Files
rtabmap/.github/workflows/cmake-windows.yml
matlabbe d069becc72 Windows CI: make vcpkg download compatible with draft release (#1727)
* Windows CI: make vcpkg download compatible with draft release

* forcing nvdia driver dll to be ignored in fixup_bundle

* disabling opencv cudec and python

* disabling rtabmap-console --version on cuda build

* Added assert when bad imu data is provided. Added checks when zed sdk is returning nan imu data.

* Updated zed sdk5 resolution and quality

* Updated zed sdk5 resolution and quality

* Fixing parameters reloaded when testing camera. Also fixed app freezing when closing Preferences dialog after using test camera dialog

* cleanup and debug logs

* Added dialogs when starting/stopping sensors/detection. Fixed nullptr bug on MainWindow::handleEvents

* renamed

* found a way to expose ZED model downloads

* Updated default config path on Windows

* Fixed extra endline in file logging (windows)

* Fixed camera local transform when used with lidar and odomSensor

* CI(macos): build g2o from source with OpenMP (libomp include/link fix)

* Mac: added ceres dep, fixed omp not found by cmake

* Mac: bundle orbbec extensions

* stripping rpath of orbbec's extensions

* cleanup

* Realsense2 error as error (not warning)

* Fixed config ownership changed to root when sarting in sudo. LidarVLP16: fixed crash on Mac by reimplementing our own socket threading

* LidarVLP16: own socket implementation only for Mac (linux and windows use original PCL's reader)
2026-07-04 18:16:37 -07:00

126 lines
4.4 KiB
YAML

name: CMake-Windows
on:
push:
branches:
- master
pull_request:
branches:
- '**'
env:
BUILD_TYPE: Release
concurrency:
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: ${{ github.event_name == 'pull_request' }}
jobs:
build:
name: ${{ matrix.build_name }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: true
matrix:
build_name: [windows-2022, windows-2022-cuda]
include:
- build_name: windows-2022
os: windows-2022
extra_deps: ""
extra_cmake_def: '-DWITH_TORCH=OFF -DWITH_ZED=OFF'
- build_name: windows-2022-cuda
os: windows-2022
extra_deps: ""
extra_cmake_def: '-DWITH_TORCH=ON -DWITH_ZED=ON -DWITH_CUDASIFT=ON'
steps:
- uses: actions/checkout@v4
- name: Install Windows Dependencies
if: matrix.build_name == 'windows-2022'
uses: ./.github/actions/install-windows-deps
- name: Install Windows Dependencies with CUDA
if: matrix.build_name == 'windows-2022-cuda'
uses: ./.github/actions/install-windows-cuda-deps
- name: Configure CMake
run: |
# K4A, K4W2 and ZED are located via these env vars (FindK4A.cmake / FindKinectSDK2.cmake
# and the install rules), pointing at the export where the bundle staged their SDK files.
$env:K4A_ROOT_DIR = "${{env.VCPKG_EXPORT_PATH}}/installed/x64-windows-release"
$env:KINECTSDK20_DIR = "${{env.VCPKG_EXPORT_PATH}}/installed/x64-windows-release"
$env:ZED_SDK_ROOT_DIR = "${{env.VCPKG_EXPORT_PATH}}/installed/x64-windows-release"
cmake `
-B ${{github.workspace}}/build `
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} `
-DBUILD_AS_BUNDLE=ON `
-DWITH_PYTHON=ON `
-DWITH_CERES=ON `
-DWITH_ORBBEC_SDK=ON `
-DWITH_FREENECT2=ON `
-DWITH_K4W2=ON `
-DWITH_K4A=ON `
-DWITH_DEPTHAI=ON `
-DWITH_REALSENSE2=ON `
-DWITH_CCCORELIB=ON `
${{ matrix.extra_cmake_def }} `
-DVCPKG_MANIFEST_INSTALL=OFF `
-DVCPKG_TARGET_TRIPLET=x64-windows-release `
-DVCPKG_INSTALLED_DIR="${{env.VCPKG_EXPORT_PATH}}/installed" `
-DCMAKE_TOOLCHAIN_FILE=${{env.VCPKG_EXPORT_PATH}}/scripts/buildsystems/vcpkg.cmake `
-DTorch_DIR=${{env.VCPKG_EXPORT_PATH}}/installed/x64-windows-release/tools/python3/Lib/site-packages/torch/share/cmake/Torch
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Info
# Skipped for CUDA: the binary links ZED (sl_zed64.dll -> nvcuvid/nvEncodeAPI64),
# which need the NVIDIA driver; the GPU-less runner can't load the exe.
if: matrix.build_name != 'windows-2022-cuda'
working-directory: ${{github.workspace}}/build/bin
run: |
./rtabmap-console --version
- name: Build Windows Package
shell: pwsh
run: |
if ("${{ github.event_name }}" -eq "pull_request") {
cpack --config build/CPackConfig.cmake -G ZIP -B build
} else {
cmake --build ${{ github.workspace }}/build --config ${{ env.BUILD_TYPE }} --target package
}
- name: Rename CUDA artifacts
if: matrix.build_name == 'windows-2022-cuda'
shell: pwsh
run: Get-ChildItem -Path "build" -Filter "RTABMap-*" | Rename-Item -NewName { $_.BaseName + "_cuda" + $_.Extension }
- name: Upload RTABMap Artifacts (ZIP)
uses: actions/upload-artifact@v4
with:
name: RTABMap-Binaries-${{ matrix.build_name }}-zip
path: |
build/RTABMap-*.zip
compression-level: 0
if-no-files-found: warn
retention-days: ${{ github.event_name == 'pull_request' && 1 || 90 }}
- name: Upload RTABMap Artifacts (Installer)
if: github.event_name != 'pull_request'
uses: actions/upload-artifact@v4
with:
name: RTABMap-Binaries-${{ matrix.build_name }}-exe
path: |
build/RTABMap-*.exe
compression-level: 0
if-no-files-found: warn
retention-days: ${{ github.event_name == 'pull_request' && 1 || 90 }}
# - name: Test
# working-directory: ${{github.workspace}}/build
# # Execute tests defined by the CMake configuration.
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}