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rtabmap/app/android/jni/tango-gl/include/tango-gl/texture.h
2016-02-15 19:35:24 -05:00

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/*
* Copyright 2014 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TANGO_GL_TEXTURE_H_
#define TANGO_GL_TEXTURE_H_
#include <errno.h>
#include <png.h>
#include "tango-gl/util.h"
namespace tango_gl {
class Texture {
public:
Texture(const char* file_path);
Texture(const Texture& other) = delete;
Texture& operator=(const Texture&) = delete;
~Texture();
bool LoadFromPNG(const char* file_path);
GLuint GetTextureID() const;
private:
png_uint_32 width_, height_;
int bit_depth_, color_type_;
char* byte_data_;
GLuint texture_id_;
};
} // namespace tango_gl
#endif // TANGO_GL_TEXTURE_H_