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Moved some util3d methods to Transform.h, Graph.h and Compression.h
Added computePath() method implementating A star on graph GUI: SetWindowModified() and user should explicitly save the GUI config to keep them Calibration: added mirror checkbox, added device id argument
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@@ -76,6 +76,9 @@ public:
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void setMeshNormalKSearch(int k);
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void setMeshGp3Radius(double radius);
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signals:
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void configChanged();
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public slots:
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void restoreDefaults();
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