New parameter: OdomF2M/ValidDepthRatio

This commit is contained in:
matlabbe
2019-03-06 12:35:54 -05:00
parent d85c1c3bcf
commit cf4db63226
8 changed files with 292 additions and 124 deletions

View File

@@ -68,6 +68,7 @@ OdometryF2M::OdometryF2M(const ParametersMap & parameters) :
scanSubtractAngle_(Parameters::defaultOdomF2MScanSubtractAngle()),
bundleAdjustment_(Parameters::defaultOdomF2MBundleAdjustment()),
bundleMaxFrames_(Parameters::defaultOdomF2MBundleAdjustmentMaxFrames()),
validDepthRatio_(Parameters::defaultOdomF2MValidDepthRatio()),
map_(new Signature(-1)),
lastFrame_(new Signature(1)),
lastFrameOldestNewId_(0),
@@ -88,6 +89,8 @@ OdometryF2M::OdometryF2M(const ParametersMap & parameters) :
}
Parameters::parse(parameters, Parameters::kOdomF2MBundleAdjustment(), bundleAdjustment_);
Parameters::parse(parameters, Parameters::kOdomF2MBundleAdjustmentMaxFrames(), bundleMaxFrames_);
Parameters::parse(parameters, Parameters::kOdomF2MValidDepthRatio(), validDepthRatio_);
UASSERT(bundleMaxFrames_ >= 0);
ParametersMap bundleParameters = parameters;
if(bundleAdjustment_ > 0)
@@ -201,6 +204,8 @@ Transform OdometryF2M::computeTransform(
int totalBundleWordReferencesUsed = 0;
int totalBundleOutliers = 0;
float bundleTime = 0.0f;
bool visDepthAsMask = Parameters::defaultVisDepthAsMask();
Parameters::parse(parameters_, Parameters::kVisDepthAsMask(), visDepthAsMask);
// Generate keypoints from the new data
if(lastFrame_->sensorData().isValid())
@@ -567,11 +572,35 @@ Transform OdometryF2M::computeTransform(
UFATAL("no valid camera model!");
}
}
// add points without depth only if the local map has reached its maximum size
bool addPointsWithoutDepth = false;
if(!visDepthAsMask && validDepthRatio_ < 1.0f)
{
int ptsWithDepth = 0;
for (std::multimap<int, cv::Point3f>::const_iterator iter = lastFrame_->getWords3().begin();
iter != lastFrame_->getWords3().end();
++iter)
{
if(util3d::isFinite(iter->second))
{
++ptsWithDepth;
}
}
float r = float(ptsWithDepth) / float(lastFrame_->getWords3().size());
addPointsWithoutDepth = r > validDepthRatio_;
if(!addPointsWithoutDepth)
{
UWARN("Not enough points with valid depth in current frame (%d/%d=%f < %s=%f), points without depth are not added to map.",
ptsWithDepth, (int)lastFrame_->getWords3().size(), r, Parameters::kOdomF2MValidDepthRatio().c_str(), validDepthRatio_);
}
}
for(std::multimap<int, cv::Point3f>::const_iterator iter = lastFrame_->getWords3().begin(); iter!=lastFrame_->getWords3().end(); ++iter, ++iter2D, ++iterDesc)
{
if(util3d::isFinite(iter->second))
if(mapPoints.find(iter->first) == mapPoints.end()) // Point not in map
{
if(mapPoints.find(iter->first) == mapPoints.end()) // Point not in map
if(util3d::isFinite(iter->second) || addPointsWithoutDepth)
{
newIds.insert(
std::make_pair(iter2D->second.response>0?1.0f/iter2D->second.response:0.0f,
@@ -579,31 +608,35 @@ Transform OdometryF2M::computeTransform(
std::make_pair(iter2D->second,
std::make_pair(iter->second, iterDesc->second)))));
}
else if(bundleAdjustment_>0)
}
else if(bundleAdjustment_>0)
{
if(lastFrame_->getWords().count(iter->first) == 1)
{
if(lastFrame_->getWords().count(iter->first) == 1)
std::multimap<int, cv::KeyPoint>::iterator iterKpts = mapWords.find(iter->first);
if(iterKpts!=mapWords.end())
{
std::multimap<int, cv::KeyPoint>::iterator iterKpts = mapWords.find(iter->first);
if(iterKpts!=mapWords.end())
{
iterKpts->second.octave = iter2D->second.octave;
}
iterKpts->second.octave = iter2D->second.octave;
}
UASSERT(iterBundlePosesRef!=bundlePoseReferences_.end());
iterBundlePosesRef->second += 1;
UASSERT(iterBundlePosesRef!=bundlePoseReferences_.end());
iterBundlePosesRef->second += 1;
//move back point in camera frame (to get depth along z)
cv::Point3f pt3d = util3d::transformPoint(iter->second, invLocalTransform);
if(bundleWordReferences_.find(iter->first) == bundleWordReferences_.end())
{
std::map<int, FeatureBA> framePt;
framePt.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter2D->second, pt3d.z)));
bundleWordReferences_.insert(std::make_pair(iter->first, framePt));
}
else
{
bundleWordReferences_.find(iter->first)->second.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter2D->second, pt3d.z)));
}
//move back point in camera frame (to get depth along z)
float depth = 0.0f;
if(util3d::isFinite(iter->second))
{
depth = util3d::transformPoint(iter->second, invLocalTransform).z;
}
if(bundleWordReferences_.find(iter->first) == bundleWordReferences_.end())
{
std::map<int, FeatureBA> framePt;
framePt.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter2D->second, depth)));
bundleWordReferences_.insert(std::make_pair(iter->first, framePt));
}
else
{
bundleWordReferences_.find(iter->first)->second.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter2D->second, depth)));
}
}
}
@@ -626,22 +659,61 @@ Transform OdometryF2M::computeTransform(
iterBundlePosesRef->second += 1;
//move back point in camera frame (to get depth along z)
cv::Point3f pt3d = util3d::transformPoint(iter->second.second.second.first, invLocalTransform);
float depth = 0.0f;
if(util3d::isFinite(iter->second.second.second.first))
{
depth = util3d::transformPoint(iter->second.second.second.first, invLocalTransform).z;
}
if(bundleWordReferences_.find(iter->second.first) == bundleWordReferences_.end())
{
std::map<int, FeatureBA> framePt;
framePt.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter->second.second.first, pt3d.z)));
framePt.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter->second.second.first, depth)));
bundleWordReferences_.insert(std::make_pair(iter->second.first, framePt));
}
else
{
bundleWordReferences_.find(iter->second.first)->second.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter->second.second.first, pt3d.z)));
bundleWordReferences_.find(iter->second.first)->second.insert(std::make_pair(lastFrame_->id(), FeatureBA(iter->second.second.first, depth)));
}
}
}
mapWords.insert(std::make_pair(iter->second.first, iter->second.second.first));
mapPoints.insert(std::make_pair(iter->second.first, util3d::transformPoint(iter->second.second.second.first, newFramePose)));
cv::Point3f pt = iter->second.second.second.first;
if(!util3d::isFinite(pt))
{
// get the ray instead
float x = iter->second.second.first.pt.x;
float y = iter->second.second.first.pt.y;
float subImageWidth = lastFrame_->sensorData().imageRaw().cols;
CameraModel model;
if(lastFrame_->sensorData().cameraModels().size() > 1)
{
subImageWidth = lastFrame_->sensorData().imageRaw().cols/lastFrame_->sensorData().cameraModels().size();
int cameraIndex = int(x / subImageWidth);
model = lastFrame_->sensorData().cameraModels()[cameraIndex];
x = x-subImageWidth*cameraIndex;
}
else if(lastFrame_->sensorData().cameraModels().size() == 1)
{
model = lastFrame_->sensorData().cameraModels()[0];
}
else
{
model = lastFrame_->sensorData().stereoCameraModel().left();
}
Eigen::Vector3f ray = util3d::projectDepthTo3DRay(
model.imageSize(),
x,
y,
model.cx(),
model.cy(),
model.fx(),
model.fy());
float scaleInf = (0.05 * model.fx()) / 0.01;
pt = util3d::transformPoint(cv::Point3f(ray[0]*scaleInf, ray[1]*scaleInf, ray[2]*scaleInf), model.localTransform()); // in base_link frame
}
mapPoints.insert(std::make_pair(iter->second.first, util3d::transformPoint(pt, newFramePose)));
mapDescriptors.insert(std::make_pair(iter->second.first, iter->second.second.second.second));
if(lastFrameOldestNewId_ > iter->second.first)
{
@@ -941,7 +1013,18 @@ Transform OdometryF2M::computeTransform(
Transform newFramePose = this->getPose(); // initial pose may be not identity...
if(regPipeline_->isImageRequired())
{
if ((int)lastFrame_->getWords3().size() >= regPipeline_->getMinVisualCorrespondences())
int ptsWithDepth = 0;
for (std::multimap<int, cv::Point3f>::const_iterator iter = lastFrame_->getWords3().begin();
iter != lastFrame_->getWords3().end();
++iter)
{
if(util3d::isFinite(iter->second))
{
++ptsWithDepth;
}
}
if (ptsWithDepth >= regPipeline_->getMinVisualCorrespondences())
{
frameValid = true;
// update local map
@@ -994,11 +1077,11 @@ Transform OdometryF2M::computeTransform(
//get depth
float d = 0.0f;
if(lastFrame_->getWords3().count(iter->first) == 1)
if(lastFrame_->getWords3().count(iter->first) == 1 &&
util3d::isFinite(lastFrame_->getWords3().find(iter->first)->second))
{
//move back point in camera frame (to get depth along z)
cv::Point3f pt3d = util3d::transformPoint(lastFrame_->getWords3().find(iter->first)->second, invLocalTransform);
d = pt3d.z;
d = util3d::transformPoint(lastFrame_->getWords3().find(iter->first)->second, invLocalTransform).z;
}