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New feature: Depth confidence (#1520)
* New feature: Depth confidence * iOS app updated to save depth confidence, added util2d::depthBleedingFiltering function * Updated tools to show/extract depth confidence * Android: moved smoothing in post-processing, fixed confidence registration, added depth bleeding error option. * Fixed warning * removed debug log * Added new feature types, fixed rendering when exporting texture >4096 (#1469), added depth bleeding filter option to iOS * fixed some warnings, android: added bleeding error option * CI: try updating ros2 key * added sudo * antoher test * bump ios app version
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@@ -50,7 +50,7 @@ namespace rtabmap {
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class CameraARCore : public CameraMobile {
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public:
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CameraARCore(void* env, void* context, void* activity, bool depthFromMotion = false, bool smoothing = false, float upstreamRelocalizationAccThr = 0.0f);
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CameraARCore(void* env, void* context, void* activity, bool depthFromMotion = false, float upstreamRelocalizationAccThr = 0.0f);
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virtual ~CameraARCore();
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virtual void setScreenRotationAndSize(ScreenRotation colorCameraToDisplayRotation, int width, int height);
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