optimizedPoses.size());
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std::string outputDirectory = UDirectory::getDir(dbPath);
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std::string baseName = uSplit(UFile::getName(dbPath), '.').front();
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