Export: Added blending option, gain compensation performance increased when exporting with textures

This commit is contained in:
matlabbe
2017-04-09 19:16:50 -04:00
parent 2509a842f0
commit f1d96a30a4
9 changed files with 495 additions and 75 deletions
+2 -1
View File
@@ -351,7 +351,8 @@ namespace pcl
bool
textureMeshwithMultipleCameras2 (pcl::TextureMesh &mesh,
const pcl::texture_mapping::CameraVector &cameras,
const ProgressState * callback = 0);
const ProgressState * callback = 0,
std::vector<std::map<int, pcl::PointXY> > * vertexToPixels = 0);
protected:
/** \brief mesh scale control. */