Tango: added multi-texturing support (#189)

This commit is contained in:
matlabbe
2017-06-10 21:45:51 -04:00
parent 774afe9fdd
commit 9554597948
8 changed files with 215 additions and 60 deletions

View File

@@ -146,8 +146,9 @@ class RTABMapApp : public UEventsHandler {
void resetMapping();
void save(const std::string & databasePath);
cv::Mat mergeTextures(pcl::TextureMesh & mesh,
std::vector<cv::Mat> mergeTextures(pcl::TextureMesh & mesh,
int textureSize,
int textureCount,
const std::vector<std::map<int, pcl::PointXY> > & vertexToPixels) const;
void cancelProcessing();
bool exportMesh(
@@ -156,6 +157,7 @@ class RTABMapApp : public UEventsHandler {
bool regenerateCloud,
bool meshing,
int textureSize,
int textureCount,
int normalK,
bool optimized,
float optimizedVoxelSize,