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Added RGBD/ProximityMergedScanCovFactor parameter. Localization: fixed output height when Reg/Force3DoF=true but input poses are 6DoF. Transform: added is3DoF() and is4DoF() functions. GTSAM: when Reg/Force3DoF=true, copy input roll,pitch,z values for output poses. RegIcp: fixed working memory dir '~' conversion. RGBD/ProximityGlobalScanMap: fixed map::at error when some nodes don't have scans.
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@@ -359,7 +359,7 @@ std::map<int, Transform> OptimizerG2O::optimize(
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int landmarkVertexOffset = poses.rbegin()->first+1;
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std::map<int, bool> isLandmarkWithRotation;
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UDEBUG("fill poses to g2o... (rootId=%d hasGravityConstraints=%d)", rootId, hasGravityConstraints?1:0);
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UDEBUG("fill poses to g2o... (rootId=%d hasGravityConstraints=%d isSlam2d=%d)", rootId, hasGravityConstraints?1:0, isSlam2d()?1:0);
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for(std::map<int, Transform>::const_iterator iter = poses.begin(); iter!=poses.end(); ++iter)
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{
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UASSERT(!iter->second.isNull());
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