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New feature: Depth confidence (#1520)
* New feature: Depth confidence * iOS app updated to save depth confidence, added util2d::depthBleedingFiltering function * Updated tools to show/extract depth confidence * Android: moved smoothing in post-processing, fixed confidence registration, added depth bleeding error option. * Fixed warning * removed debug log * Added new feature types, fixed rendering when exporting texture >4096 (#1469), added depth bleeding filter option to iOS * fixed some warnings, android: added bleeding error option * CI: try updating ros2 key * added sudo * antoher test * bump ios app version
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@@ -37,8 +37,8 @@ namespace rtabmap {
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//////////////////////////////
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// CameraARCore
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//////////////////////////////
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CameraARCore::CameraARCore(void* env, void* context, void* activity, bool depthFromMotion, bool smoothing, float upstreamRelocalizationAccThr):
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CameraMobile(smoothing, upstreamRelocalizationAccThr),
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CameraARCore::CameraARCore(void* env, void* context, void* activity, bool depthFromMotion, float upstreamRelocalizationAccThr):
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CameraMobile(upstreamRelocalizationAccThr),
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env_(env),
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context_(context),
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activity_(activity),
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