MainWindow/3d Rendering: Updated default Map max depth to 0.0 m

This commit is contained in:
matlabbe
2015-10-21 09:27:25 -04:00
parent 38b3e6c337
commit c15d9f3fe9

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@@ -1039,7 +1039,7 @@ void PreferencesDialog::resetSettings(QGroupBox * groupBox)
_3dRenderingShowClouds[i]->setChecked(true);
_3dRenderingVoxelSize[i]->setValue(i==0?0.01:0.0); // voxel of 1 cm for cloud substracting
_3dRenderingDecimation[i]->setValue(i==0?4:2);
_3dRenderingMaxDepth[i]->setValue(i==1?0.0:4.0);
_3dRenderingMaxDepth[i]->setValue(0.0);
_3dRenderingShowScans[i]->setChecked(true);
_3dRenderingOpacity[i]->setValue(i==0?1.0:0.5);