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https://github.com/introlab/rtabmap.git
synced 2026-09-10 05:20:19 +08:00
Tango: Optimized memory for created meshes (keeping dense clouds instead of organized clouds)
This commit is contained in:
@@ -38,9 +38,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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PointCloudDrawable::PointCloudDrawable(
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GLuint cloudShaderProgram,
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GLuint textureShaderProgram,
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const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
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const std::vector<pcl::Vertices> & polygons,
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const cv::Mat & image) :
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const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud) :
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vertex_buffers_(0),
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textures_(0),
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nPoints_(0),
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@@ -49,8 +47,22 @@ PointCloudDrawable::PointCloudDrawable(
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cloud_shader_program_(cloudShaderProgram),
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texture_shader_program_(textureShaderProgram)
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{
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updateCloud(cloud, image);
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updatePolygons(polygons);
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updateCloud(cloud);
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}
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PointCloudDrawable::PointCloudDrawable(
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GLuint cloudShaderProgram,
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GLuint textureShaderProgram,
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const Mesh & mesh) :
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vertex_buffers_(0),
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textures_(0),
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nPoints_(0),
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pose_(1.0f),
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visible_(true),
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cloud_shader_program_(cloudShaderProgram),
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texture_shader_program_(textureShaderProgram)
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{
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updateMesh(mesh);
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}
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PointCloudDrawable::~PointCloudDrawable()
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@@ -91,7 +103,7 @@ void PointCloudDrawable::updatePolygons(const std::vector<pcl::Vertices> & polyg
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}
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}
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void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud, const cv::Mat & image)
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void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud)
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{
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UASSERT(!cloud->empty());
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if(nPoints_)
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@@ -99,6 +111,62 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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UASSERT((int)cloud->size() == nPoints_);
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}
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nPoints_ = 0;
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polygons_.clear();
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if (vertex_buffers_)
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{
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glDeleteBuffers(1, &vertex_buffers_);
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tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
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vertex_buffers_ = 0;
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}
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if (textures_)
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{
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glDeleteTextures(1, &textures_);
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tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
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textures_ = 0;
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}
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glGenBuffers(1, &vertex_buffers_);
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if(!vertex_buffers_)
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{
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LOGE("OpenGL: could not generate vertex buffers\n");
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return;
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}
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LOGI("Creating cloud buffer %d", vertex_buffers_);
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std::vector<float> vertices(cloud->size()*4);
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for(unsigned int i=0; i<cloud->size(); ++i)
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{
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vertices[i*4] = cloud->at(i).x;
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vertices[i*4+1] = cloud->at(i).y;
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vertices[i*4+2] = cloud->at(i).z;
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vertices[i*4+3] = cloud->at(i).rgb;
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}
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glBindBuffer(GL_ARRAY_BUFFER, vertex_buffers_);
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glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * (int)vertices.size(), (const void *)vertices.data(), GL_STATIC_DRAW);
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glBindBuffer(GL_ARRAY_BUFFER, 0);
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GLint error = glGetError();
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if(error != GL_NO_ERROR)
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{
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LOGE("OpenGL: Could not allocate point cloud (0x%x)\n", error);
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vertex_buffers_ = 0;
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return;
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}
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nPoints_ = cloud->size();
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}
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void PointCloudDrawable::updateMesh(const Mesh & mesh)
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{
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UASSERT(!mesh.cloud->empty());
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if(nPoints_)
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{
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UASSERT((int)mesh.cloud->size() == nPoints_);
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}
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nPoints_ = 0;
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if (vertex_buffers_)
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{
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@@ -107,7 +175,8 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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vertex_buffers_ = 0;
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}
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if(!image.empty())
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bool textureUpdate = false;
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if(!mesh.texture.empty() && mesh.texture.type() == CV_32FC3)
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{
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if (textures_)
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{
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@@ -115,6 +184,7 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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tango_gl::util::CheckGlError("PointCloudDrawable::~PointCloudDrawable()");
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textures_ = 0;
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}
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textureUpdate = true;
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}
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glGenBuffers(1, &vertex_buffers_);
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@@ -124,10 +194,10 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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return;
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}
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if(!cloud->is_dense && !image.empty())
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if(textureUpdate)
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{
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LOGI("cloud=%dx%d image=%dx%d\n", (int)cloud->width, (int)cloud->height, image.cols, image.rows);
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UASSERT(!cloud->is_dense && !image.empty() && image.type() == CV_8UC3);
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UASSERT((!mesh.cloud->is_dense && mesh.cloud->width==mesh.width && mesh.cloud->height==mesh.height) ||
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(mesh.cloud->is_dense && mesh.width>1 && mesh.height>1 && mesh.denseToOrganizedIndices.size() == mesh.cloud->size()));
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glGenTextures(1, &textures_);
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if(!textures_)
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{
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@@ -141,30 +211,35 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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std::vector<float> vertices;
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if(textures_)
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{
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vertices = std::vector<float>(cloud->size()*6);
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for(unsigned int i=0; i<cloud->size(); ++i)
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vertices = std::vector<float>(mesh.cloud->size()*6);
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for(unsigned int i=0; i<mesh.cloud->size(); ++i)
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{
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vertices[i*6] = cloud->at(i).x;
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vertices[i*6+1] = cloud->at(i).y;
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vertices[i*6+2] = cloud->at(i).z;
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vertices[i*6] = mesh.cloud->at(i).x;
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vertices[i*6+1] = mesh.cloud->at(i).y;
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vertices[i*6+2] = mesh.cloud->at(i).z;
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// rgb
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vertices[i*6+3] = cloud->at(i).rgb;
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vertices[i*6+3] = mesh.cloud->at(i).rgb;
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// texture uv
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vertices[i*6+4] = float(i % cloud->width)/float(cloud->width); //u
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vertices[i*6+5] = float(i/cloud->width)/float(cloud->height); //v
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int index = i;
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if(mesh.cloud->is_dense)
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{
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index = mesh.denseToOrganizedIndices[i];
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}
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vertices[i*6+4] = float(index % mesh.width)/float(mesh.width); //u
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vertices[i*6+5] = float(index / mesh.width)/float(mesh.height); //v
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}
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}
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else
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{
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vertices = std::vector<float>(cloud->size()*4);
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for(unsigned int i=0; i<cloud->size(); ++i)
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vertices = std::vector<float>(mesh.cloud->size()*4);
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for(unsigned int i=0; i<mesh.cloud->size(); ++i)
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{
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vertices[i*4] = cloud->at(i).x;
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vertices[i*4+1] = cloud->at(i).y;
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vertices[i*4+2] = cloud->at(i).z;
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vertices[i*4+3] = cloud->at(i).rgb;
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vertices[i*4] = mesh.cloud->at(i).x;
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vertices[i*4+1] = mesh.cloud->at(i).y;
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vertices[i*4+2] = mesh.cloud->at(i).z;
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vertices[i*4+3] = mesh.cloud->at(i).rgb;
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}
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}
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@@ -180,14 +255,14 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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return;
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}
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if(textures_ && !image.empty())
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if(textures_ && textureUpdate)
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{
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// gen texture from image
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glBindTexture(GL_TEXTURE_2D, textures_);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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cv::Mat rgbImage;
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cv::cvtColor(image, rgbImage, CV_BGR2RGB);
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cv::cvtColor(mesh.texture, rgbImage, CV_BGR2RGB);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, rgbImage.cols, rgbImage.rows, 0, GL_RGB, GL_UNSIGNED_BYTE, rgbImage.data);
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GLint error = glGetError();
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@@ -202,7 +277,12 @@ void PointCloudDrawable::updateCloud(const pcl::PointCloud<pcl::PointXYZRGB>::Pt
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}
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}
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nPoints_ = cloud->size();
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nPoints_ = mesh.cloud->size();
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if(polygons_.size() != mesh.polygons.size())
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{
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updatePolygons(mesh.polygons);
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}
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}
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void PointCloudDrawable::setPose(const rtabmap::Transform & pose)
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