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Export: added option to remove not textured/colored polygons. Cloud generation: Black pixels can be projected. Added RoiRatios options to 3D Rendering and Export. Added fill depth holes option to Export.
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@@ -170,6 +170,7 @@ public:
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int getCloudDecimation(int index) const; // 0=map, 1=odom
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double getCloudMaxDepth(int index) const; // 0=map, 1=odom
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double getCloudMinDepth(int index) const; // 0=map, 1=odom
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std::vector<float> getCloudRoiRatios(int index) const; // 0=map, 1=odom
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double getCloudOpacity(int index) const; // 0=map, 1=odom
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int getCloudPointSize(int index) const; // 0=map, 1=odom
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@@ -380,6 +381,7 @@ private:
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QVector<QSpinBox*> _3dRenderingDecimation;
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QVector<QDoubleSpinBox*> _3dRenderingMaxDepth;
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QVector<QDoubleSpinBox*> _3dRenderingMinDepth;
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QVector<QLineEdit*> _3dRenderingRoiRatios;
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QVector<QDoubleSpinBox*> _3dRenderingOpacity;
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QVector<QSpinBox*> _3dRenderingPtSize;
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QVector<QCheckBox*> _3dRenderingShowScans;
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