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https://github.com/introlab/rtabmap.git
synced 2026-09-02 17:40:23 +08:00
Refactored graph::getPosesInRadius -> graph::findNearestPoses. Labels can be removed: added Remove label option in MainWindow. In localization mode, label set with id=0 is set to nearest node of current pose.
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@@ -267,54 +267,58 @@ std::list<std::pair<int, Transform> > RTABMAP_EXP computePath(
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float angularVelocity = 0.0f); // rad/sec
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/**
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* Get the nearest node of the target pose
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* Find the nearest node of the target pose
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* @param nodes the nodes to search for
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* @param targetPose the target pose to search around
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* @param distance squared distance of the nearest node found (optional)
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* @return the node id.
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*/
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int RTABMAP_EXP findNearestNode(
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const std::map<int, rtabmap::Transform> & nodes,
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const std::map<int, rtabmap::Transform> & poses,
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const rtabmap::Transform & targetPose,
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float * distance = 0);
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/**
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* Get K nearest nodes of the target pose
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* @param nodes the nodes to search for
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* @param targetPose the target pose to search around
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* @param k number of nearest neighbors to search for
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* @return the node ids with squared distance to target pose.
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*/
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std::map<int, float> RTABMAP_EXP findNearestNodes(
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const std::map<int, rtabmap::Transform> & nodes,
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const rtabmap::Transform & targetPose,
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int k);
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/**
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* Get nodes near the query
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* Find the nearest nodes of the query pose or node
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* @param nodeId the query id
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* @param nodes the nodes to search for
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* @param radius radius to search for (m)
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* @param radius radius to search for (m), if 0, k should be > 0.
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* @param k max nearest neighbors (0=all inside the radius)
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* @return the nodes with squared distance to query node.
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*/
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std::map<int, float> RTABMAP_EXP getNodesInRadius(
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std::map<int, float> RTABMAP_EXP findNearestNodes(
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int nodeId,
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const std::map<int, Transform> & nodes,
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float radius);
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std::map<int, float> RTABMAP_EXP getNodesInRadius(
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const std::map<int, Transform> & poses,
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float radius,
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float angle = 0.0f,
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int k=0);
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std::map<int, float> RTABMAP_EXP findNearestNodes(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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float radius);
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std::map<int, Transform> RTABMAP_EXP getPosesInRadius(
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const std::map<int, Transform> & poses,
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float radius,
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float angle = 0.0f,
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int k=0);
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std::map<int, Transform> RTABMAP_EXP findNearestPoses(
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int nodeId,
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const std::map<int, Transform> & nodes,
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const std::map<int, Transform> & poses,
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float radius,
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float angle = 0.0f);
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std::map<int, Transform> RTABMAP_EXP getPosesInRadius(
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float angle = 0.0f,
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int k=0);
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std::map<int, Transform> RTABMAP_EXP findNearestPoses(
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const Transform & targetPose,
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const std::map<int, Transform> & nodes,
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const std::map<int, Transform> & poses,
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float radius,
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float angle = 0.0f);
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float angle = 0.0f,
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int k=0);
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// typedef hack to avoid error with RTABMAP_DEPRECATED
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typedef std::map<int, float> _mapIntFloat;
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typedef std::map<int, Transform> _mapIntTransform;
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RTABMAP_DEPRECATED(_mapIntFloat RTABMAP_EXP findNearestNodes(const std::map<int, rtabmap::Transform> & nodes, const rtabmap::Transform & targetPose, int k), "Use new findNearestNodes() interface with radius=0, angle=0.");
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RTABMAP_DEPRECATED(_mapIntFloat RTABMAP_EXP getNodesInRadius(int nodeId, const std::map<int, Transform> & nodes, float radius), "Renamed to findNearestNodes()");
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RTABMAP_DEPRECATED(_mapIntFloat RTABMAP_EXP getNodesInRadius(const Transform & targetPose, const std::map<int, Transform> & nodes, float radius), "Renamed to findNearestNodes()");
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RTABMAP_DEPRECATED(_mapIntTransform RTABMAP_EXP getPosesInRadius(int nodeId, const std::map<int, Transform> & nodes, float radius, float angle = 0.0f), "Renamed to findNearestNodes()");
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RTABMAP_DEPRECATED(_mapIntTransform RTABMAP_EXP getPosesInRadius(const Transform & targetPose, const std::map<int, Transform> & nodes, float radius, float angle = 0.0f), "Renamed to findNearestNodes()");
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float RTABMAP_EXP computePathLength(
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const std::vector<std::pair<int, Transform> > & path,
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@@ -196,8 +196,8 @@ public:
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bool withGrid = false,
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bool withWords = true,
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bool withGlobalDescriptors = true) const;
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std::map<int, Transform> getNodesInRadius(const Transform & pose, float radius); // If radius=0, RGBD/LocalRadius is used. Can return landmarks.
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std::map<int, Transform> getNodesInRadius(int nodeId, float radius); // If nodeId==0, return poses around latest node. If radius=0, RGBD/LocalRadius is used. Can return landmarks and use landmark id (negative) as request.
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std::map<int, Transform> getNodesInRadius(const Transform & pose, float radius, int k=0, std::map<int, float> * distsSqr=0); // If radius=0 and k=0, RGBD/LocalRadius is used. Can return landmarks.
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std::map<int, Transform> getNodesInRadius(int nodeId, float radius, int k=0, std::map<int, float> * distsSqr=0); // If nodeId==0, return poses around latest node. If radius=0 and k=0, RGBD/LocalRadius is used. Can return landmarks and use landmark id (negative) as request.
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int detectMoreLoopClosures(
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float clusterRadiusMax = 0.5f,
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float clusterAngle = M_PI/6.0f,
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@@ -73,7 +73,8 @@ public:
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kCmdResume,
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kCmdGoal, // params: [string] label or [int] location ID
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kCmdCancelGoal,
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kCmdLabel // params: [string] label, [int] location ID
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kCmdLabel, // params: [string] label, [int] location ID
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kCmdRemoveLabel // params: [string] label
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};
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public:
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RtabmapEventCmd(Cmd cmd, const ParametersMap & parameters = ParametersMap()) :
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@@ -68,7 +68,8 @@ public:
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kStateTriggeringMap,
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kStateSettingGoal,
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kStateCancellingGoal,
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kStateLabelling
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kStateLabelling,
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kStateRemovingLabel
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};
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public:
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