Files
rtabmap/app/android/res/values/strings.xml
2017-02-07 15:57:52 -05:00

584 lines
24 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">RTAB-Map</string>
<string name="sys_name">RTAB-Map</string>
<string name="menu_name">RTAB-Map</string>
<string name="settings">Settings</string>
<string name="dropbox">Dropbox</string>
<string name="status">"Status: "</string>
<string name="words">"Words: "</string>
<string name="first_person">First</string>
<string name="third_person">Third</string>
<string name="top_down">Top</string>
<string name="pause">Pause</string>
<string name="resume">Paused</string>
<string name="light_on">Lighting</string>
<string name="light_off">Lighting</string>
<string name="close_visualization">Close Visualization</string>
<string name="start">Start</string>
<string name="nodes">"Nodes (WM): "</string>
<string name="points">"Number of points: "</string>
<string name="update_time">"Update time (ms): "</string>
<string name="loop_closure">"Loop closure ID: "</string>
<string name="free_memory">"Free Memory (MB): "</string>
<string name="database_size">"Database (MB): "</string>
<string name="total_loop">"Loop closures: "</string>
<string name="inliers">"Inliers: "</string>
<string name="features">"Features: "</string>
<string name="rehearsal">"Rehearsal: "</string>
<string name="polygons">"Polygons: "</string>
<string name="memory">"Used Memory (MB): "</string>
<string name="hypothesis">"Hypothesis: "</string>
<string name="fps">"FPS (rendering): "</string>
<!-- Preference keys: BEGIN -->
<string name="pref_key_rendering">pref_key_rendering</string><string name="pref_default_rendering">2</string>
<string name="pref_key_reset_button">pref_key_reset_button</string>
<string name="pref_key_density">pref_key_density</string> <string name="pref_default_density">1</string>
<string name="pref_key_depth">pref_key_depth</string> <string name="pref_default_depth">0</string>
<string name="pref_key_point_size">pref_key_point_size</string> <string name="pref_default_point_size">5</string>
<string name="pref_key_angle">pref_key_angle</string> <string name="pref_default_angle">15</string>
<string name="pref_key_triangle">pref_key_triangle</string> <string name="pref_default_triangle">2</string>
<string name="pref_key_nodes_filtering">pref_key_nodes_filtering</string> <string name="pref_default_nodes_filtering">false</string>
<string name="pref_key_append">pref_key_append</string> <string name="pref_default_append">true</string>
<string name="pref_key_auto_exposure">pref_key_auto_exposure</string> <string name="pref_default_auto_exposure">true</string>
<string name="pref_key_resolution">pref_key_resolution</string> <string name="pref_default_resolution">false</string>
<string name="pref_key_update_rate">pref_key_update_rate</string> <string name="pref_default_update_rate">1</string>
<string name="pref_key_time_thr">pref_key_time_thr</string> <string name="pref_default_time_thr">1000</string>
<string name="pref_key_mem_thr">pref_key_mem_thr</string> <string name="pref_default_mem_thr">0</string>
<string name="pref_key_loop_thr">pref_key_loop_thr</string> <string name="pref_default_loop_thr">0.11</string>
<string name="pref_key_sim_thr">pref_key_sim_thr</string> <string name="pref_default_sim_thr">0.3</string>
<string name="pref_key_opt_error">pref_key_opt_error</string> <string name="pref_default_opt_error">0.1</string>
<string name="pref_key_features_voc">pref_key_features_voc</string> <string name="pref_default_features_voc">200</string>
<string name="pref_key_features">pref_key_features</string> <string name="pref_default_features">400</string>
<string name="pref_key_features_type">pref_key_features_type</string> <string name="pref_default_features_type">6</string>
<string name="pref_key_keep_all_db">pref_key_keep_all_db</string> <string name="pref_default_keep_all_db">true</string>
<string name="pref_key_raw_scan_saved">pref_key_raw_scan_saved</string> <string name="pref_default_raw_scan_saved">false</string>
<string name="pref_key_db_in_memory">pref_key_db_in_memory</string> <string name="pref_default_db_in_memory">true</string>
<string name="pref_key_cloud_voxel">pref_key_cloud_voxel</string> <string name="pref_default_cloud_voxel">0.01</string>
<string name="pref_key_texture_size">pref_key_texture_size</string> <string name="pref_default_texture_size">4096</string>
<string name="pref_key_normal_k">pref_key_normal_k</string> <string name="pref_default_normal_k">6</string>
<string name="pref_key_max_texture_distance">pref_key_max_texture_distance</string> <string name="pref_default_max_texture_distance">0</string>
<string name="pref_key_block_render">pref_key_block_render</string> <string name="pref_default_block_render">false</string>
<string name="pref_key_opt_depth">pref_key_opt_depth</string> <string name="pref_default_opt_depth">8</string>
<string name="pref_key_opt_decimation_factor">pref_key_opt_decimation_factor</string><string name="pref_default_opt_decimation_factor">60</string>
<string name="pref_key_opt_color_radius">pref_key_opt_color_radius</string> <string name="pref_default_opt_color_radius">0</string>
<string name="pref_key_opt_clean_white">pref_key_opt_clean_white</string> <string name="pref_default_opt_clean_white">true</string>
<string name="pref_key_gain_max_radius">pref_key_gain_max_radius</string> <string name="pref_default_gain_max_radius">0.02</string>
<string name="pref_key_min_cluster_size">pref_key_min_cluster_size</string> <string name="pref_default_min_cluster_size">200</string>
<!-- Preference keys: END-->
<string name="pref_title_rendering">Rendering</string>
<string name="pref_title_density">Point Cloud Density</string>
<string name="pref_summary_density">Decrease density to reduce rendering time and memory. Tip: To apply a different density to current map: save the map, change density and re-open the same map to regenerate the point clouds at this density.</string>
<string name="pref_title_angle">Mesh Angle Tolerance</string>
<string name="pref_summary_angle">Minimum polygon angle.</string>
<string name="pref_title_triangle">Mesh Triangle Size</string>
<string name="pref_summary_triangle">Size in pixels of the polygons created from the depth image.</string>
<string name="pref_title_depth">Max Depth</string>
<string name="pref_summary_depth">Points over the maximum depth are not rendered.</string>
<string name="pref_title_point_size">Point Size</string>
<string name="pref_summary_point_size">Size of the points when rendering only the point cloud.</string>
<string name="pref_title_nodes_filtering">Nodes Filtering</string>
<string name="pref_summary_nodes_filtering">Render only the newest point cloud of a loop closure.</string>
<string-array name="pref_density_keys">
<item>"Maximum"</item>
<item>"High"</item>
<item>"Low"</item>
<item>"Very Low"</item>
</string-array>
<string-array name="pref_density_values">
<item>"0"</item>
<item>"1"</item>
<item>"2"</item>
<item>"3"</item>
</string-array>
<string-array name="pref_depth_keys">
<item>"No Limit"</item>
<item>"5"</item>
<item>"4"</item>
<item>"3"</item>
<item>"2"</item>
<item>"1"</item>
</string-array>
<string-array name="pref_depth_values">
<item>"0"</item>
<item>"5"</item>
<item>"4"</item>
<item>"3"</item>
<item>"2"</item>
<item>"1"</item>
</string-array>
<string-array name="pref_point_size_values">
<item>"50"</item>
<item>"30"</item>
<item>"25"</item>
<item>"15"</item>
<item>"5"</item>
<item>"1"</item>
</string-array>
<string-array name="pref_angle_keys">
<item>"30 deg"</item>
<item>"25 deg"</item>
<item>"20 deg"</item>
<item>"15 deg"</item>
<item>"10 deg"</item>
<item>"5 deg"</item>
</string-array>
<string-array name="pref_angle_values">
<item>"30"</item>
<item>"25"</item>
<item>"20"</item>
<item>"15"</item>
<item>"10"</item>
<item>"5"</item>
</string-array>
<string-array name="pref_triangle_keys">
<item>"6 pix"</item>
<item>"5 pix"</item>
<item>"4 pix"</item>
<item>"3 pix"</item>
<item>"2 pix"</item>
</string-array>
<string-array name="pref_triangle_values">
<item>"6"</item>
<item>"5"</item>
<item>"4"</item>
<item>"3"</item>
<item>"2"</item>
</string-array>
<string name="pref_title_mapping_sub">Mapping...</string>
<string name="pref_title_mapping">Mapping</string>
<string name="pref_summary_mapping">Advanced mapping parameters for fine tuning.</string>
<string name="pref_title_mapping_core">Core</string>
<string name="pref_title_mapping_database">Database</string>
<string name="pref_title_append">Append Mode</string>
<string name="pref_summary_append">When resuming mapping, wait for a relocalization on the current map before starting a new map.</string>
<string name="pref_title_auto_exposure">Auto Exposure</string>
<string name="pref_summary_auto_exposure">Adjust camera exposure depending on the lighting to get always maximum contrast. This may change texture color between scanned images. Color correction option in Post-Processing can help to uniformize colors. May not work on some devices.</string>
<string name="pref_title_resolution">HD Mode</string>
<string name="pref_summary_resolution">Save HD images if you want very detailed textures. More memory will be required.</string>
<string name="pref_title_update_rate">Update Rate</string>
<string name="pref_summary_update_rate">Rate at which a new node is added to map.</string>
<string name="pref_title_time_thr">Time Limit</string>
<string name="pref_summary_time_thr">Maximum time allowed for map updates. If time to add a new node is above this theshold, some old parts of the map are temporarly forgotten to reduce time of next updates.</string>
<string name="pref_title_mem_thr">Memory Limit</string>
<string name="pref_summary_mem_thr">Maximum nodes kept in working memory.</string>
<string name="pref_title_loop_thr">Loop Closure Threshold</string>
<string name="pref_summary_loop_thr">Threshold at which loop closure hypotheses are accepted. Higher means more robust to false loop closures while rejecting more good loop closures.</string>
<string name="pref_title_sim_thr">Similarity Threshold</string>
<string name="pref_summary_sim_thr">Threshold at which consecutive images are considered the same, so the corresponding node\'s weight is increased. The background turns dark blue when this happens.</string>
<string name="pref_title_opt_error">Max Optimization Error</string>
<string name="pref_summary_opt_error">Reject any loop closures causing error corrections in the map higher than this threshold.</string>
<string name="pref_title_features_voc">Max Features Extracted (Vocabulary)</string>
<string name="pref_summary_features_voc">Extracting more features per image would result in better loop closure hypotheses but more processing time is required.</string>
<string name="pref_title_features">Max Features Extracted (Loop Closure)</string>
<string name="pref_summary_features">Extracting more features per image would result in better loop closure transforms but more processing time is required.</string>
<string name="pref_title_features_type">Feature Type</string>
<string name="pref_summary_features_type">BRIEF features are fast to compute but are not rotation invariant like FREAK. Warning: Changing feature type will automatically reset the map!</string>
<string name="pref_title_keep_all_db">Save All Frames in Database</string>
<string name="pref_summary_keep_all_db">Discarded frames while not moving are still saved in database. Useful to replay exactly the scanning on RTAB-Map Desktop.</string>
<string name="pref_title_raw_scan_saved">Save Raw Scan</string>
<string name="pref_summary_raw_scan_saved">Save raw point clouds in database.</string>
<string name="pref_title_db_in_memory">Database In Memory</string>
<string name="pref_summary_db_in_memory">The database is kept in RAM for fast access. Set to false to reduce RAM used at the cost of slower access. This parameter is applied on reset or when a database is opened.</string>
<string-array name="pref_update_rate_keys">
<item>"Max"</item>
<item>"5 Hz"</item>
<item>"4 Hz"</item>
<item>"3 Hz"</item>
<item>"2 Hz"</item>
<item>"1 Hz"</item>
<item>"0.5 Hz"</item>
</string-array>
<string-array name="pref_update_rate_values">
<item>"0"</item>
<item>"5"</item>
<item>"4"</item>
<item>"3"</item>
<item>"2"</item>
<item>"1"</item>
<item>"0.5"</item>
</string-array>
<string-array name="pref_time_thr_keys">
<item>"No Limit"</item>
<item>"1500 ms"</item>
<item>"1400 ms"</item>
<item>"1300 ms"</item>
<item>"1200 ms"</item>
<item>"1100 ms"</item>
<item>"1000 ms"</item>
<item>"900 ms"</item>
<item>"800 ms"</item>
<item>"700 ms"</item>
<item>"600 ms"</item>
<item>"500 ms"</item>
<item>"400"</item>
</string-array>
<string-array name="pref_time_thr_values">
<item>"0"</item>
<item>"1500"</item>
<item>"1400"</item>
<item>"1300"</item>
<item>"1200"</item>
<item>"1100"</item>
<item>"1000"</item>
<item>"900"</item>
<item>"800"</item>
<item>"700"</item>
<item>"600"</item>
<item>"500"</item>
<item>"400"</item>
</string-array>
<string-array name="pref_mem_thr_keys">
<item>"No Limit"</item>
<item>"500 nodes"</item>
<item>"400 nodes"</item>
<item>"300 nodes"</item>
<item>"200 nodes"</item>
<item>"100 nodes"</item>
<item>"50 nodes"</item>
</string-array>
<string-array name="pref_mem_thr_values">
<item>"0"</item>
<item>"500"</item>
<item>"400"</item>
<item>"300"</item>
<item>"200"</item>
<item>"100"</item>
<item>"50"</item>
</string-array>
<string-array name="pref_loop_thr_keys">
<item>"0.90"</item>
<item>"0.80"</item>
<item>"0.70"</item>
<item>"0.60"</item>
<item>"0.50"</item>
<item>"0.40"</item>
<item>"0.30"</item>
<item>"0.20"</item>
<item>"0.15"</item>
<item>"0.11"</item>
<item>"0.10"</item>
</string-array>
<string-array name="pref_loop_thr_values">
<item>"0.90"</item>
<item>"0.80"</item>
<item>"0.70"</item>
<item>"0.60"</item>
<item>"0.50"</item>
<item>"0.40"</item>
<item>"0.30"</item>
<item>"0.20"</item>
<item>"0.15"</item>
<item>"0.11"</item>
<item>"0.10"</item>
</string-array>
<string-array name="pref_sim_thr_keys">
<item>"Disabled"</item>
<item>"0.60"</item>
<item>"0.50"</item>
<item>"0.40"</item>
<item>"0.30"</item>
<item>"0.20"</item>
<item>"0.10"</item>
</string-array>
<string-array name="pref_sim_thr_values">
<item>"0"</item>
<item>"0.6"</item>
<item>"0.5"</item>
<item>"0.4"</item>
<item>"0.3"</item>
<item>"0.2"</item>
<item>"0.1"</item>
</string-array>
<string-array name="pref_opt_error_keys">
<item>"1.0 m"</item>
<item>"0.5 m"</item>
<item>"0.35 m"</item>
<item>"0.2 m"</item>
<item>"0.1 m"</item>
<item>"0.05 m"</item>
<item>"0.025 m"</item>
<item>"0.01 m"</item>
<item>"Disabled"</item>
</string-array>
<string-array name="pref_opt_error_values">
<item>"1.0"</item>
<item>"0.5"</item>
<item>"0.35"</item>
<item>"0.2"</item>
<item>"0.1"</item>
<item>"0.05"</item>
<item>"0.025"</item>
<item>"0.01"</item>
<item>"0"</item>
</string-array>
<string-array name="pref_features_voc_keys">
<item>"No Limit"</item>
<item>"1000"</item>
<item>"900"</item>
<item>"800"</item>
<item>"700"</item>
<item>"600"</item>
<item>"500"</item>
<item>"400"</item>
<item>"300"</item>
<item>"200"</item>
<item>"100"</item>
<item>"Disabled"</item>
</string-array>
<string-array name="pref_features_voc_values">
<item>"0"</item>
<item>"1000"</item>
<item>"900"</item>
<item>"800"</item>
<item>"700"</item>
<item>"600"</item>
<item>"500"</item>
<item>"400"</item>
<item>"300"</item>
<item>"200"</item>
<item>"100"</item>
<item>"-1"</item>
</string-array>
<string-array name="pref_features_keys">
<item>"No Limit"</item>
<item>"1000"</item>
<item>"900"</item>
<item>"800"</item>
<item>"700"</item>
<item>"600"</item>
<item>"500"</item>
<item>"400"</item>
<item>"300"</item>
<item>"200"</item>
<item>"100"</item>
</string-array>
<string-array name="pref_features_values">
<item>"0"</item>
<item>"1000"</item>
<item>"900"</item>
<item>"800"</item>
<item>"700"</item>
<item>"600"</item>
<item>"500"</item>
<item>"400"</item>
<item>"300"</item>
<item>"200"</item>
<item>"100"</item>
</string-array>
<string-array name="pref_features_type_keys">
<item>"BRIEF"</item>
<item>"FREAK"</item>
</string-array>
<string-array name="pref_features_type_values">
<item>"6"</item>
<item>"5"</item>
</string-array>
<string name="pref_title_export_sub">Exporting...</string>
<string name="pref_title_export">Exporting</string>
<string name="pref_summary_export">Advanced parameters used when exporting the map.</string>
<string name="pref_title_cloud_voxel">Voxel Size</string>
<string name="pref_summary_cloud_voxel">If you don\'t need a very precise point cloud, you can set this to reduce the output point cloud size. This is also used for optimized mesh.</string>
<string name="pref_title_texture_size">Texture Size</string>
<string name="pref_summary_texture_size">If the map is large, you may want to increase this to maximize the texture resolution.</string>
<string name="pref_title_normal_k">Normal K</string>
<string name="pref_summary_normal_k">K-nearest neighbors used for normal computation when a mesh is created.</string>
<string name="pref_title_max_texture_distance">Max Texture Distance</string>
<string name="pref_summary_max_texture_distance">Maximum distance from a camera for polygons to be textured by this camera.</string>
<string name="pref_title_block_render">Block Rendering Thread While Exporting</string>
<string name="pref_summary_block_render">This decreases exporting time, but freezes rendering while exporting. This also clears temporary the rendered clouds/meshes from memory during exporting, this can be useful to avoid out of memory errors.</string>
<string-array name="pref_cloud_voxel_keys">
<item>"0.2 m"</item>
<item>"0.1 m"</item>
<item>"0.05 m"</item>
<item>"0.02 m"</item>
<item>"0.01 m"</item>
<item>"0.005 m"</item>
<item>"Disabled"</item>
</string-array>
<string-array name="pref_cloud_voxel_values">
<item>"0.2"</item>
<item>"0.1"</item>
<item>"0.05"</item>
<item>"0.02"</item>
<item>"0.01"</item>
<item>"0.005"</item>
<item>"0"</item>
</string-array>
<string-array name="pref_texture_size_keys">
<item>"16384x16384"</item>
<item>"8192x8192"</item>
<item>"4096x4096"</item>
<item>"2048x2048"</item>
<item>"1024x1024"</item>
</string-array>
<string-array name="pref_texture_size_values">
<item>"16384"</item>
<item>"8192"</item>
<item>"4096"</item>
<item>"2048"</item>
<item>"1024"</item>
</string-array>
<string-array name="pref_normal_k_values">
<item>"30"</item>
<item>"24"</item>
<item>"18"</item>
<item>"12"</item>
<item>"6"</item>
</string-array>
<string-array name="pref_max_texture_distance_keys">
<item>"No Limit"</item>
<item>"5 m"</item>
<item>"4.5 m"</item>
<item>"4 m"</item>
<item>"3.5 m"</item>
<item>"3 m"</item>
<item>"2.5 m"</item>
<item>"2 m"</item>
</string-array>
<string-array name="pref_max_texture_distance_values">
<item>"0"</item>
<item>"5"</item>
<item>"4.5"</item>
<item>"4"</item>
<item>"3.5"</item>
<item>"3"</item>
<item>"2.5"</item>
<item>"2"</item>
</string-array>
<string name="pref_title_optimized">Optimized</string>
<string name="pref_title_opt_voxel">Voxel Size</string>
<string name="pref_summary_opt_voxel">Increasing this can reduce reconstruction time at the cost of less geometry precision.</string>
<string name="pref_title_opt_depth">Reconstruction Depth</string>
<string name="pref_summary_opt_depth">Lowering this parameter decreases reconstruction time, but geometry precision is lower.</string>
<string name="pref_title_opt_decimation_factor">Mesh Decimation Factor</string>
<string name="pref_summary_opt_decimation_factor">Reduce the number of the output polygons on plane areas by this factor. Only used when exporting with texture. This also reduces texture projection time.</string>
<string name="pref_title_opt_color_radius">Color Radius</string>
<string name="pref_summary_opt_color_radius">Radius used to transfer nearest color from the point cloud to reconstructed mesh.</string>
<string name="pref_title_opt_clean_white">Clean Mesh</string>
<string name="pref_summary_opt_clean_white">Clean mesh from textureless or colorless reconstructed polygons.</string>
<string-array name="pref_opt_depth_values">
<item>"12"</item>
<item>"11"</item>
<item>"10"</item>
<item>"9"</item>
<item>"8"</item>
<item>"7"</item>
<item>"6"</item>
</string-array>
<string-array name="pref_opt_decimation_factor_keys">
<item>"90%"</item>
<item>"80%"</item>
<item>"70%"</item>
<item>"60%"</item>
<item>"50%"</item>
<item>"40%"</item>
<item>"30%"</item>
<item>"20%"</item>
<item>"10%"</item>
<item>"Disabled"</item>
</string-array>
<string-array name="pref_opt_decimation_factor_values">
<item>"90"</item>
<item>"80"</item>
<item>"70"</item>
<item>"60"</item>
<item>"50"</item>
<item>"40"</item>
<item>"30"</item>
<item>"20"</item>
<item>"20"</item>
<item>"0"</item>
</string-array>
<string-array name="pref_opt_color_radius_keys">
<item>"Nearest"</item>
<item>"2 m"</item>
<item>"1 m"</item>
<item>"0.5 m"</item>
<item>"0.2 m"</item>
<item>"0.05 m"</item>
<item>"0.01 m"</item>
<item>"Disabled"</item>
</string-array>
<string-array name="pref_opt_color_radius_values">
<item>"0"</item>
<item>"2"</item>
<item>"1"</item>
<item>"0.5"</item>
<item>"0.2"</item>
<item>"0.05"</item>
<item>"0.01"</item>
<item>"-1"</item>
</string-array>
<string name="pref_title_general">General</string>
<string name="pref_title_gain_max_radius">Color Correction Radius</string>
<string name="pref_summary_gain_max_radius">Radius used to find pixel correspondences for Adjust Colors optimization.</string>
<string name="pref_title_min_cluster_size">Min Cluster Size</string>
<string name="pref_summary_min_cluster_size">Minimum number of polygons for a cluster to be kept after Noise Filtering optimization.</string>
<string-array name="pref_gain_max_radius_keys">
<item>"0.3 m"</item>
<item>"0.2 m"</item>
<item>"0.1 m"</item>
<item>"0.05 m"</item>
<item>"0.02 m"</item>
<item>"0.01 m"</item>
</string-array>
<string-array name="pref_gain_max_radius_values">
<item>"0.3"</item>
<item>"0.2"</item>
<item>"0.1"</item>
<item>"0.05"</item>
<item>"0.02"</item>
<item>"0.01"</item>
</string-array>
<string-array name="pref_min_cluster_size_values">
<item>"500"</item>
<item>"200"</item>
<item>"100"</item>
<item>"50"</item>
<item>"10"</item>
</string-array>
<string name="pref_title_reset_button">Restore All Default Settings</string>
</resources>