Tango: removed seekbar for FOV(use pinch zoom instead), show UI on single tap instead of swipe down

This commit is contained in:
matlabbe
2017-08-03 11:52:18 -04:00
parent 82fd5b36a8
commit c0c288e0d9
6 changed files with 49 additions and 58 deletions

View File

@@ -63,11 +63,8 @@ GestureCamera::~GestureCamera() { delete cam_parent_transform_; }
void GestureCamera::OnTouchEvent(int touch_count, TouchEvent event, float x0,
float y0, float x1, float y1) {
if (camera_type_ == kFirstPerson) {
return;
}
if (touch_count == 1) {
if (camera_type_!=kFirstPerson && touch_count == 1) {
switch (event) {
case kTouch0Down: {
cam_start_angle_ = cam_cur_angle_;
@@ -100,6 +97,7 @@ void GestureCamera::OnTouchEvent(int touch_count, TouchEvent event, float x0,
float abs_y = y0 - y1;
start_touch_dist_ = std::sqrt(abs_x * abs_x + abs_y * abs_y);
cam_start_dist_ = GetPosition().z;
cam_start_fov_ = this->getFOV();
// center touch
touch0_start_position_.x = (x0+x1)/2.0f;
@@ -111,25 +109,31 @@ void GestureCamera::OnTouchEvent(int touch_count, TouchEvent event, float x0,
float abs_y = y0 - y1;
float dist = start_touch_dist_ - std::sqrt(abs_x * abs_x + abs_y * abs_y);
cam_cur_dist_ = tango_gl::util::Clamp(cam_start_dist_ + dist * kZoomSpeed,
kCamViewMinDist, kCamViewMaxDist);
this->SetOrthoMode(camera_type_ == kTopOrtho);
if(camera_type_ == kTopOrtho)
if(camera_type_ == kFirstPerson)
{
this->SetOrthoScale(cam_cur_dist_);
this->SetFieldOfView(tango_gl::util::Clamp(cam_start_fov_ + dist * kZoomSpeed*10.0f, 45, 90));
}
else
{
cam_cur_dist_ = tango_gl::util::Clamp(cam_start_dist_ + dist * kZoomSpeed,
kCamViewMinDist, kCamViewMaxDist);
glm::vec2 touch_center_position((x0+x1)/2.0f, (y0+y1)/2.0f);
glm::vec2 offset;
offset.x = (touch_center_position.x - touch0_start_position_.x) * kMoveSpeed;
offset.y = (touch_center_position.y - touch0_start_position_.y) * kMoveSpeed;
touch0_start_position_ = touch_center_position;
this->SetOrthoMode(camera_type_ == kTopOrtho);
if(camera_type_ == kTopOrtho)
{
this->SetOrthoScale(cam_cur_dist_);
}
StartCameraToCurrentTransform();
glm::vec2 touch_center_position((x0+x1)/2.0f, (y0+y1)/2.0f);
glm::vec2 offset;
offset.x = (touch_center_position.x - touch0_start_position_.x) * kMoveSpeed;
offset.y = (touch_center_position.y - touch0_start_position_.y) * kMoveSpeed;
touch0_start_position_ = touch_center_position;
anchor_offset_ += glm::rotate(cam_parent_transform_->GetRotation(), glm::vec3(-offset.x, offset.y, 0));
StartCameraToCurrentTransform();
anchor_offset_ += glm::rotate(cam_parent_transform_->GetRotation(), glm::vec3(-offset.x, offset.y, 0));
}
break;
}
default: { break; }

View File

@@ -81,6 +81,7 @@ class GestureCamera : public Camera {
glm::quat cam_cur_target_rot_;
float cam_start_dist_;
float cam_start_fov_;
float cam_cur_dist_;
glm::vec3 anchor_offset_;