Files
rtabmap/app/android/jni/tango-gl/include/tango-gl/mesh.h
2016-02-15 19:35:24 -05:00

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1.4 KiB
C++

/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TANGO_GL_MESH_H_
#define TANGO_GL_MESH_H_
#include "tango-gl/bounding_box.h"
#include "tango-gl/drawable_object.h"
#include "tango-gl/segment.h"
namespace tango_gl {
class Mesh : public DrawableObject {
public:
Mesh();
Mesh(GLenum render_mode);
void SetShader();
void SetShader(bool is_lighting_on);
void SetBoundingBox();
void SetLightDirection(const glm::vec3& light_direction);
void Render(const glm::mat4& projection_mat, const glm::mat4& view_mat) const;
bool IsIntersecting(const Segment& segment);
protected:
BoundingBox* bounding_box_;
bool is_lighting_on_;
bool is_bounding_box_on_;
glm::vec3 light_direction_;
GLuint uniform_mv_mat_;
GLuint uniform_light_vec_;
};
} // namespace tango_gl
#endif // TANGO_GL_MESH_H_