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CloudViewer: no need to save texture on disk before rendering TextureMesh (opencv image to vtk texture directly)
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@@ -221,6 +221,7 @@ IF(GTSAM_FOUND)
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${INCLUDE_DIRS}
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)
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ENDIF()
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add_definitions("-DGTSAM_IMPORT_STATIC")
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SET(LIBRARIES
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${LIBRARIES}
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gtsam
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