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Database: added "opt_****" fields in Admin table. Tango: optimized mesh saved in database for quick open, open menu shows preview images. util3d::mergeTextures() return all textures in same cv::Mat.
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@@ -95,6 +95,19 @@ private:
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const cv::Mat & image) const;
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virtual void addStatisticsQuery(const Statistics & statistics) const;
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virtual void savePreviewImageQuery(const cv::Mat & image) const;
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virtual cv::Mat loadPreviewImageQuery() const;
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virtual void saveOptimizedMeshQuery(
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const cv::Mat & cloud,
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const std::map<int, Transform> & poses,
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const std::vector<std::vector<std::vector<unsigned int> > > & polygons,
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const std::vector<std::vector<Eigen::Vector2f> > & texCoords,
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const cv::Mat & textures) const;
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virtual cv::Mat loadOptimizedMeshQuery(
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std::map<int, Transform> * poses,
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std::vector<std::vector<std::vector<unsigned int> > > * polygons,
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std::vector<std::vector<Eigen::Vector2f> > * texCoords,
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cv::Mat * textures) const;
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// Load objects
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virtual void loadQuery(VWDictionary * dictionary) const;
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