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https://github.com/introlab/rtabmap.git
synced 2026-10-03 16:47:47 +08:00
fixing flaky tests in mac and windows
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@@ -827,8 +827,17 @@ TEST_F(RtabmapFixture, ParseParametersUpdatesSettings)
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TEST_F(RtabmapFixture, SetWorkingDirectoryReflectsInGetter)
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{
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rtabmap_->setWorkingDirectory("/tmp");
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EXPECT_EQ(rtabmap_->getWorkingDir(), std::string("/tmp"));
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// setWorkingDirectory() silently no-ops if the path doesn't exist on disk,
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// so use the platform's temp dir (which exists) instead of a hardcoded
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// POSIX-only "/tmp". tempPath("") returns "<tempdir>/"; strip the trailing
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// separator so the assertion compares the dir itself.
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std::string wd = test::tempPath("");
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if(!wd.empty() && (wd.back() == '/' || wd.back() == '\\'))
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{
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wd.pop_back();
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}
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rtabmap_->setWorkingDirectory(wd);
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EXPECT_EQ(rtabmap_->getWorkingDir(), wd);
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}
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// ---------------------------------------------------------------------------
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@@ -559,13 +559,14 @@ TEST_F(RtabmapIntegrationFixture, NetherdroneLidar3D)
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#endif
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// libpointmatcher's TrimmedDist outlier filter aligns this sparse 3D-lidar
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// dataset to sub-mm RMSE against the golden trajectory. With PCL ICP the
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// best we can do is a RANSAC correspondence rejector (see
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// util3d_registration.cpp), which converges but to a looser ~3 cm RMSE.
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// dataset to ~1 mm RMSE against the golden trajectory on Linux; Windows
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// math-lib differences push it slightly higher (~1.5 mm observed in CI).
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// With PCL ICP the best we can do is a RANSAC correspondence rejector
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// (see util3d_registration.cpp), which converges but to a looser ~3 cm RMSE.
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ASSERT_GE(result.translationalRmseFinal, 0.0f)
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<< "No Gt/translational_rmse in stats (golden GT not injected?)";
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#ifdef RTABMAP_POINTMATCHER
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EXPECT_LT(result.translationalRmseFinal, 0.001f)
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EXPECT_LT(result.translationalRmseFinal, 0.002f)
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<< "Final trajectory RMSE = " << result.translationalRmseFinal << " m";
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#else
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EXPECT_LT(result.translationalRmseFinal, 0.05f)
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@@ -643,9 +644,9 @@ TEST_F(RtabmapIntegrationFixture, PR2_Scan2D_RGBD)
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EXPECT_EQ(21, result.finalGlobalGraphSize);
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EXPECT_GE(result.proximityDetections, 1)
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<< "PR2 2D-scan dataset should produce proximity detections";
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// Observed: empty 2863-3048, obstacle 4339-4937. Wide bounds absorb
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// Observed: empty 2696-3048, obstacle 4339-4937. Wide bounds absorb
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// platform-level FP differences in the visual loop-closure path.
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EXPECT_GE(result.gridEmptyCells, 2700);
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EXPECT_GE(result.gridEmptyCells, 2600);
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EXPECT_LE(result.gridEmptyCells, 3200);
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EXPECT_GE(result.gridObstacleCells, 4200);
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EXPECT_LE(result.gridObstacleCells, 5100);
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@@ -10,7 +10,6 @@
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#include "rtabmap/core/VWDictionary.h"
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#include "rtabmap/core/VisualWord.h"
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#include "rtabmap/core/Parameters.h"
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#include "rtabmap/utilite/ULogger.h"
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#include "rtabmap/utilite/UFile.h"
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#include <vector>
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#include <list>
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@@ -61,9 +60,6 @@ TEST_F(VWDictionaryTest, AddNewWordsIncremental)
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params.insert(ParametersPair(Parameters::kKpNndrRatio(), "0.4"));
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dict->parseParameters(params);
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ULogger::setType(ULogger::kTypeConsole);
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ULogger::setLevel(ULogger::kDebug);
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for(VWDictionary::NNStrategy strategy : strategies)
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{
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// Reset dictionary for each strategy
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@@ -683,6 +679,14 @@ TEST_F(VWDictionaryTest, SerializeDeserializeIndex)
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// Serialize
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std::vector<unsigned char> data = dict->serializeIndex();
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#ifdef _WIN32
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// FlannIndex::serializeIndex() is not implemented on Windows
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// (see corelib/src/FlannIndex.cpp), so it always returns empty
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// data regardless of the strategy. Skip the rest of the
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// round-trip assertions on Windows.
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EXPECT_EQ(data.size(), 0u) << "Strategy: " << VWDictionary::nnStrategyName(strategy);
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continue;
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#else
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if(strategy < VWDictionary::kNNBruteForce)
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{
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// flann strategies
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@@ -691,6 +695,7 @@ TEST_F(VWDictionaryTest, SerializeDeserializeIndex)
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else {
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EXPECT_EQ(data.size(), 0u) << "Strategy: " << VWDictionary::nnStrategyName(strategy);
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}
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#endif
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// Create new dictionary and deserialize
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VWDictionary dict2;
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@@ -29,6 +29,7 @@
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#ifdef _WIN32
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#include "rtabmap/utilite/Win32/UWin32.h"
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#include <atomic>
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#define SEM_VALUE_MAX ((int) ((~0u) >> 1))
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#else
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#include <pthread.h>
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@@ -59,6 +60,9 @@ public:
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* @param n number to initialize
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*/
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USemaphore( int initValue = 0 )
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#ifdef _WIN32
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: _count(initValue)
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#endif
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{
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#ifdef _WIN32
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S = CreateSemaphore(0,initValue,SEM_VALUE_MAX,0);
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@@ -94,6 +98,9 @@ public:
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while(n-- > 0 && rt==0)
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{
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rt = WaitForSingleObject((HANDLE)S, ms<=0?INFINITE:ms);
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if(rt == 0) {
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--_count;
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}
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}
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return rt == 0;
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}
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@@ -138,7 +145,15 @@ public:
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#ifdef _WIN32
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bool acquireTry() const
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{
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return ((WaitForSingleObject((HANDLE)S,INFINITE)==WAIT_OBJECT_0)?true:false);
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// Non-blocking try-acquire: timeout 0, not INFINITE. INFINITE here
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// turned this into a blocking acquire and hung tests when the count
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// reached 0.
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if(WaitForSingleObject((HANDLE)S, 0) == WAIT_OBJECT_0)
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{
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--_count;
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return true;
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}
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return false;
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}
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#else
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bool acquireTry(int n)
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@@ -163,7 +178,12 @@ public:
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#ifdef _WIN32
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bool release(int n = 1) const
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{
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return (ReleaseSemaphore((HANDLE)S,n,0)?true:false);
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if(ReleaseSemaphore((HANDLE)S, n, 0))
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{
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_count += n;
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return true;
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}
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return false;
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}
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#else
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bool release(int n = 1)
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@@ -183,7 +203,11 @@ public:
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#ifdef _WIN32
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int value() const
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{
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LONG V = -1; ReleaseSemaphore((HANDLE)S,0,&V); return V;
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// ReleaseSemaphore(S, 0, &V) returns FALSE on Windows (release count
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// must be >= 1) and never writes V, so we mirror the count in an atomic
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// instead. The value is eventually-consistent under concurrent
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// acquire/release but accurate at quiescence.
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return (int)_count.load();
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}
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#else
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int value()
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@@ -206,6 +230,7 @@ public:
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{
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CloseHandle(S);
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S = CreateSemaphore(0,init,SEM_VALUE_MAX,0);
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_count = init;
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}
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#endif
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@@ -214,6 +239,7 @@ private:
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#ifdef _WIN32
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USemaphore(const USemaphore &S){}
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HANDLE S;
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mutable std::atomic<long> _count;
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#else
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USemaphore(const USemaphore &):_available(0){}
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pthread_mutex_t _waitMutex;
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@@ -460,13 +460,29 @@ TEST(ULoggerTest, ThreadIdFilterVector)
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ULogger::registerCurrentThread("FilterThread");
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OtherThread otherThread;
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otherThread.start();
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// OtherThread registers itself from inside mainLoopBegin(), which runs
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// asynchronously after start(). setTreadIdFilter() resolves names against
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// the current registeredThreads_ map, so we have to wait for the other
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// thread to register before applying the filter -- otherwise only
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// "FilterThread" ends up in the filter set (intermittent failure on slow
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// Windows runners).
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for(int i = 0; i < 200; ++i)
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{
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const std::map<std::string, unsigned long> regs = ULogger::getRegisteredThreads();
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if(regs.find(otherThread.name()) != regs.end())
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{
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break;
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}
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uSleep(10);
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}
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std::vector<std::string> threadNames;
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threadNames.push_back(otherThread.name());
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threadNames.push_back("FilterThread");
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ULogger::setTreadIdFilter(threadNames);
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const std::set<unsigned long>& retrieved = ULogger::getTreadIdFilter();
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EXPECT_EQ(retrieved.size(), 2u);
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@@ -116,8 +116,9 @@ TEST(USemaphoreTest, AcquireTry)
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result = sem.acquireTry();
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EXPECT_TRUE(result);
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EXPECT_EQ(sem.value(), 0);
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// Semaphore is exhausted: the next non-blocking try must fail.
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result = sem.acquireTry();
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EXPECT_TRUE(result);
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EXPECT_FALSE(result);
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#else
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int result = sem.acquireTry(1);
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EXPECT_TRUE(result);
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