mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-02 17:40:23 +08:00
Rtabmap: added getNodesInRadius() public functions
This commit is contained in:
@@ -255,11 +255,26 @@ std::list<std::pair<int, Transform> > RTABMAP_EXP computePath(
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float linearVelocity = 0.0f, // m/sec
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float linearVelocity = 0.0f, // m/sec
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float angularVelocity = 0.0f); // rad/sec
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float angularVelocity = 0.0f); // rad/sec
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/**
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* Get the nearest node of the target pose
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* @param nodes the nodes to search for
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* @param targetPose the target pose to search around
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* @param distance squared distance of the nearest node found (optional)
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* @return the node id.
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*/
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int RTABMAP_EXP findNearestNode(
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int RTABMAP_EXP findNearestNode(
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const std::map<int, rtabmap::Transform> & nodes,
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const std::map<int, rtabmap::Transform> & nodes,
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const rtabmap::Transform & targetPose);
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const rtabmap::Transform & targetPose,
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float * distance = 0);
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std::vector<int> RTABMAP_EXP findNearestNodes(
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/**
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* Get K nearest nodes of the target pose
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* @param nodes the nodes to search for
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* @param targetPose the target pose to search around
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* @param k number of nearest neighbors to search for
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* @return the node ids with squared distance to target pose.
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*/
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std::map<int, float> RTABMAP_EXP findNearestNodes(
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const std::map<int, rtabmap::Transform> & nodes,
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const std::map<int, rtabmap::Transform> & nodes,
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const rtabmap::Transform & targetPose,
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const rtabmap::Transform & targetPose,
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int k);
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int k);
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@@ -275,11 +290,20 @@ std::map<int, float> RTABMAP_EXP getNodesInRadius(
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int nodeId,
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int nodeId,
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const std::map<int, Transform> & nodes,
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const std::map<int, Transform> & nodes,
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float radius);
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float radius);
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std::map<int, float> RTABMAP_EXP getNodesInRadius(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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float radius);
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std::map<int, Transform> RTABMAP_EXP getPosesInRadius(
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std::map<int, Transform> RTABMAP_EXP getPosesInRadius(
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int nodeId,
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int nodeId,
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const std::map<int, Transform> & nodes,
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const std::map<int, Transform> & nodes,
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float radius,
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float radius,
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float angle = 0.0f);
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float angle = 0.0f);
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std::map<int, Transform> RTABMAP_EXP getPosesInRadius(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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float radius,
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float angle = 0.0f);
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float RTABMAP_EXP computePathLength(
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float RTABMAP_EXP computePathLength(
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const std::vector<std::pair<int, Transform> > & path,
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const std::vector<std::pair<int, Transform> > & path,
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@@ -198,6 +198,8 @@ public:
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bool withGrid = false,
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bool withGrid = false,
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bool withWords = true,
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bool withWords = true,
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bool withGlobalDescriptors = true) const;
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bool withGlobalDescriptors = true) const;
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std::map<int, Transform> getNodesInRadius(const Transform & pose, float radius); // If radius=0, RGBD/LocalRadius is used. Can return landmarks.
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std::map<int, Transform> getNodesInRadius(int nodeId, float radius); // If nodeId==0, return poses around latest node. If radius=0, RGBD/LocalRadius is used. Can return landmarks and use landmark id (negative) as request.
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int detectMoreLoopClosures(
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int detectMoreLoopClosures(
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float clusterRadius = 0.5f,
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float clusterRadius = 0.5f,
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float clusterAngle = M_PI/6.0f,
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float clusterAngle = M_PI/6.0f,
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@@ -2054,23 +2054,28 @@ std::list<std::pair<int, Transform> > computePath(
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int findNearestNode(
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int findNearestNode(
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const std::map<int, rtabmap::Transform> & nodes,
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const std::map<int, rtabmap::Transform> & nodes,
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const rtabmap::Transform & targetPose)
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const rtabmap::Transform & targetPose,
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float * distance)
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{
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{
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int id = 0;
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int id = 0;
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std::vector<int> nearestNodes = findNearestNodes(nodes, targetPose, 1);
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std::map<int, float> nearestNodes = findNearestNodes(nodes, targetPose, 1);
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if(nearestNodes.size())
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if(!nearestNodes.empty())
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{
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{
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id = nearestNodes[0];
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id = nearestNodes.begin()->first;
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if(distance)
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{
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*distance = nearestNodes.begin()->second;
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}
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}
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}
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return id;
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return id;
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}
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}
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std::vector<int> findNearestNodes(
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std::map<int, float> findNearestNodes(
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const std::map<int, rtabmap::Transform> & nodes,
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const std::map<int, rtabmap::Transform> & nodes,
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const rtabmap::Transform & targetPose,
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const rtabmap::Transform & targetPose,
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int k)
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int k)
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{
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{
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std::vector<int> nearestIds;
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std::map<int, float> nearestIds;
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if(nodes.size() && !targetPose.isNull())
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if(nodes.size() && !targetPose.isNull())
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{
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{
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pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>);
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pcl::PointCloud<pcl::PointXYZ>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZ>);
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@@ -2090,10 +2095,9 @@ std::vector<int> findNearestNodes(
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pcl::PointXYZ pt(targetPose.x(), targetPose.y(), targetPose.z());
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pcl::PointXYZ pt(targetPose.x(), targetPose.y(), targetPose.z());
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kdTree->nearestKSearch(pt, k, ind, dist);
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kdTree->nearestKSearch(pt, k, ind, dist);
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nearestIds.resize(ind.size());
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for(unsigned int i=0; i<ind.size(); ++i)
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for(unsigned int i=0; i<ind.size(); ++i)
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{
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{
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nearestIds[i] = ids[ind[i]];
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nearestIds.insert(std::make_pair(ids[ind[i]], dist[i]));
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}
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}
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}
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}
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return nearestIds;
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return nearestIds;
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@@ -2106,8 +2110,21 @@ std::map<int, float> getNodesInRadius(
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float radius)
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float radius)
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{
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{
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UASSERT(uContains(nodes, nodeId));
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UASSERT(uContains(nodes, nodeId));
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std::map<int, Transform> nodesMinusTarget = nodes;
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Transform targetPose = nodes.at(nodeId);
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nodesMinusTarget.erase(nodeId);
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return getNodesInRadius(targetPose, nodesMinusTarget, radius);
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}
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// return <id, sqrd distance>, excluding query
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std::map<int, float> getNodesInRadius(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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float radius)
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{
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std::map<int, float> foundNodes;
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std::map<int, float> foundNodes;
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if(nodes.size() <= 1)
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if(nodes.empty())
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{
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{
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return foundNodes;
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return foundNodes;
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}
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}
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@@ -2118,26 +2135,21 @@ std::map<int, float> getNodesInRadius(
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int oi = 0;
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int oi = 0;
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for(std::map<int, Transform>::const_iterator iter = nodes.begin(); iter!=nodes.end(); ++iter)
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for(std::map<int, Transform>::const_iterator iter = nodes.begin(); iter!=nodes.end(); ++iter)
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{
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{
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if(iter->first != nodeId)
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(*cloud)[oi] = pcl::PointXYZ(iter->second.x(), iter->second.y(), iter->second.z());
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{
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UASSERT_MSG(pcl::isFinite((*cloud)[oi]), uFormat("Invalid pose (%d) %s", iter->first, iter->second.prettyPrint().c_str()).c_str());
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(*cloud)[oi] = pcl::PointXYZ(iter->second.x(), iter->second.y(), iter->second.z());
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ids[oi] = iter->first;
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UASSERT_MSG(pcl::isFinite((*cloud)[oi]), uFormat("Invalid pose (%d) %s", iter->first, iter->second.prettyPrint().c_str()).c_str());
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++oi;
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ids[oi] = iter->first;
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++oi;
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}
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}
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}
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cloud->resize(oi);
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cloud->resize(oi);
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ids.resize(oi);
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ids.resize(oi);
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Transform fromT = nodes.at(nodeId);
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if(cloud->size())
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if(cloud->size())
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{
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{
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pcl::search::KdTree<pcl::PointXYZ>::Ptr kdTree(new pcl::search::KdTree<pcl::PointXYZ>);
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pcl::search::KdTree<pcl::PointXYZ>::Ptr kdTree(new pcl::search::KdTree<pcl::PointXYZ>);
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kdTree->setInputCloud(cloud);
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kdTree->setInputCloud(cloud);
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std::vector<int> ind;
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std::vector<int> ind;
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std::vector<float> sqrdDist;
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std::vector<float> sqrdDist;
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pcl::PointXYZ pt(fromT.x(), fromT.y(), fromT.z());
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pcl::PointXYZ pt(targetPose.x(), targetPose.y(), targetPose.z());
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kdTree->radiusSearch(pt, radius, ind, sqrdDist, 0);
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kdTree->radiusSearch(pt, radius, ind, sqrdDist, 0);
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for(unsigned int i=0; i<ind.size(); ++i)
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for(unsigned int i=0; i<ind.size(); ++i)
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{
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{
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@@ -2159,8 +2171,21 @@ std::map<int, Transform> getPosesInRadius(
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float angle)
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float angle)
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{
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{
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UASSERT(uContains(nodes, nodeId));
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UASSERT(uContains(nodes, nodeId));
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std::map<int, Transform> nodesMinusTarget = nodes;
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Transform targetPose = nodes.at(nodeId);
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nodesMinusTarget.erase(nodeId);
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return getPosesInRadius(targetPose, nodesMinusTarget, radius, angle);
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}
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// return <id, Transform>, excluding query
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std::map<int, Transform> getPosesInRadius(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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float radius,
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float angle)
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{
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std::map<int, Transform> foundNodes;
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std::map<int, Transform> foundNodes;
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if(nodes.size() <= 1)
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if(nodes.empty())
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{
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{
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return foundNodes;
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return foundNodes;
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}
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}
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@@ -2171,29 +2196,24 @@ std::map<int, Transform> getPosesInRadius(
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int oi = 0;
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int oi = 0;
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for(std::map<int, Transform>::const_iterator iter = nodes.begin(); iter!=nodes.end(); ++iter)
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for(std::map<int, Transform>::const_iterator iter = nodes.begin(); iter!=nodes.end(); ++iter)
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{
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{
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if(iter->first != nodeId)
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(*cloud)[oi] = pcl::PointXYZ(iter->second.x(), iter->second.y(), iter->second.z());
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{
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UASSERT_MSG(pcl::isFinite((*cloud)[oi]), uFormat("Invalid pose (%d) %s", iter->first, iter->second.prettyPrint().c_str()).c_str());
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(*cloud)[oi] = pcl::PointXYZ(iter->second.x(), iter->second.y(), iter->second.z());
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ids[oi] = iter->first;
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UASSERT_MSG(pcl::isFinite((*cloud)[oi]), uFormat("Invalid pose (%d) %s", iter->first, iter->second.prettyPrint().c_str()).c_str());
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++oi;
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ids[oi] = iter->first;
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++oi;
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}
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}
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}
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cloud->resize(oi);
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cloud->resize(oi);
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ids.resize(oi);
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ids.resize(oi);
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Transform fromT = nodes.at(nodeId);
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if(cloud->size())
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if(cloud->size())
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{
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{
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pcl::search::KdTree<pcl::PointXYZ>::Ptr kdTree(new pcl::search::KdTree<pcl::PointXYZ>);
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pcl::search::KdTree<pcl::PointXYZ>::Ptr kdTree(new pcl::search::KdTree<pcl::PointXYZ>);
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kdTree->setInputCloud(cloud);
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kdTree->setInputCloud(cloud);
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std::vector<int> ind;
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std::vector<int> ind;
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std::vector<float> sqrdDist;
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std::vector<float> sqrdDist;
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pcl::PointXYZ pt(fromT.x(), fromT.y(), fromT.z());
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pcl::PointXYZ pt(targetPose.x(), targetPose.y(), targetPose.z());
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kdTree->radiusSearch(pt, radius, ind, sqrdDist, 0);
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kdTree->radiusSearch(pt, radius, ind, sqrdDist, 0);
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Eigen::Vector3f vA = fromT.toEigen3f().linear()*Eigen::Vector3f(1,0,0);
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Eigen::Vector3f vA = targetPose.toEigen3f().linear()*Eigen::Vector3f(1,0,0);
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for(unsigned int i=0; i<ind.size(); ++i)
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for(unsigned int i=0; i<ind.size(); ++i)
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{
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{
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@@ -4568,6 +4568,26 @@ void Rtabmap::getGraph(
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}
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}
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}
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}
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std::map<int, Transform> Rtabmap::getNodesInRadius(const Transform & pose, float radius)
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{
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return graph::getPosesInRadius(pose, _optimizedPoses, radius<=0?_localRadius:radius);
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}
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std::map<int, Transform> Rtabmap::getNodesInRadius(int nodeId, float radius)
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{
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UDEBUG("nodeId=%d, radius=%f", nodeId, radius);
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std::map<int, Transform> nearNodes;
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if(nodeId==0 && !_optimizedPoses.empty())
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{
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nodeId = _optimizedPoses.rbegin()->first;
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}
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if(_optimizedPoses.find(nodeId) != _optimizedPoses.end())
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{
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nearNodes = graph::getPosesInRadius(nodeId, _optimizedPoses, radius<=0?_localRadius:radius);
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}
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return nearNodes;
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}
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int Rtabmap::detectMoreLoopClosures(
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int Rtabmap::detectMoreLoopClosures(
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float clusterRadius,
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float clusterRadius,
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float clusterAngle,
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float clusterAngle,
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@@ -2318,12 +2318,12 @@ void MainWindow::updateMapCloud(
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int maxNodes = uStr2Int(_preferencesDialog->getParameter(Parameters::kGridGlobalMaxNodes()));
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int maxNodes = uStr2Int(_preferencesDialog->getParameter(Parameters::kGridGlobalMaxNodes()));
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if(maxNodes > 0 && poses.size()>1)
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if(maxNodes > 0 && poses.size()>1)
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{
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{
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std::vector<int> nodes = graph::findNearestNodes(poses, poses.rbegin()->second, maxNodes);
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std::map<int, float> nodes = graph::findNearestNodes(poses, poses.rbegin()->second, maxNodes);
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std::map<int, Transform> nearestPoses;
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std::map<int, Transform> nearestPoses;
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nearestPoses.insert(*poses.rbegin());
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nearestPoses.insert(*poses.rbegin());
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for(std::vector<int>::iterator iter=nodes.begin(); iter!=nodes.end(); ++iter)
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for(std::map<int, float>::iterator iter=nodes.begin(); iter!=nodes.end(); ++iter)
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{
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{
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std::map<int, Transform>::iterator pter = poses.find(*iter);
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std::map<int, Transform>::iterator pter = poses.find(iter->first);
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if(pter != poses.end())
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if(pter != poses.end())
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{
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{
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nearestPoses.insert(*pter);
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nearestPoses.insert(*pter);
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