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UI: Exposed more depthai options, setting default rectification alpha to -1 to avoid OAK-D Pro crash
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@@ -57,6 +57,9 @@ public:
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void setOutputMode(int outputMode = 0);
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void setDepthProfile(int confThreshold = 200, int lrcThreshold = 5);
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void setExtendedDisparity(bool extendedDisparity);
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void setSubpixelMode(bool enabled, int fractionalBits = 3);
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void setCompanding(bool enabled, int width=96);
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void setRectification(bool useSpecTranslation, float alphaScaling = 0.0f);
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void setIMU(bool imuPublished, bool publishInterIMU);
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void setIrIntensity(float dotIntensity = 0.0f, float floodIntensity = 0.0f);
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@@ -82,6 +85,9 @@ private:
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int confThreshold_;
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int lrcThreshold_;
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int resolution_;
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bool extendedDisparity_;
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int subpixelFractionalBits_;
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int compandingWidth_;
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bool useSpecTranslation_;
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float alphaScaling_;
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bool imuPublished_;
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