mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-03 01:50:24 +08:00
* Using shadows on all texts and icons to see them better when background is white. Buffering database previews to show faster the Library. Updated how RAM usage is computed and now show max memory. Added warnings when RAM usage is low. * Added measuring tool * fixed map not shown when closing visualization * Added measure text size setting, changed look and feel of point to point * Fixed measuring point not showing * Added fix for #1401 * Addressing #1407 * Export: Added colored OBJ options * fixed index_t not existing on focal * Fixed Settings not applied after restoring to all default settings witohut restarting the app (Marker detection not working issue #1455 ) * Marker detection: Fixing wrong depth used when rgb and depth image sizes cannot be divided exactly one from the the other #1455 * Added Marker Max Range option (default 1m) * Added OBJ texture policy option (keep color on textureless polygons) * Added texture/color blending option directly in the app. Added LAZ export option. * Hiding measuring button if not mesh, dont zip if exporting to laz, updating Export XXX button based on the current context, fixed always blending texture/color on not visualization mode * updated default marker max range to 2m * bump ios app version * fixing pcl 1.8.1 build * fixed android build
598 lines
25 KiB
Swift
598 lines
25 KiB
Swift
//
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// RTABMap.swift
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// RTABMapApp
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//
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// Created by Mathieu Labbe on 2020-12-31.
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//
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import Foundation
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import ARKit
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class RTABMap {
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var native_rtabmap: UnsafeMutableRawPointer
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struct Observation {
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weak var observer: RTABMapObserver?
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}
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private var observations = [ObjectIdentifier : Observation]()
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func addObserver(_ observer: RTABMapObserver) {
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let id = ObjectIdentifier(observer)
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observations[id] = Observation(observer: observer)
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}
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func removeObserver(_ observer: RTABMapObserver) {
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let id = ObjectIdentifier(observer)
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observations.removeValue(forKey: id)
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}
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init() {
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native_rtabmap = UnsafeMutableRawPointer(mutating: createNativeApplication())
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}
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func setupCallbacksWithCPP()
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{
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setupCallbacksNative(native_rtabmap,
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UnsafeMutableRawPointer(Unmanaged.passUnretained(self).toOpaque()),
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//progressCallback
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{(observer, count, max) -> Void in
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// Extract pointer to `self` from void pointer:
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let mySelf = Unmanaged<RTABMap>.fromOpaque(observer!).takeUnretainedValue()
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// Call instance method:
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//mySelf.TestMethod();
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for (id, observation) in mySelf.observations {
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// If the observer is no longer in memory, we
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// can clean up the observation for its ID
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guard let observer = observation.observer else {
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mySelf.observations.removeValue(forKey: id)
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continue
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}
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observer.progressUpdated(mySelf, count: Int(count), max: Int(max))
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}
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},
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//initCallback
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{(observer, status, msg) -> Void in
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// Extract pointer to `self` from void pointer:
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let mySelf = Unmanaged<RTABMap>.fromOpaque(observer!).takeUnretainedValue()
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// Call instance method:
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//mySelf.TestMethod();
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for (id, observation) in mySelf.observations {
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// If the observer is no longer in memory, we
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// can clean up the observation for its ID
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guard let observer = observation.observer else {
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mySelf.observations.removeValue(forKey: id)
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continue
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}
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let str = String(cString: msg!)
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observer.initEventReceived(mySelf, status: Int(status), msg: str)
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}
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},
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//statsUpdatedCallback
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{(observer, nodes, words, points, polygons, updateTime, loopClosureId, highestHypId, databaseMemoryUsed, inliers, matches, featuresExtracted, hypothesis, nodesDrawn, fps, rejected, rehearsalValue, optimizationMaxError, optimizationMaxErrorRatio, distanceTravelled, fastMovement, landmarkDetected, x, y, z, roll, pitch, yaw) -> Void in
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// Extract pointer to `self` from void pointer:
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let mySelf = Unmanaged<RTABMap>.fromOpaque(observer!).takeUnretainedValue()
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// Call instance method:
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//mySelf.TestMethod();
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for (id, observation) in mySelf.observations {
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// If the observer is no longer in memory, we
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// can clean up the observation for its ID
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guard let observer = observation.observer else {
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mySelf.observations.removeValue(forKey: id)
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continue
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}
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observer.statsUpdated(mySelf, nodes: Int(nodes), words: Int(words), points: Int(points), polygons: Int(polygons), updateTime: updateTime, loopClosureId: Int(loopClosureId), highestHypId: Int(highestHypId), databaseMemoryUsed: Int(databaseMemoryUsed), inliers: Int(inliers), matches: Int(matches), featuresExtracted: Int(featuresExtracted), hypothesis: hypothesis, nodesDrawn: Int(nodesDrawn), fps: fps, rejected: Int(rejected), rehearsalValue: rehearsalValue, optimizationMaxError: optimizationMaxError, optimizationMaxErrorRatio: optimizationMaxErrorRatio, distanceTravelled: distanceTravelled, fastMovement: Int(fastMovement), landmarkDetected: Int(landmarkDetected), x: x, y: y, z: z, roll: roll, pitch: pitch, yaw: yaw)
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}
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},
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//cameraInfoEventCallback
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{(observer, type, key, value) -> Void in
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// Extract pointer to `self` from void pointer:
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let mySelf = Unmanaged<RTABMap>.fromOpaque(observer!).takeUnretainedValue()
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// Call instance method:
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//mySelf.TestMethod();
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for (id, observation) in mySelf.observations {
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// If the observer is no longer in memory, we
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// can clean up the observation for its ID
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guard let observer = observation.observer else {
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mySelf.observations.removeValue(forKey: id)
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continue
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}
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let strKey = String(cString: key!)
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let strValue = String(cString: value!)
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observer.cameraInfoEventReceived(mySelf, type: Int(type), key: strKey, value: strValue)
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}
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})
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}
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deinit {
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destroyNativeApplication(native_rtabmap)
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}
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func initGlContent() {
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initGlContentNative(native_rtabmap)
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}
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func setupGraphic(size: CGSize, orientation: UIInterfaceOrientation) {
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var rotation: Int32
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switch orientation.rawValue {
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case 4:
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rotation=2
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case 1:
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rotation=3
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case 2:
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rotation=1
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default:
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rotation=0
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}
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//NSLog("Orientation: ios %d android %d, view=%dx%d", orientation.rawValue, rotation, Int32(size.width), Int32(size.height))
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setScreenRotationNative(native_rtabmap, rotation)
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setupGraphicNative(native_rtabmap, Int32(size.width), Int32(size.height));
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}
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func openDatabase(databasePath:String, databaseInMemory:Bool, optimize:Bool, clearDatabase: Bool) -> Int {
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databasePath.utf8CString.withUnsafeBufferPointer { buffer -> Int in
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return Int(openDatabaseNative(native_rtabmap, buffer.baseAddress, databaseInMemory, optimize, clearDatabase))
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}
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}
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func save(databasePath:String) {
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databasePath.utf8CString.withUnsafeBufferPointer { buffer in
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saveNative(native_rtabmap, databasePath)
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}
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}
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func recover(from: String, to: String) -> Bool {
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from.utf8CString.withUnsafeBufferPointer { bufferFrom -> Bool in
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to.utf8CString.withUnsafeBufferPointer { bufferTo -> Bool in
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return recoverNative(native_rtabmap, bufferFrom.baseAddress, bufferTo.baseAddress)
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}
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}
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}
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func removeMeasure() {
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removeMeasureNative(native_rtabmap)
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}
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func addMeasureButtonClicked() {
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addMeasureNative(native_rtabmap)
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}
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func teleportButtonClicked() {
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teleportNative(native_rtabmap)
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}
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func setMeasuringMode(_ mode: Int) {
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setMeasuringModeNative(native_rtabmap, Int32(mode))
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}
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func setMetricSystem(_ enabled: Bool) {
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setMetricSystemNative(native_rtabmap, enabled)
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}
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func setMeasuringTextSize(_ size: Float32) {
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setMeasuringTextSizeNative(native_rtabmap, size)
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}
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func clearMeasures() {
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clearMeasuresNative(native_rtabmap)
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}
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func cancelProcessing() {
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cancelProcessingNative(native_rtabmap);
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}
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func postProcessing(approach: Int) -> Int {
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return Int(postProcessingNative(native_rtabmap, Int32(approach)))
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}
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func exportMesh(
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cloudVoxelSize: Float,
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regenerateCloud: Bool,
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meshing: Bool,
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textureSize: Int,
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textureCount: Int,
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normalK: Int,
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optimized: Bool,
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optimizedVoxelSize: Float,
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optimizedDepth: Int,
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optimizedMaxPolygons: Int,
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optimizedColorRadius: Float,
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optimizedCleanWhitePolygons: Bool,
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optimizedMinClusterSize: Int,
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optimizedMaxTextureDistance: Float,
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optimizedMinTextureClusterSize: Int,
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textureVertexColorPolicy: Int,
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blockRendering: Bool) -> Bool
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{
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return exportMeshNative(native_rtabmap,
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cloudVoxelSize,
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regenerateCloud,
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meshing,
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Int32(textureSize),
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Int32(textureCount),
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Int32(normalK),
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optimized,
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optimizedVoxelSize,
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Int32(optimizedDepth),
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Int32(optimizedMaxPolygons),
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optimizedColorRadius,
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optimizedCleanWhitePolygons,
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Int32(optimizedMinClusterSize),
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optimizedMaxTextureDistance,
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Int32(optimizedMinTextureClusterSize),
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Int32(textureVertexColorPolicy),
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blockRendering)
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}
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func postExportation(visualize: Bool) -> Bool
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{
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return postExportationNative(native_rtabmap, visualize)
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}
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func writeExportedMesh(directory: String, name: String) -> Bool
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{
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directory.utf8CString.withUnsafeBufferPointer { bufferDir in
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name.utf8CString.withUnsafeBufferPointer { bufferName in
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return writeExportedMeshNative(native_rtabmap, bufferDir.baseAddress, bufferName.baseAddress)
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}
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}
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}
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func onTouchEvent(touch_count: Int, event: Int, x0: Float, y0: Float, x1: Float, y1: Float) {
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onTouchEventNative(native_rtabmap, Int32(touch_count), Int32(event), x0, y0, x1, y1)
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}
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func setPausedMapping(paused: Bool) {
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setPausedMappingNative(native_rtabmap, paused)
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}
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func render() -> Int {
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return Int(renderNative(native_rtabmap))
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}
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func startCamera(imageOverlayInFirstPerson: Bool = true) -> Bool {
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return startCameraNative(native_rtabmap)
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}
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func stopCamera() {
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stopCameraNative(native_rtabmap)
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}
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func setCamera(type: Int) {
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setCameraNative(native_rtabmap, Int32(type))
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}
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func postOdometryEvent(frame: ARFrame, orientation: UIInterfaceOrientation, viewport: CGSize) {
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let pose = frame.camera.transform // ViewMatrix
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let rotation = GLKMatrix3(
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m: (pose[0,0], pose[0,1], pose[0,2],
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pose[1,0], pose[1,1], pose[1,2],
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pose[2,0], pose[2,1], pose[2,2]))
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let quat = GLKQuaternionMakeWithMatrix3(rotation)
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let confMap = frame.sceneDepth?.confidenceMap
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let depthMap = frame.sceneDepth?.depthMap
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let points = frame.rawFeaturePoints?.points
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if points != nil && (depthMap != nil || points!.count>0)
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{
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let v = frame.camera.viewMatrix(for: orientation)
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let p = frame.camera.projectionMatrix(for: orientation, viewportSize: viewport, zNear: 0.5, zFar: 50.0)
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let rotation = GLKMatrix3(
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m: (v[0,0], v[0,1], v[0,2],
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v[1,0], v[1,1], v[1,2],
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v[2,0], v[2,1], v[2,2]))
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let quatv = GLKQuaternionMakeWithMatrix3(rotation)
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let texX1 = (1-(2*frame.camera.intrinsics[0,0]/Float(frame.camera.imageResolution.width)) / p[0,0])/2
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let texY1 = (1-(2*frame.camera.intrinsics[1,1]/Float(frame.camera.imageResolution.height)) / p[1,1])/2
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let texX2 = (1-(2*frame.camera.intrinsics[0,0]/Float(frame.camera.imageResolution.width)) / p[1,1])/2
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let texY2 = (1-(2*frame.camera.intrinsics[1,1]/Float(frame.camera.imageResolution.height)) / p[0,0])/2
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//11 10 01 00 // portrait
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//01 11 00 10 // right
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//10 00 11 01 // left
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//00 01 10 11 // down
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var texCoord: [Float]
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switch orientation {
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case .portrait:
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texCoord = [1-texX2, 1-texY2, 1-texX2,texY2, texX2, 1-texY2, texX2, texY2]
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case .landscapeRight:
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texCoord = [texX1, 1-texY1, 1-texX1, 1-texY1, texX1, texY1, 1-texX1, texY1]
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case .landscapeLeft:
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texCoord = [1-texX1, texY1, texX1, texY1, 1-texX1, 1-texY1, texX1, 1-texY1]
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default: // down
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texCoord = [texX2, texY2, texX2, 1-texY2, 1-texX2, texY2, 1-texX2, 1-texY2]
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}
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frame.rawFeaturePoints?.points.withUnsafeBufferPointer { bufferPoints in
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CVPixelBufferLockBaseAddress(frame.capturedImage, CVPixelBufferLockFlags.readOnly)
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var depthDataPtr: UnsafeMutableRawPointer?
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var depthSize: Int32 = 0
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var depthWidth: Int32 = 0
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var depthHeight: Int32 = 0
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var depthFormat: Int32 = 0
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if depthMap != nil {
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CVPixelBufferLockBaseAddress(depthMap!, CVPixelBufferLockFlags.readOnly)
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depthDataPtr = CVPixelBufferGetBaseAddress(depthMap!)!
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depthSize = Int32(CVPixelBufferGetDataSize(depthMap!))
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depthWidth = Int32(CVPixelBufferGetWidth(depthMap!))
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depthHeight = Int32(CVPixelBufferGetHeight(depthMap!))
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depthFormat = Int32(CVPixelBufferGetPixelFormatType(depthMap!))
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}
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var confDataPtr: UnsafeMutableRawPointer?
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var confSize: Int32 = 0
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var confWidth: Int32 = 0
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var confHeight: Int32 = 0
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var confFormat: Int32 = 0
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if confMap != nil {
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CVPixelBufferLockBaseAddress(confMap!, CVPixelBufferLockFlags.readOnly)
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confDataPtr = CVPixelBufferGetBaseAddress(confMap!)!
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confSize = Int32(CVPixelBufferGetDataSize(confMap!))
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confWidth = Int32(CVPixelBufferGetWidth(confMap!))
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confHeight = Int32(CVPixelBufferGetHeight(confMap!))
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confFormat = Int32(CVPixelBufferGetPixelFormatType(confMap!))
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}
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if(frame.lightEstimate != nil) {
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addEnvSensor(type: 4, value: Float(frame.lightEstimate!.ambientIntensity))
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}
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var lost = false
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switch frame.camera.trackingState {
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case .normal:
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lost = false
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case .limited(.excessiveMotion):
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lost = false
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case .limited(.insufficientFeatures):
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lost = false
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default:
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lost = true
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}
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// Notify lost with pose=null
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postOdometryEventNative(native_rtabmap,
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!lost ? pose[3,0]:0, !lost ? pose[3,1]:0, !lost ? pose[3,2]:0, !lost ? quat.x:0, !lost ? quat.y:0, !lost ? quat.z:0, !lost ? quat.w:0,
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frame.camera.intrinsics[0,0], // fx
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frame.camera.intrinsics[1,1], // fy
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frame.camera.intrinsics[2,0], // cx
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frame.camera.intrinsics[2,1], // cy
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frame.timestamp,
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CVPixelBufferGetBaseAddressOfPlane(frame.capturedImage, 0), // y plane pointer
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nil, // u plane pointer
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CVPixelBufferGetBaseAddressOfPlane(frame.capturedImage, 1), // v plane pointer
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Int32(CVPixelBufferGetBytesPerRowOfPlane(frame.capturedImage, 0)) * Int32(CVPixelBufferGetHeightOfPlane(frame.capturedImage, 0)), // yPlaneLen
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Int32(CVPixelBufferGetWidth(frame.capturedImage)), // rgb width
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Int32(CVPixelBufferGetHeight(frame.capturedImage)), // rgb height
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Int32(CVPixelBufferGetPixelFormatType(frame.capturedImage)), // rgb format
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depthDataPtr, // depth pointer
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depthSize, // depth size
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depthWidth, // depth width
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depthHeight, // depth height
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depthFormat, // depth format
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confDataPtr, // conf pointer
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confSize, // conf size
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confWidth, // conf width
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confHeight, // conf height
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confFormat, // conf format
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bufferPoints.baseAddress, Int32(frame.rawFeaturePoints!.points.count), 4,
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v[3,0], v[3,1], v[3,2], quatv.x, quatv.y, quatv.z, quatv.w,
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p[0,0], p[1,1], p[2,0], p[2,1], p[2,2], p[2,3], p[3,2],
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texCoord[0],texCoord[1],texCoord[2],texCoord[3],texCoord[4],texCoord[5],texCoord[6],texCoord[7])
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if depthMap != nil {
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CVPixelBufferUnlockBaseAddress(depthMap!, CVPixelBufferLockFlags.readOnly)
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}
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if confMap != nil {
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CVPixelBufferUnlockBaseAddress(confMap!, CVPixelBufferLockFlags.readOnly)
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}
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CVPixelBufferUnlockBaseAddress(frame.capturedImage, CVPixelBufferLockFlags.readOnly)
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}
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}
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}
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// Parameters
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func setOnlineBlending(enabled: Bool) {
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setOnlineBlendingNative(native_rtabmap, enabled)
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}
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func setMapCloudShown(shown: Bool) {
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setMapCloudShownNative(native_rtabmap, shown)
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}
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func setOdomCloudShown(shown: Bool) {
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setOdomCloudShownNative(native_rtabmap, shown)
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}
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func setMeshRendering(enabled: Bool, withTexture: Bool) {
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setMeshRenderingNative(native_rtabmap, enabled, withTexture)
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}
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func setPointSize(value: Float) {
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setPointSizeNative(native_rtabmap, value)
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}
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func setFOV(angle: Float) {
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setFOVNative(native_rtabmap, angle)
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}
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func setOrthoCropFactor(value: Float) {
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setOrthoCropFactorNative(native_rtabmap, value)
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}
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func setGridRotation(value: Float) {
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setGridRotationNative(native_rtabmap, value)
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}
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func setLighting(enabled: Bool) {
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setLightingNative(native_rtabmap, enabled)
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}
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func setBackfaceCulling(enabled: Bool) {
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setBackfaceCullingNative(native_rtabmap, enabled)
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}
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func setWireframe(enabled: Bool) {
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setWireframeNative(native_rtabmap, enabled)
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}
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func setTextureColorSeamsHidden(hidden: Bool) {
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setTextureColorSeamsHiddenNative(native_rtabmap, hidden)
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}
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func setLocalizationMode(enabled: Bool) {
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setLocalizationModeNative(native_rtabmap, enabled)
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}
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func setDataRecorderMode(enabled: Bool) {
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setDataRecorderModeNative(native_rtabmap, enabled)
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}
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func setGraphOptimization(enabled: Bool) {
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setGraphOptimizationNative(native_rtabmap, enabled)
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}
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func setNodesFiltering(enabled: Bool) {
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setNodesFilteringNative(native_rtabmap, enabled)
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}
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func setGraphVisible(visible: Bool) {
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setGraphVisibleNative(native_rtabmap, visible)
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}
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func setGridVisible(visible: Bool) {
|
|
setGridVisibleNative(native_rtabmap, visible)
|
|
}
|
|
func setFullResolution(enabled: Bool) {
|
|
setFullResolutionNative(native_rtabmap, enabled)
|
|
}
|
|
func setSmoothing(enabled: Bool) {
|
|
setSmoothingNative(native_rtabmap, enabled)
|
|
}
|
|
func setAppendMode(enabled: Bool) {
|
|
setAppendModeNative(native_rtabmap, enabled)
|
|
}
|
|
func setUpstreamRelocalizationAccThr(value: Float) {
|
|
setUpstreamRelocalizationAccThrNative(native_rtabmap, value)
|
|
}
|
|
func setMaxCloudDepth(value: Float) {
|
|
setMaxCloudDepthNative(native_rtabmap, value)
|
|
}
|
|
func setMinCloudDepth(value: Float) {
|
|
setMinCloudDepthNative(native_rtabmap, value)
|
|
}
|
|
func setCloudDensityLevel(value: Int) {
|
|
setCloudDensityLevelNative(native_rtabmap, Int32(value))
|
|
}
|
|
func setMeshAngleTolerance(value: Float) {
|
|
setMeshAngleToleranceNative(native_rtabmap, value)
|
|
}
|
|
func setMeshDecimationFactor(value: Float) {
|
|
setMeshDecimationFactorNative(native_rtabmap, value)
|
|
}
|
|
func setMeshTriangleSize(value: Int) {
|
|
setMeshTriangleSizeNative(native_rtabmap, Int32(value))
|
|
}
|
|
func setClusterRatio(value: Float) {
|
|
setClusterRatioNative(native_rtabmap, value)
|
|
}
|
|
func setMaxGainRadius(value: Float) {
|
|
setMaxGainRadiusNative(native_rtabmap, value)
|
|
}
|
|
func setRenderingTextureDecimation(value: Int) {
|
|
setRenderingTextureDecimationNative(native_rtabmap, Int32(value))
|
|
}
|
|
func setBackgroundColor(gray: Float) {
|
|
setBackgroundColorNative(native_rtabmap, gray)
|
|
}
|
|
func setDepthConfidence(value: Int) {
|
|
setDepthConfidenceNative(native_rtabmap, Int32(value))
|
|
}
|
|
func setExportPointCloudFormat(format: String) {
|
|
format.utf8CString.withUnsafeBufferPointer { bufferFormat in
|
|
return setExportPointCloudFormatNative(native_rtabmap, bufferFormat.baseAddress)
|
|
}
|
|
}
|
|
func setMappingParameter(key: String, value: String) {
|
|
key.utf8CString.withUnsafeBufferPointer { bufferKey in
|
|
value.utf8CString.withUnsafeBufferPointer { bufferValue in
|
|
setMappingParameterNative(native_rtabmap, bufferKey.baseAddress, bufferValue.baseAddress)
|
|
}
|
|
}
|
|
}
|
|
func setGPS(location: CLLocation)
|
|
{
|
|
setGPSNative(native_rtabmap, location.timestamp.timeIntervalSince1970, location.coordinate.longitude, location.coordinate.latitude, location.altitude, location.horizontalAccuracy, location.course < 0.0 ? 0.0 : location.course)
|
|
}
|
|
func addEnvSensor(type: Int, value: Float)
|
|
{
|
|
addEnvSensorNative(native_rtabmap, Int32(type), value)
|
|
}
|
|
func setOrthoCropFactor(_ value: Float)
|
|
{
|
|
setOrthoCropFactorNative(native_rtabmap, value)
|
|
}
|
|
func setGridRotation(_ value: Float)
|
|
{
|
|
setGridRotationNative(native_rtabmap, value)
|
|
}
|
|
}
|
|
|
|
func getPreviewImage(databasePath: String) -> UIImage?
|
|
{
|
|
let imageOut = databasePath.utf8CString.withUnsafeBufferPointer { buffer -> UIImage? in
|
|
var image = ImageNative()
|
|
image = getPreviewImageNative(buffer.baseAddress)
|
|
if let dataPtr = UnsafeRawPointer(image.data)
|
|
{
|
|
// copy data in swift
|
|
let data = Data(bytes: dataPtr, count: Int(image.width*image.height*image.channels))
|
|
// release memory
|
|
releasePreviewImageNative(image)
|
|
// Create bitmap image
|
|
let bitmap = CIImage(bitmapData: data, bytesPerRow: Int(image.width*image.channels), size: CGSize(width: Int(image.width), height: Int(image.height)), format: CIFormat.BGRA8, colorSpace: nil)
|
|
return UIImage(ciImage: bitmap)
|
|
}
|
|
return UIImage(named: "RTAB-Map1024")
|
|
}
|
|
return imageOut
|
|
}
|
|
|
|
protocol RTABMapObserver: class {
|
|
func progressUpdated(_ rtabmap: RTABMap, count: Int, max: Int)
|
|
func initEventReceived(_ rtabmap: RTABMap, status: Int, msg: String)
|
|
func statsUpdated(_ rtabmap: RTABMap,
|
|
nodes: Int,
|
|
words: Int,
|
|
points: Int,
|
|
polygons: Int,
|
|
updateTime: Float,
|
|
loopClosureId: Int,
|
|
highestHypId: Int,
|
|
databaseMemoryUsed: Int,
|
|
inliers: Int,
|
|
matches: Int,
|
|
featuresExtracted: Int,
|
|
hypothesis: Float,
|
|
nodesDrawn: Int,
|
|
fps: Float,
|
|
rejected: Int,
|
|
rehearsalValue: Float,
|
|
optimizationMaxError: Float,
|
|
optimizationMaxErrorRatio: Float,
|
|
distanceTravelled: Float,
|
|
fastMovement: Int,
|
|
landmarkDetected: Int,
|
|
x: Float,
|
|
y: Float,
|
|
z: Float,
|
|
roll: Float,
|
|
pitch: Float,
|
|
yaw: Float)
|
|
func cameraInfoEventReceived(_ rtabmap: RTABMap, type: Int, key: String, value: String)
|
|
}
|
|
|
|
extension String {
|
|
|
|
func toPointer() -> UnsafePointer<UInt8>? {
|
|
guard let data = self.data(using: String.Encoding.utf8) else { return nil }
|
|
|
|
let buffer = UnsafeMutablePointer<UInt8>.allocate(capacity: data.count)
|
|
let stream = OutputStream(toBuffer: buffer, capacity: data.count)
|
|
|
|
stream.open()
|
|
data.withUnsafeBytes({ (p: UnsafePointer<UInt8>) -> Void in
|
|
stream.write(p, maxLength: data.count)
|
|
})
|
|
|
|
stream.close()
|
|
|
|
return UnsafePointer<UInt8>(buffer)
|
|
}
|
|
}
|
|
|