Mesh reconstruction update: fixed normals computation (with and without MLS)

This commit is contained in:
Mathieu Labbé
2015-08-11 17:19:12 -04:00
parent 9c653655bd
commit abdd3de773
16 changed files with 580 additions and 204 deletions

View File

@@ -1751,7 +1751,7 @@ void MainWindow::createAndAddCloudToMap(int nodeId, const Transform & pose, int
_preferencesDialog->getCloudVoxelSize(0),
_preferencesDialog->getSubstractFilteringMinPts());
UDEBUG("Filtering %d from %d -> %d", (int)previousCloud->size(), (int)cloud->size(), (int)cloudFiltered->size());
_createdClouds.at(link.from()) = cloudFiltered;
}
}
}
@@ -1764,13 +1764,21 @@ void MainWindow::createAndAddCloudToMap(int nodeId, const Transform & pose, int
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloudWithNormals;
if(_preferencesDialog->getMeshSmoothing())
{
cloudWithNormals = util3d::computeNormalsSmoothed(cloudFiltered, (float)_preferencesDialog->getMeshSmoothingRadius());
cloudWithNormals = util3d::computeNormalsSmoothed(
cloudFiltered,
(float)_preferencesDialog->getMeshSmoothingRadius(),
false,
(float)_preferencesDialog->getCloudVoxelSize(0));
//if(_preferencesDialog->getCloudVoxelSize(0))
//{
// cloudWithNormals = util3d::voxelize(cloudWithNormals, _preferencesDialog->getCloudVoxelSize(0));
//}
}
else
{
cloudWithNormals = util3d::computeNormals(cloudFiltered, _preferencesDialog->getMeshNormalKSearch());
}
mesh = util3d::createMesh(cloudWithNormals, _preferencesDialog->getMeshGP3Radius());
mesh = util3d::createMesh(cloudWithNormals, _preferencesDialog->getMeshGP3Radius(), _preferencesDialog->getMeshGP3Mu());
}
if(mesh->polygons.size())
@@ -1788,7 +1796,11 @@ void MainWindow::createAndAddCloudToMap(int nodeId, const Transform & pose, int
if(_preferencesDialog->getMeshSmoothing())
{
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloudWithNormals;
cloudWithNormals = util3d::computeNormalsSmoothed(cloudFiltered, (float)_preferencesDialog->getMeshSmoothingRadius());
cloudWithNormals = util3d::computeNormalsSmoothed(
cloudFiltered,
(float)_preferencesDialog->getMeshSmoothingRadius(),
false,
(float)_preferencesDialog->getCloudVoxelSize(0));
cloudFiltered.reset(new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::copyPointCloud(*cloudWithNormals, *cloudFiltered);
}
@@ -4386,7 +4398,7 @@ bool MainWindow::getExportedScans(std::map<int, pcl::PointCloud<pcl::PointXYZ>::
void MainWindow::exportClouds()
{
std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr> clouds;
std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> clouds;
std::map<int, pcl::PolygonMesh::Ptr> meshes;
if(getExportedClouds(clouds, meshes, true))
@@ -4405,7 +4417,7 @@ void MainWindow::exportClouds()
void MainWindow::viewClouds()
{
std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr> clouds;
std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> clouds;
std::map<int, pcl::PolygonMesh::Ptr> meshes;
if(getExportedClouds(clouds, meshes, false))
@@ -4449,7 +4461,7 @@ void MainWindow::viewClouds()
}
else if(clouds.size())
{
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr>::iterator iter = clouds.begin(); iter!=clouds.end(); ++iter)
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr>::iterator iter = clouds.begin(); iter!=clouds.end(); ++iter)
{
_initProgressDialog->appendText(tr("Viewing the cloud %1 (%2 points)...").arg(iter->first).arg(iter->second->size()));
_initProgressDialog->incrementStep();
@@ -4470,7 +4482,7 @@ void MainWindow::viewClouds()
}
bool MainWindow::getExportedClouds(
std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr> & clouds,
std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> & clouds,
std::map<int, pcl::PolygonMesh::Ptr> & meshes,
bool toSave)
{
@@ -4493,68 +4505,140 @@ bool MainWindow::getExportedClouds(
_initProgressDialog->resetProgress();
_initProgressDialog->show();
int mul = _exportDialog->getMesh()&&!_exportDialog->getGenerate()?3:_exportDialog->getMLS()&&!_exportDialog->getGenerate()?2:1;
int mul = 1;
if(_exportDialog->getMesh())
{
mul+=1;
}
if(_exportDialog->getAssemble())
{
mul+=1;
}
_initProgressDialog->setMaximumSteps(int(poses.size())*mul+1);
if(_exportDialog->getMLS())
{
_initProgressDialog->appendText(tr("Smoothing the surface using Moving Least Squares (MLS) algorithm... "
"[search radius=%1m voxel=%2m]").arg(_exportDialog->getMLSRadius()).arg(_exportDialog->getGenerateVoxel()));
}
_initProgressDialog->appendText(tr("Computing surface normals... "
"[K neighbors=%1]").arg(_exportDialog->getMeshNormalKSearch()));
clouds = this->getClouds(
poses,
_exportDialog->getGenerate(),
_exportDialog->getGenerateDecimation(),
_exportDialog->getGenerateVoxel(),
_exportDialog->getGenerateMaxDepth(),
_exportDialog->getMeshNormalKSearch(),
_exportDialog->getAssemble()?false:_exportDialog->getMLS(),
(float)_exportDialog->getMLSRadius());
if(_exportDialog->getAssemble())
{
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud = this->getAssembledCloud(
poses,
_exportDialog->getAssembleVoxel(),
_exportDialog->getGenerate(),
_exportDialog->getGenerateDecimation(),
_exportDialog->getGenerateVoxel(),
_exportDialog->getGenerateMaxDepth());
_initProgressDialog->appendText(tr("Assembling %1 clouds...").arg(clouds.size()));
QApplication::processEvents();
clouds.insert(std::make_pair(0, cloud));
}
else
{
clouds = this->getClouds(
poses,
_exportDialog->getGenerate(),
_exportDialog->getGenerateDecimation(),
_exportDialog->getGenerateVoxel(),
_exportDialog->getGenerateMaxDepth());
}
if(_exportDialog->getMLS() || _exportDialog->getMesh())
{
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr>::iterator iter=clouds.begin();
int i =0;
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr assembledCloud(new pcl::PointCloud<pcl::PointXYZRGBNormal>);
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr>::iterator iter=clouds.begin();
iter!= clouds.end();
++iter)
{
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloudWithNormals;
if(_exportDialog->getMLS())
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr transformed = util3d::transformPointCloud(iter->second, poses.at(iter->first));
*assembledCloud += *transformed;
_initProgressDialog->appendText(tr("Assembled cloud %1 (%2/%3).").arg(iter->first).arg(++i).arg(clouds.size()));
_initProgressDialog->incrementStep();
if(i % 100 == 0)
{
_initProgressDialog->appendText(tr("Smoothing the surface of cloud %1 using Moving Least Squares (MLS) algorithm... "
"[search radius=%2m]").arg(iter->first).arg(_exportDialog->getMLSRadius()));
_initProgressDialog->incrementStep();
QApplication::processEvents();
cloudWithNormals = util3d::computeNormalsSmoothed(iter->second, (float)_exportDialog->getMLSRadius());
iter->second->clear();
pcl::copyPointCloud(*cloudWithNormals, *iter->second);
}
else if(_exportDialog->getMesh())
{
_initProgressDialog->appendText(tr("Computing surface normals of cloud %1 (without smoothing)... "
"[K neighbors=%2]").arg(iter->first).arg(_exportDialog->getMeshNormalKSearch()));
_initProgressDialog->incrementStep();
QApplication::processEvents();
}
cloudWithNormals = util3d::computeNormals(iter->second, _exportDialog->getMeshNormalKSearch());
if(_exportDialog->getMLS())
{
_initProgressDialog->appendText(tr("Voxelize assembled cloud (%1 points, voxel size = %2 m)...")
.arg(assembledCloud->size())
.arg(_exportDialog->getGenerateVoxel()));
QApplication::processEvents();
if(_exportDialog->getGenerateVoxel())
{
assembledCloud = util3d::voxelize(
assembledCloud,
_exportDialog->getGenerateVoxel());
}
if(_exportDialog->getMesh())
_initProgressDialog->appendText(tr("Smoothing (MLS) of the assembled cloud (%1 points)...").arg(assembledCloud->size()));
QApplication::processEvents();
pcl::PointCloud<pcl::PointXYZRGB>::Ptr assembledCloudXYZRGB(new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::copyPointCloud(*assembledCloud, *assembledCloudXYZRGB);
assembledCloud = util3d::computeNormalsSmoothed(
assembledCloudXYZRGB,
(float)_exportDialog->getMLSRadius(),
true,
_exportDialog->getGenerateVoxel());
if(_exportDialog->getAssembleVoxel())
{
_initProgressDialog->appendText(tr("Greedy projection triangulation... [radius=%1m]").arg(_exportDialog->getMeshGp3Radius()));
_initProgressDialog->incrementStep();
_initProgressDialog->appendText(tr("Voxelize assembled cloud (%1 points, voxel size = %2 m)...")
.arg(assembledCloud->size())
.arg(_exportDialog->getAssembleVoxel()));
QApplication::processEvents();
pcl::PolygonMesh::Ptr mesh = util3d::createMesh(cloudWithNormals, _exportDialog->getMeshGp3Radius());
meshes.insert(std::make_pair(iter->first, mesh));
assembledCloud = util3d::voxelize(
assembledCloud,
_exportDialog->getAssembleVoxel());
}
_initProgressDialog->appendText(tr("Update %1 normals with %2 camera views...").arg(assembledCloud->size()).arg(poses.size()));
QApplication::processEvents();
pcl::PointCloud<pcl::PointXYZ>::Ptr viewpoints(new pcl::PointCloud<pcl::PointXYZ>);
viewpoints->resize(poses.size());
int oi=0;
for(std::map<int, Transform>::const_iterator iter=poses.begin(); iter!=poses.end(); ++iter)
{
(*viewpoints)[oi].x = iter->second.x();
(*viewpoints)[oi].y = iter->second.y();
(*viewpoints)[oi++].z = iter->second.z();
}
util3d::adjustNormalsToViewPoints(viewpoints, *assembledCloud);
}
else if(_exportDialog->getAssembleVoxel())
{
_initProgressDialog->appendText(tr("Voxelize assembled cloud (%1 points)...").arg(assembledCloud->size()));
QApplication::processEvents();
assembledCloud = util3d::voxelize(
assembledCloud,
_exportDialog->getAssembleVoxel());
_initProgressDialog->appendText(tr("Voxelized assembled cloud (%1 points)").arg(assembledCloud->size()));
}
clouds.clear();
clouds.insert(std::make_pair(0, assembledCloud));
}
if(_exportDialog->getMesh())
{
_initProgressDialog->appendText(tr("Greedy projection triangulation... [radius=%1m]").arg(_exportDialog->getMeshGp3Radius()));
QApplication::processEvents();
int i=0;
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr>::iterator iter=clouds.begin();
iter!= clouds.end();
++iter)
{
pcl::PolygonMesh::Ptr mesh = util3d::createMesh(iter->second, _exportDialog->getMeshGp3Radius(), _exportDialog->getMeshGp3Mu());
meshes.insert(std::make_pair(iter->first, mesh));
_initProgressDialog->appendText(tr("Mesh %1 created with %2 polygons (%3/%4).").arg(iter->first).arg(mesh->polygons.size()).arg(++i).arg(clouds.size()));
_initProgressDialog->incrementStep();
if(i % 100 == 0)
{
QApplication::processEvents();
}
}
}
@@ -4746,7 +4830,7 @@ void MainWindow::dataRecorderDestroyed()
//END ACTIONS
void MainWindow::saveClouds(const std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr> & clouds, bool binaryMode)
void MainWindow::saveClouds(const std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> & clouds, bool binaryMode)
{
if(clouds.size() == 1)
{
@@ -4811,11 +4895,11 @@ void MainWindow::saveClouds(const std::map<int, pcl::PointCloud<pcl::PointXYZRGB
if(ok)
{
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr >::const_iterator iter=clouds.begin(); iter!=clouds.end(); ++iter)
for(std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr >::const_iterator iter=clouds.begin(); iter!=clouds.end(); ++iter)
{
if(iter->second->size())
{
pcl::PointCloud<pcl::PointXYZRGB>::Ptr transformedCloud;
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr transformedCloud;
transformedCloud = util3d::transformPointCloud(iter->second, _currentPosesMap.at(iter->first));
QString pathFile = path+QDir::separator()+QString("%1%2.%3").arg(prefix).arg(iter->first).arg(suffix);
@@ -5082,119 +5166,17 @@ void MainWindow::saveScans(const std::map<int, pcl::PointCloud<pcl::PointXYZ>::P
}
}
pcl::PointCloud<pcl::PointXYZRGB>::Ptr MainWindow::getAssembledCloud(
const std::map<int, Transform> & poses,
float assembledVoxelSize,
bool regenerateClouds,
int regenerateDecimation,
float regenerateVoxelSize,
float regenerateMaxDepth) const
{
pcl::PointCloud<pcl::PointXYZRGB>::Ptr assembledCloud(new pcl::PointCloud<pcl::PointXYZRGB>);
int i=0;
int count = 0;
for(std::map<int, Transform>::const_iterator iter = poses.begin(); iter!=poses.end(); ++iter)
{
bool inserted = false;
if(!iter->second.isNull())
{
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud(new pcl::PointCloud<pcl::PointXYZRGB>);
if(regenerateClouds)
{
if(_cachedSignatures.contains(iter->first))
{
const Signature & s = _cachedSignatures.find(iter->first).value();
SensorData d = s.sensorData();
cv::Mat image, depth;
d.uncompressData(&image, &depth, 0);
if(!image.empty() && !depth.empty())
{
UASSERT(iter->first == d.id());
cloud = util3d::cloudRGBFromSensorData(
d,
regenerateDecimation,
regenerateMaxDepth,
regenerateVoxelSize);
if(cloud->size())
{
cloud = util3d::transformPointCloud(cloud, iter->second);
}
}
else if(s.getWords3().size())
{
cloud->resize(s.getWords3().size());
int oi=0;
for(std::multimap<int, pcl::PointXYZ>::const_iterator jter=s.getWords3().begin(); jter!=s.getWords3().end(); ++jter)
{
(*cloud)[oi].x = jter->second.x;
(*cloud)[oi].y = jter->second.y;
(*cloud)[oi].z = jter->second.z;
(*cloud)[oi].r = 255;
(*cloud)[oi].g = 255;
(*cloud)[oi++].b = 255;
}
}
}
else
{
UWARN("Cloud %d not found in cache!", iter->first);
}
}
else if(uContains(_createdClouds, iter->first))
{
cloud = util3d::transformPointCloud(_createdClouds.at(iter->first), iter->second);
}
if(cloud->size())
{
*assembledCloud += *cloud;
inserted = true;
++count;
}
}
else
{
UERROR("transform is null!?");
}
if(inserted)
{
_initProgressDialog->appendText(tr("Generated cloud %1 (%2/%3).").arg(iter->first).arg(++i).arg(poses.size()));
if(count % 100 == 0)
{
if(assembledCloud->size() && assembledVoxelSize)
{
assembledCloud = util3d::voxelize(assembledCloud, assembledVoxelSize);
}
}
}
else
{
_initProgressDialog->appendText(tr("Ignored cloud %1 (%2/%3).").arg(iter->first).arg(++i).arg(poses.size()));
}
_initProgressDialog->incrementStep();
QApplication::processEvents();
}
if(assembledCloud->size() && assembledVoxelSize)
{
assembledCloud = util3d::voxelize(assembledCloud, assembledVoxelSize);
}
return assembledCloud;
}
std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr > MainWindow::getClouds(
std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr > MainWindow::getClouds(
const std::map<int, Transform> & poses,
bool regenerateClouds,
int regenerateDecimation,
float regenerateVoxelSize,
float regenerateMaxDepth) const
float regenerateMaxDepth,
int normalKSearch,
bool mls,
float mlsRadius) const
{
std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr> clouds;
std::map<int, pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr> clouds;
int i=0;
for(std::map<int, Transform>::const_iterator iter = poses.begin(); iter!=poses.end(); ++iter)
{
@@ -5246,7 +5228,28 @@ std::map<int, pcl::PointCloud<pcl::PointXYZRGB>::Ptr > MainWindow::getClouds(
if(cloud->size())
{
clouds.insert(std::make_pair(iter->first, cloud));
if(mls)
{
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloudWithNormals = util3d::computeNormalsSmoothed(
cloud,
mlsRadius,
true,
regenerateVoxelSize);
if(regenerateVoxelSize)
{
cloudWithNormals = util3d::voxelize(
cloudWithNormals,
regenerateVoxelSize);
}
cloud->clear();
pcl::copyPointCloud(*cloudWithNormals, *cloud);
}
pcl::PointCloud<pcl::PointXYZRGBNormal>::Ptr cloudWithNormals = util3d::computeNormals(cloud, _exportDialog->getMeshNormalKSearch());
clouds.insert(std::make_pair(iter->first, cloudWithNormals));
inserted = true;
}
}