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Added texture/color blending option directly in the app. Added LAZ export option.
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@@ -435,6 +435,13 @@ void setWireframeNative(const void *object, bool enabled)
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else
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UERROR("object is null!");
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}
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void setTextureColorSeamsHiddenNative(const void *object, bool hidden)
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{
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if(object)
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native(object)->setTextureColorSeamsHidden(hidden);
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else
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UERROR("object is null!");
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}
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void setLocalizationModeNative(const void *object, bool enabled)
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{
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if(object)
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