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https://github.com/introlab/rtabmap.git
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Export: Added exposure fusion option
This commit is contained in:
@@ -23,9 +23,9 @@
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>-1454</y>
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<width>773</width>
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<height>3289</height>
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<y>-1293</y>
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<width>777</width>
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<height>2373</height>
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<layout class="QVBoxLayout" name="verticalLayout_13">
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@@ -1407,6 +1407,23 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</item>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QLabel" name="label_meshingTextureSize">
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<property name="text">
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<string>Output texture size. If not set or when clouds are not assembled, all textures are saved separately. Warning: values higher than 2048 may not be compatible with all GPUs.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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<item row="4" column="0">
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<widget class="QCheckBox" name="checkBox_cameraFilter">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QComboBox" name="comboBox_meshingTextureSize">
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<item>
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@@ -1456,23 +1473,26 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</item>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QLabel" name="label_meshingTextureSize">
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<item row="5" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_5">
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<property name="text">
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<string>Output texture size. If not set or when clouds are not assembled, all textures are saved separately. Warning: values higher than 2048 may not be compatible with all GPUs.</string>
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<string>Brightness and contrast balance low ratio. Only used when textures are merged.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_2">
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<property name="text">
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<string>Maximum distance from the camera for polygons to be textured by this camera (0 means infinite). Only used with dense reconstruction flavor.</string>
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<item row="6" column="0">
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<widget class="QSpinBox" name="spinBox_textureBrightnessContrastRatioHigh">
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<property name="suffix">
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<string> %</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>49</number>
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</property>
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</widget>
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</item>
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@@ -1496,6 +1516,29 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QSpinBox" name="spinBox_textureBrightnessContrastRatioLow">
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<property name="suffix">
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<string> %</string>
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</property>
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>49</number>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_2">
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<property name="text">
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<string>Maximum distance from the camera for polygons to be textured by this camera (0 means infinite). Only used with dense reconstruction flavor.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QDoubleSpinBox" name="doubleSpinBox_meshingTextureMaxDistance">
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<property name="suffix">
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@@ -1518,36 +1561,6 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QCheckBox" name="checkBox_cameraFilter">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="5" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_5">
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<property name="text">
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<string>Brightness and contrast balance low ratio. Only used when textures are merged.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QSpinBox" name="spinBox_textureBrightnessContrastRatioLow">
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<property name="suffix">
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<string> %</string>
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</property>
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<property name="minimum">
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<number>0</number>
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</property>
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<property name="maximum">
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<number>49</number>
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</property>
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</widget>
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</item>
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<item row="6" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_6">
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<property name="text">
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@@ -1558,16 +1571,20 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<widget class="QSpinBox" name="spinBox_textureBrightnessContrastRatioHigh">
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<property name="suffix">
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<string> %</string>
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<item row="7" column="1">
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<widget class="QLabel" name="label_meshingTextureSize_7">
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<property name="text">
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<string>Exposure fusion. Only used when textures are merged and brightness/contrast balance ratios are used (merging original texture + 1 for each ratios).</string>
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</property>
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<property name="minimum">
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<number>0</number>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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<property name="maximum">
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<number>49</number>
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</widget>
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</item>
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<item row="7" column="0">
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<widget class="QCheckBox" name="checkBox_exposureFusion">
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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