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Image Decimation can now be negative, meaning that decimation is done from RGB size instead of depth. If Depth size is smaller than RGB, it may be upsampled depending on the decimation value. Export Dialog: Fixed MLS not done even when checked.
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@@ -3888,7 +3888,7 @@ int PreferencesDialog::getCloudMeshingTriangleSize()
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int PreferencesDialog::getCloudDecimation(int index) const
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{
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UASSERT(index >= 0 && index <= 1);
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return _3dRenderingDecimation[index]->value();
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return _3dRenderingDecimation[index]->value()==0?1:_3dRenderingDecimation[index]->value();
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}
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double PreferencesDialog::getCloudMaxDepth(int index) const
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{
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