mirror of
https://github.com/introlab/rtabmap.git
synced 2026-09-02 09:30:25 +08:00
Refactored Tango and ARCore texture management. Tango: added support with First-person AR mode. ARCoreJava: Added localization filtering speed option (avoid ARCore jumps), also manage when ARCore is lost (new session is created, relocalization needed to continue mapping).
This commit is contained in:
@@ -67,9 +67,6 @@ public:
|
||||
const float* uvsTransformed() const {return transformed_uvs_;}
|
||||
void getVPMatrices(glm::mat4 & view, glm::mat4 & projection) const {view=viewMatrix_; projection=projectionMatrix_;}
|
||||
|
||||
void updateOcclusionImage(bool enabled) {updateOcclusionImage_ = enabled;}
|
||||
const cv::Mat & getOcclusionImage(CameraModel * model=0) const {if(model)*model=occlusionModel_; return occlusionImage_; }
|
||||
|
||||
virtual void setScreenRotationAndSize(ScreenRotation colorCameraToDisplayRotation, int width, int height);
|
||||
|
||||
virtual bool init(const std::string & calibrationFolder = ".", const std::string & cameraName = "");
|
||||
@@ -97,17 +94,8 @@ private:
|
||||
ArCameraIntrinsics *arCameraIntrinsics_ = nullptr;
|
||||
ArPose * arPose_ = nullptr;
|
||||
bool arInstallRequested_;
|
||||
GLuint textureId_;
|
||||
UMutex arSessionMutex_;
|
||||
|
||||
float transformed_uvs_[BackgroundRenderer::kNumVertices*2];
|
||||
bool uvs_initialized_ = false;
|
||||
glm::mat4 viewMatrix_;
|
||||
glm::mat4 projectionMatrix_;
|
||||
|
||||
bool updateOcclusionImage_;
|
||||
cv::Mat occlusionImage_;
|
||||
CameraModel occlusionModel_;
|
||||
bool depthFromMotion_;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user