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Database update (version 0.8.5): added Node.stamp and Node.label fields
Added labeling mechanism of nodes (by default the first node of a map is tagged "map#")
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@@ -125,11 +125,11 @@ void CameraThread::mainLoop()
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{
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if(_cameraRGBD)
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{
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this->post(new CameraEvent(rgb, depth, fx, fy, cx, cy, _cameraRGBD->getLocalTransform(), ++_seq));
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this->post(new CameraEvent(rgb, depth, fx, fy, cx, cy, _cameraRGBD->getLocalTransform(), ++_seq, UTimer::now()));
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}
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else
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{
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this->post(new CameraEvent(rgb, ++_seq));
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this->post(new CameraEvent(rgb, ++_seq, UTimer::now()));
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}
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}
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else if(!this->isKilled())
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