Tango: added progression bar when exporting, averaging colors in color radius when exporting without texture

This commit is contained in:
matlabbe
2017-02-28 21:50:50 -05:00
parent b76952f016
commit c9f6dabfc6
20 changed files with 776 additions and 268 deletions

View File

@@ -37,6 +37,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "scene.h"
#include "CameraTango.h"
#include "util.h"
#include "ProgressionStatus.h"
#include <rtabmap/core/RtabmapThread.h>
#include <rtabmap/utilite/UEventsHandler.h>
@@ -142,6 +143,7 @@ class RTABMapApp : public UEventsHandler {
void resetMapping();
void save(const std::string & databasePath);
cv::Mat mergeTextures(pcl::TextureMesh & mesh, int textureSize) const;
void cancelProcessing();
bool exportMesh(
const std::string & filePath,
float cloudVoxelSize,
@@ -153,7 +155,7 @@ class RTABMapApp : public UEventsHandler {
bool optimized,
float optimizedVoxelSize,
int optimizedDepth,
float optimizedDecimationFactor,
int optimizedMaxPolygons,
float optimizedColorRadius,
bool optimizedCleanWhitePolygons,
bool optimizedColorWhitePolygons,
@@ -233,6 +235,8 @@ class RTABMapApp : public UEventsHandler {
std::map<int, rtabmap::Transform> rawPoses_;
std::pair<rtabmap::RtabmapEventInit::Status, std::string> status_;
rtabmap::ProgressionStatus progressionStatus_;
};
#endif // TANGO_POINT_CLOUD_POINT_CLOUD_APP_H_