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segmentObstaclesFromGround: Added epsilon for ground surface inclusion inside maximum and minimum heights
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@@ -71,7 +71,7 @@ void segmentObstaclesFromGround(
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{
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Eigen::Vector4f centroid;
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pcl::compute3DCentroid(*cloud, *clusteredFlatSurfaces.at(i), centroid);
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if(centroid[2] >= min[2] && centroid[2] <= max[2])
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if(centroid[2] >= min[2]-0.01 && centroid[2] <= max[2]+0.01) // epsilon
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{
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ground = util3d::concatenate(ground, clusteredFlatSurfaces.at(i));
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}
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