Added GainCompensator class. GUI/3D Rendering: added texturing option.

This commit is contained in:
matlabbe
2016-09-07 12:15:44 -04:00
parent 3b25fef852
commit ff4300d525
18 changed files with 1458 additions and 541 deletions

View File

@@ -52,7 +52,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>205</width>
<width>204</width>
<height>208</height>
</rect>
</property>
@@ -210,7 +210,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>203</width>
<width>202</width>
<height>208</height>
</rect>
</property>
@@ -1125,9 +1125,9 @@
<property name="geometry">
<rect>
<x>0</x>
<y>-225</y>
<y>-32</y>
<width>280</width>
<height>465</height>
<height>584</height>
</rect>
</property>
<attribute name="label">
@@ -1170,6 +1170,38 @@
</property>
</widget>
</item>
<item row="2" column="1">
<widget class="QLabel" name="label_51">
<property name="text">
<string>Gain compensation radius (Constraints view)</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item row="2" column="0">
<widget class="QDoubleSpinBox" name="doubleSpinBox_gainCompensationRadius">
<property name="suffix">
<string> m</string>
</property>
<property name="decimals">
<number>2</number>
</property>
<property name="minimum">
<double>0.000000000000000</double>
</property>
<property name="maximum">
<double>10.000000000000000</double>
</property>
<property name="singleStep">
<double>0.010000000000000</double>
</property>
<property name="value">
<double>0.000000000000000</double>
</property>
</widget>
</item>
</layout>
</item>
<item>
@@ -1411,8 +1443,8 @@
<rect>
<x>0</x>
<y>0</y>
<width>265</width>
<height>126</height>
<width>282</width>
<height>163</height>
</rect>
</property>
<attribute name="label">
@@ -1511,7 +1543,7 @@
<rect>
<x>0</x>
<y>0</y>
<width>265</width>
<width>267</width>
<height>168</height>
</rect>
</property>