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finished util3d_motion_estimation.h tests
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@@ -464,4 +464,135 @@ TEST(Util3dMotionEstimation, estimateMotion3DTo2DMultiCamWithNoise) {
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EXPECT_TRUE(result.isNull());
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#endif
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}
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}
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TEST(Util3dMotionEstimation, estimateMotion3DTo3DBasic) {
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// Three triangles in front of the camera at three different depths, centered with the middle of the image frame
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std::map<int, cv::Point3f> words3A = {
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{0, cv::Point3f(1,0,0.5)},
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{1, cv::Point3f(1,0.5,-0.5)},
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{2, cv::Point3f(1,-0.5,-0.5)},
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{3, cv::Point3f(2,0,0)},
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{4, cv::Point3f(2,0.25,0)},
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{5, cv::Point3f(3,-0.25,0)},
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{6, cv::Point3f(4,0,0)},
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{7, cv::Point3f(4,0.15,0)},
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{8, cv::Point3f(5,-0.15,0)},
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{9, cv::Point3f(2,0,10)} // outlier
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};
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// Transform that point cloud for the second camera
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std::map<int, cv::Point3f> words3B;
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Transform secondT(0,0.5,0);
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for(auto & pt: words3A) {
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cv::Point3f ptT = util3d::transformPoint(pt.second, secondT);
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if(pt.second.z < 9) {
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words3B.insert(std::make_pair(pt.first, ptT));
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}
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else { // outlier
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words3B.insert(std::make_pair(pt.first, cv::Point3f(5,5,10)));
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}
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}
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cv::Mat covariance;
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std::vector<int> matchesOut, inliersOut;
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Transform result = util3d::estimateMotion3DTo3D(
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words3A, words3B,
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/*minInliers=*/4,
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/*inliersDistance=*/0.1,
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/*iterations=*/100,
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/*refineIterations=*/5,
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&covariance,
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&matchesOut,
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&inliersOut
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);
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EXPECT_FALSE(result.isNull());
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float x,y,z,roll,pitch,yaw;
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result.getTranslationAndEulerAngles(x,y,z,roll,pitch,yaw);
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EXPECT_NEAR(x, 0, 1e-2);
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EXPECT_NEAR(y, -0.5, 1e-2);
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EXPECT_NEAR(z, 0, 1e-2);
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EXPECT_NEAR(roll, 0, 1e-3);
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EXPECT_NEAR(pitch, 0, 1e-3);
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EXPECT_NEAR(yaw, 0, 1e-3);
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EXPECT_EQ(matchesOut.size(), 10u);
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EXPECT_EQ(inliersOut.size(), 9u);
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// covariance must be 6x6
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EXPECT_EQ(covariance.rows, 6);
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EXPECT_EQ(covariance.cols, 6);
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EXPECT_NEAR(covariance.at<double>(0,0), 1e-6, 1e-6);
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EXPECT_NEAR(covariance.at<double>(3,3), 1e-6, 1e-6);
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}
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// Same as above but with noise
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TEST(Util3dMotionEstimation, estimateMotion3DTo3DWithNoise) {
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// Three triangles in front of the camera at three different depths, centered with the middle of the image frame
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std::map<int, cv::Point3f> words3A = {
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{0, cv::Point3f(1,0,0.5)},
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{1, cv::Point3f(1,0.5,-0.5)},
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{2, cv::Point3f(1,-0.5,-0.5)},
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{3, cv::Point3f(2,0,0)},
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{4, cv::Point3f(2,0.25,0)},
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{5, cv::Point3f(3,-0.25,0)},
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{6, cv::Point3f(4,0,0)},
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{7, cv::Point3f(4,0.15,0)},
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{8, cv::Point3f(5,-0.15,0)},
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{9, cv::Point3f(2,0,10)} // outlier
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};
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// Transform that point cloud for the second camera
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std::map<int, cv::Point3f> words3B;
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Transform secondT(0,0.5,0);
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for(auto & pt: words3A) {
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cv::Point3f ptT = util3d::transformPoint(pt.second, secondT);
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ptT.x += randomNoise(0.02);
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ptT.y += randomNoise(0.02);
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ptT.z += randomNoise(0.02);
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if(pt.second.z < 9) {
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words3B.insert(std::make_pair(pt.first, ptT));
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}
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else { // outlier
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words3B.insert(std::make_pair(pt.first, cv::Point3f(5,5,10)));
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}
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pt.second.x += randomNoise(0.02);
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pt.second.y += randomNoise(0.02);
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pt.second.z += randomNoise(0.02);
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}
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cv::Mat covariance;
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std::vector<int> matchesOut, inliersOut;
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Transform result = util3d::estimateMotion3DTo3D(
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words3A, words3B,
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/*minInliers=*/4,
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/*inliersDistance=*/0.1,
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/*iterations=*/100,
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/*refineIterations=*/5,
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&covariance,
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&matchesOut,
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&inliersOut
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);
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EXPECT_FALSE(result.isNull());
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float x,y,z,roll,pitch,yaw;
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result.getTranslationAndEulerAngles(x,y,z,roll,pitch,yaw);
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EXPECT_NEAR(x, 0, 2e-2);
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EXPECT_NEAR(y, -0.5, 2e-2);
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EXPECT_NEAR(z, 0, 2e-2);
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EXPECT_NEAR(roll, 0, 1e-2);
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EXPECT_NEAR(pitch, 0, 1e-2);
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EXPECT_NEAR(yaw, 0, 1e-2);
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EXPECT_EQ(matchesOut.size(), 10u);
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EXPECT_EQ(inliersOut.size(), 9u);
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// covariance must be 6x6
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EXPECT_EQ(covariance.rows, 6);
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EXPECT_EQ(covariance.cols, 6);
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EXPECT_NEAR(covariance.at<double>(0,0), 0.001, 1e-3);
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EXPECT_NEAR(covariance.at<double>(3,3), 0.001, 1e-3);
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}
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