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https://github.com/introlab/rtabmap.git
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Texturing: Added min polygon cluster size parameter
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@@ -23,9 +23,9 @@
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>-1649</y>
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<y>-1800</y>
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<width>773</width>
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<height>3158</height>
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<height>3200</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_13">
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@@ -1376,6 +1376,16 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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<layout class="QVBoxLayout" name="verticalLayout_16">
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<item>
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<layout class="QGridLayout" name="gridLayout_15" columnstretch="0,1">
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<item row="0" column="1">
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<widget class="QLabel" name="label_meshingTextureFormat">
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<property name="text">
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<string>Texture format.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QComboBox" name="comboBox_meshingTextureFormat">
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<item>
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@@ -1390,16 +1400,6 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</item>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLabel" name="label_meshingTextureFormat">
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<property name="text">
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<string>Texture format.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QComboBox" name="comboBox_meshingTextureSize">
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<item>
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@@ -1491,14 +1491,14 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<item row="4" column="0">
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<widget class="QCheckBox" name="checkBox_cameraFilter">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<item row="4" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_3">
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<property name="text">
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<string>Camera filtering. By comparing poses in the same area, only one camera in a fixed radius and angle is used for texturing.</string>
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@@ -1508,6 +1508,26 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_4">
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<property name="text">
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<string>Minimum polygon cluster size for texturing. This removes textures applied on sparse polygons. Only used with dense reconstruction flavor.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QSpinBox" name="spinBox_mesh_minTextureClusterSize">
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>99999</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item>
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