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Mesh reconstruction update: fixed normals computation (with and without MLS)
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@@ -242,7 +242,7 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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<item row="0" column="1">
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<widget class="QLabel" name="label_71">
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<property name="text">
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<string>Set the number of k nearest neighbors to use for the normal estimation to create the mesh. Not used when mesh smoothing (MLS) above is used.</string>
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<string>Set the number of k nearest neighbors to use for the normal estimation to create the mesh.</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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@@ -279,6 +279,38 @@ Guidelines: 4 times the voxel size, 0.025 for voxel=0.</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QLabel" name="label_169">
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<property name="text">
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<string>Set the multiplier of the nearest neighbor distance to obtain the final search radius for each point (this will make the algorithm adapt to different point densities in the cloud).</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QDoubleSpinBox" name="doubleSpinBox_gp3Mu">
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<property name="suffix">
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<string>0</string>
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</property>
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<property name="decimals">
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<number>1</number>
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</property>
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<property name="minimum">
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<double>0.100000000000000</double>
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</property>
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<property name="maximum">
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<double>100.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>1.000000000000000</double>
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</property>
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<property name="value">
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<double>2.500000000000000</double>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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