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Added octomap ground is an obstacle option
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@@ -154,6 +154,7 @@ public:
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bool isCloudsShown(int index) const; // 0=map, 1=odom
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bool isOctomapShown() const;
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int getOctomapTreeDepth() const;
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bool isOctomapGroundAnObstacle() const;
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int getCloudDecimation(int index) const; // 0=map, 1=odom
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double getCloudMaxDepth(int index) const; // 0=map, 1=odom
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double getCloudMinDepth(int index) const; // 0=map, 1=odom
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