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gui: fixed wrongly showing landmark rejected when it was not (because a loop closure was rejected at the same time)
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@@ -2103,6 +2103,7 @@ void MainWindow::processStats(const rtabmap::Statistics & stat)
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}
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else if(landmarkId!=0)
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{
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highestHypothesisId = landmarkNodeRef;
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if(rejectedHyp)
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{
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show = _preferencesDialog->imageRejectedShown();
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