Export Added RoiRatios parameter to texturing (#171)

This commit is contained in:
matlabbe
2017-04-20 11:51:23 -04:00
parent c068c3c33a
commit a274f3cf01
10 changed files with 279 additions and 198 deletions

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@@ -139,6 +139,7 @@ pcl::TextureMesh::Ptr RTABMAP_EXP createTextureMesh(
const std::map<int, CameraModel> & cameraModels,
float maxDistance = 0.0f, // max camera distance to polygon to apply texture
int minClusterSize = 50, // minimum size of polygons clusters textured
const std::vector<float> & roiRatios = std::vector<float>(), // [left, right, top, bottom] region of interest (in ratios) of the image projected.
const ProgressState * state = 0,
std::vector<std::map<int, pcl::PointXY> > * vertexToPixels = 0);