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New feature: Depth confidence (#1520)
* New feature: Depth confidence * iOS app updated to save depth confidence, added util2d::depthBleedingFiltering function * Updated tools to show/extract depth confidence * Android: moved smoothing in post-processing, fixed confidence registration, added depth bleeding error option. * Fixed warning * removed debug log * Added new feature types, fixed rendering when exporting texture >4096 (#1469), added depth bleeding filter option to iOS * fixed some warnings, android: added bleeding error option * CI: try updating ros2 key * added sudo * antoher test * bump ios app version
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@@ -256,7 +256,8 @@ int main(int argc, char * argv[])
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node.sensorData(),
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4, // image decimation before creating the clouds
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4.0f, // maximum depth of the cloud
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0.0f);
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0.0f,
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0);
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pcl::PointCloud<pcl::PointXYZRGB>::Ptr tmpNoNaN(new pcl::PointCloud<pcl::PointXYZRGB>);
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std::vector<int> index;
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pcl::removeNaNFromPointCloud(*tmp, *tmpNoNaN, index);
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