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CloudViewer: no need to save texture on disk before rendering TextureMesh (opencv image to vtk texture directly)
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@@ -96,6 +96,7 @@ SET(SRC_FILES
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./ParametersToolBox.cpp
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./DepthCalibrationDialog.cpp
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./3rdParty/QMultiComboBox.cpp
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./opencv/vtkImageMatSource.cpp
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${moc_srcs}
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${moc_uis}
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