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Mesh reconstruction update: fixed normals computation (with and without MLS)
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@@ -65,6 +65,7 @@ public:
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bool getMesh() const;
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int getMeshNormalKSearch() const;
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double getMeshGp3Radius() const;
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double getMeshGp3Mu() const;
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//setters
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void setAssemble(bool on);
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@@ -79,6 +80,7 @@ public:
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void setMesh(bool on);
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void setMeshNormalKSearch(int k);
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void setMeshGp3Radius(double radius);
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void setMeshGp3Mu(double mu);
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signals:
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void configChanged();
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