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https://github.com/introlab/rtabmap.git
synced 2026-09-10 05:20:19 +08:00
Tango: updated UI
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@@ -16,12 +16,16 @@
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#include <tango-gl/conversions.h>
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#include <tango-gl/gesture_camera.h>
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#include <tango-gl/util.h>
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#include <rtabmap/utilite/ULogger.h>
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#include <rtabmap/utilite/UStl.h>
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#include <rtabmap/utilite/UTimer.h>
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#include <rtabmap/core/util3d_filtering.h>
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#include <rtabmap/core/util3d_transforms.h>
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#include <rtabmap/core/util3d_surface.h>
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#include <pcl/common/transforms.h>
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#include <pcl/common/common.h>
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#include <glm/gtx/transform.hpp>
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@@ -32,7 +36,7 @@
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// add an offset in z to our origin. We'll set this offset to 1.3 meters based
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// on the average height of a human standing with a Tango device. This allows us
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// to place a grid roughly on the ground for most users.
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const glm::vec3 kHeightOffset = glm::vec3(0.0f, 1.3f, 0.0f);
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const glm::vec3 kHeightOffset = glm::vec3(0.0f, -1.3f, 0.0f);
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// Color of the motion tracking trajectory.
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const tango_gl::Color kTraceColor(0.66f, 0.66f, 0.66f);
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@@ -130,7 +134,7 @@ void Scene::InitGLContent()
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trace_->ClearVertexArray();
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trace_->SetColor(kTraceColor);
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grid_->SetColor(kGridColor);
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grid_->SetPosition(-kHeightOffset);
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grid_->SetPosition(kHeightOffset);
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box_->SetShader();
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box_->SetColor(1,0,0);
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@@ -194,6 +198,10 @@ void Scene::clear()
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graph_ = 0;
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}
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pointClouds_.clear();
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if(grid_)
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{
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grid_->SetPosition(kHeightOffset);
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}
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}
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//Should only be called in OpenGL thread!
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@@ -565,6 +573,15 @@ void Scene::setOrthoCropFactor(float value)
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{
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gesture_camera_->SetOrthoCropFactor(value);
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}
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void Scene::setGridRotation(float angleDeg)
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{
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float angleRad = angleDeg * DEGREE_2_RADIANS;
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if(grid_)
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{
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glm::quat rot = glm::rotate(glm::quat(1,0,0,0), angleRad, glm::vec3(0, 1, 0));
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grid_->SetRotation(rot);
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}
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}
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rtabmap::Transform Scene::GetOpenGLCameraPose(float * fov) const
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{
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@@ -669,6 +686,58 @@ void Scene::addMesh(
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PointCloudDrawable * drawable = new PointCloudDrawable(mesh, createWireframe);
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drawable->setPose(pose);
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pointClouds_.insert(std::make_pair(id, drawable));
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if(!mesh.pose.isNull() && mesh.cloud->size() && (!mesh.cloud->isOrganized() || mesh.indices->size()))
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{
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UTimer time;
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float height = 0.0f;
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Eigen::Affine3f affinePose = mesh.pose.toEigen3f();
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if(mesh.polygons.size())
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{
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for(unsigned int i=0; i<mesh.polygons.size(); ++i)
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{
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for(unsigned int j=0; j<mesh.polygons[i].vertices.size(); ++j)
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{
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pcl::PointXYZRGB pt = pcl::transformPoint(mesh.cloud->at(mesh.polygons[i].vertices[j]), affinePose);
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if(pt.z < height)
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{
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height = pt.z;
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}
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}
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}
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}
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else
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{
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if(mesh.cloud->isOrganized())
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{
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for(unsigned int i=0; i<mesh.indices->size(); ++i)
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{
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pcl::PointXYZRGB pt = pcl::transformPoint(mesh.cloud->at(mesh.indices->at(i)), affinePose);
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if(pt.z < height)
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{
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height = pt.z;
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}
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}
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}
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else
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{
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for(unsigned int i=0; i<mesh.cloud->size(); ++i)
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{
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pcl::PointXYZRGB pt = pcl::transformPoint(mesh.cloud->at(i), affinePose);
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if(pt.z < height)
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{
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height = pt.z;
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}
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}
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}
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}
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if(grid_->GetPosition().y == kHeightOffset.y || grid_->GetPosition().y > height)
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{
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grid_->SetPosition(glm::vec3(0,height,0));
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}
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LOGD("compute min height %f s", time.ticks());
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}
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}
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