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improve flood fill and move it to update function (#727)
* add flood fill filter * change to use unordoned_multiset * remove recursivity in flood fill and move the flood fill into the update * Refactoring of OctoMap constructors (keeping only one). Simplified floodfill parameters to only one and added it to UI. * Fixed ray tracing not done in local 3D maps (OctoMap) Co-authored-by: MarcLeclercGit <marcantoine.leclerc96@gmail.com> Co-authored-by: matlabbe <matlabbe@gmail.com>
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@@ -1239,6 +1239,7 @@ PreferencesDialog::PreferencesDialog(QWidget * parent) :
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_ui->doubleSpinBox_grid_clampingMin->setObjectName(Parameters::kGridGlobalProbClampingMin().c_str());
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_ui->doubleSpinBox_grid_clampingMax->setObjectName(Parameters::kGridGlobalProbClampingMax().c_str());
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_ui->checkBox_grid_erode->setObjectName(Parameters::kGridGlobalEroded().c_str());
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_ui->spinBox_grid_floodfilldepth->setObjectName(Parameters::kGridGlobalFloodFillDepth().c_str());
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//Odometry
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_ui->odom_strategy->setObjectName(Parameters::kOdomStrategy().c_str());
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